CMarketWindow.cpp 10.0 KB

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  1. /*
  2. * CMarketWindow.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CMarketWindow.h"
  12. #include "../gui/CGuiHandler.h"
  13. #include "../gui/Shortcut.h"
  14. #include "../widgets/Buttons.h"
  15. #include "../widgets/TextControls.h"
  16. #include "../widgets/markets/CAltarArtifacts.h"
  17. #include "../widgets/markets/CAltarCreatures.h"
  18. #include "../widgets/markets/CArtifactsBuying.h"
  19. #include "../widgets/markets/CArtifactsSelling.h"
  20. #include "../widgets/markets/CFreelancerGuild.h"
  21. #include "../widgets/markets/CMarketResources.h"
  22. #include "../widgets/markets/CTransferResources.h"
  23. #include "../CGameInfo.h"
  24. #include "../CPlayerInterface.h"
  25. #include "../../lib/texts/CGeneralTextHandler.h"
  26. #include "../../lib/mapObjects/CGTownInstance.h"
  27. #include "../../lib/mapObjects/CGMarket.h"
  28. #include "../../lib/mapObjects/CGHeroInstance.h"
  29. CMarketWindow::CMarketWindow(const IMarket * market, const CGHeroInstance * hero, const std::function<void()> & onWindowClosed, EMarketMode mode)
  30. : CWindowObject(PLAYER_COLORED)
  31. , windowClosedCallback(onWindowClosed)
  32. {
  33. assert(mode == EMarketMode::RESOURCE_RESOURCE || mode == EMarketMode::RESOURCE_PLAYER || mode == EMarketMode::CREATURE_RESOURCE ||
  34. mode == EMarketMode::RESOURCE_ARTIFACT || mode == EMarketMode::ARTIFACT_RESOURCE || mode == EMarketMode::ARTIFACT_EXP ||
  35. mode == EMarketMode::CREATURE_EXP);
  36. OBJECT_CONSTRUCTION;
  37. if(mode == EMarketMode::RESOURCE_RESOURCE)
  38. createMarketResources(market, hero);
  39. else if(mode == EMarketMode::RESOURCE_PLAYER)
  40. createTransferResources(market, hero);
  41. else if(mode == EMarketMode::CREATURE_RESOURCE)
  42. createFreelancersGuild(market, hero);
  43. else if(mode == EMarketMode::RESOURCE_ARTIFACT)
  44. createArtifactsBuying(market, hero);
  45. else if(mode == EMarketMode::ARTIFACT_RESOURCE)
  46. createArtifactsSelling(market, hero);
  47. else if(mode == EMarketMode::ARTIFACT_EXP)
  48. createAltarArtifacts(market, hero);
  49. else if(mode == EMarketMode::CREATURE_EXP)
  50. createAltarCreatures(market, hero);
  51. statusbar = CGStatusBar::create(std::make_shared<CPicture>(background->getSurface(), Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
  52. }
  53. void CMarketWindow::updateArtifacts()
  54. {
  55. update();
  56. }
  57. void CMarketWindow::updateGarrisons()
  58. {
  59. update();
  60. }
  61. void CMarketWindow::updateResources()
  62. {
  63. update();
  64. }
  65. void CMarketWindow::updateExperience()
  66. {
  67. update();
  68. }
  69. void CMarketWindow::update()
  70. {
  71. CWindowWithArtifacts::update();
  72. assert(marketWidget);
  73. marketWidget->update();
  74. }
  75. void CMarketWindow::close()
  76. {
  77. if(windowClosedCallback)
  78. windowClosedCallback();
  79. CWindowObject::close();
  80. }
  81. bool CMarketWindow::holdsGarrison(const CArmedInstance * army)
  82. {
  83. assert(marketWidget);
  84. return marketWidget->hero == army;
  85. }
  86. void CMarketWindow::createChangeModeButtons(EMarketMode currentMode, const IMarket * market, const CGHeroInstance * hero)
  87. {
  88. auto isButtonVisible = [currentMode, market, hero](EMarketMode modeButton) -> bool
  89. {
  90. if(currentMode == modeButton)
  91. return false;
  92. if(!market->allowsTrade(modeButton))
  93. return false;
  94. if(modeButton == EMarketMode::RESOURCE_RESOURCE || modeButton == EMarketMode::RESOURCE_PLAYER)
  95. {
  96. if(const auto town = dynamic_cast<const CGTownInstance*>(market))
  97. return town->getOwner() == LOCPLINT->playerID;
  98. else
  99. return true;
  100. }
  101. else
  102. {
  103. return hero != nullptr;
  104. }
  105. };
  106. changeModeButtons.clear();
  107. auto buttonPos = Point(18, 520);
  108. auto addButton = [this, &buttonPos](const AnimationPath & picPath, const std::pair<std::string, std::string> & buttonHelpContainer,
  109. const std::function<void()> & pressButtonFunctor, EShortcut shortcut)
  110. {
  111. changeModeButtons.emplace_back(std::make_shared<CButton>(buttonPos, picPath, buttonHelpContainer, pressButtonFunctor, shortcut));
  112. buttonPos -= Point(0, buttonHeightWithMargin);
  113. };
  114. if(isButtonVisible(EMarketMode::RESOURCE_PLAYER))
  115. addButton(AnimationPath::builtin("TPMRKBU1.DEF"), CGI->generaltexth->zelp[612], std::bind(&CMarketWindow::createTransferResources, this, market, hero), EShortcut::MARKET_RESOURCE_PLAYER);
  116. if(isButtonVisible(EMarketMode::ARTIFACT_RESOURCE))
  117. addButton(AnimationPath::builtin("TPMRKBU3.DEF"), CGI->generaltexth->zelp[613], std::bind(&CMarketWindow::createArtifactsSelling, this, market, hero), EShortcut::MARKET_ARTIFACT_RESOURCE);
  118. if(isButtonVisible(EMarketMode::RESOURCE_ARTIFACT))
  119. addButton(AnimationPath::builtin("TPMRKBU2.DEF"), CGI->generaltexth->zelp[598], std::bind(&CMarketWindow::createArtifactsBuying, this, market, hero), EShortcut::MARKET_RESOURCE_ARTIFACT);
  120. buttonPos = Point(516, 520 - buttonHeightWithMargin);
  121. if(isButtonVisible(EMarketMode::CREATURE_RESOURCE))
  122. addButton(AnimationPath::builtin("TPMRKBU4.DEF"), CGI->generaltexth->zelp[599], std::bind(&CMarketWindow::createFreelancersGuild, this, market, hero), EShortcut::MARKET_CREATURE_RESOURCE);
  123. if(isButtonVisible(EMarketMode::RESOURCE_RESOURCE))
  124. addButton(AnimationPath::builtin("TPMRKBU5.DEF"), CGI->generaltexth->zelp[605], std::bind(&CMarketWindow::createMarketResources, this, market, hero), EShortcut::MARKET_RESOURCE_RESOURCE);
  125. buttonPos = Point(516, 421);
  126. if(isButtonVisible(EMarketMode::CREATURE_EXP))
  127. {
  128. addButton(AnimationPath::builtin("ALTSACC.DEF"), CGI->generaltexth->zelp[572], std::bind(&CMarketWindow::createAltarCreatures, this, market, hero), EShortcut::MARKET_CREATURE_EXPERIENCE);
  129. if(marketWidget->hero->getAlignment() == EAlignment::GOOD)
  130. changeModeButtons.back()->block(true);
  131. }
  132. if(isButtonVisible(EMarketMode::ARTIFACT_EXP))
  133. {
  134. addButton(AnimationPath::builtin("ALTART.DEF"), CGI->generaltexth->zelp[580], std::bind(&CMarketWindow::createAltarArtifacts, this, market, hero), EShortcut::MARKET_ARTIFACT_EXPERIENCE);
  135. if(marketWidget->hero->getAlignment() == EAlignment::EVIL)
  136. changeModeButtons.back()->block(true);
  137. }
  138. }
  139. void CMarketWindow::initWidgetInternals(const EMarketMode mode, const std::pair<std::string, std::string> & quitButtonHelpContainer)
  140. {
  141. background->center();
  142. pos = background->pos;
  143. marketWidget->setRedrawParent(true);
  144. marketWidget->moveTo(pos.topLeft());
  145. createChangeModeButtons(mode, marketWidget->market, marketWidget->hero);
  146. quitButton = std::make_shared<CButton>(quitButtonPos, AnimationPath::builtin("IOK6432.DEF"),
  147. quitButtonHelpContainer, [this](){close();}, EShortcut::GLOBAL_RETURN);
  148. redraw();
  149. }
  150. void CMarketWindow::createArtifactsBuying(const IMarket * market, const CGHeroInstance * hero)
  151. {
  152. OBJECT_CONSTRUCTION;
  153. background = createBg(ImagePath::builtin("TPMRKABS.bmp"), PLAYER_COLORED);
  154. marketWidget = std::make_shared<CArtifactsBuying>(market, hero);
  155. initWidgetInternals(EMarketMode::RESOURCE_ARTIFACT, CGI->generaltexth->zelp[600]);
  156. }
  157. void CMarketWindow::createArtifactsSelling(const IMarket * market, const CGHeroInstance * hero)
  158. {
  159. OBJECT_CONSTRUCTION;
  160. background = createBg(ImagePath::builtin("TPMRKASS.bmp"), PLAYER_COLORED);
  161. // Create image that copies part of background containing slot MISC_1 into position of slot MISC_5
  162. artSlotBack = std::make_shared<CPicture>(background->getSurface(), Rect(20, 187, 47, 47), 0, 0);
  163. artSlotBack->moveTo(pos.topLeft() + Point(18, 339));
  164. auto artsSellingMarket = std::make_shared<CArtifactsSelling>(market, hero);
  165. artSets.clear();
  166. const auto heroArts = artsSellingMarket->getAOHset();
  167. heroArts->showPopupCallback = [this, heroArts](CArtPlace & artPlace, const Point & cursorPosition){showArifactInfo(*heroArts, artPlace, cursorPosition);};
  168. addSet(heroArts);
  169. marketWidget = artsSellingMarket;
  170. initWidgetInternals(EMarketMode::ARTIFACT_RESOURCE, CGI->generaltexth->zelp[600]);
  171. }
  172. void CMarketWindow::createMarketResources(const IMarket * market, const CGHeroInstance * hero)
  173. {
  174. OBJECT_CONSTRUCTION;
  175. background = createBg(ImagePath::builtin("TPMRKRES.bmp"), PLAYER_COLORED);
  176. marketWidget = std::make_shared<CMarketResources>(market, hero);
  177. initWidgetInternals(EMarketMode::RESOURCE_RESOURCE, CGI->generaltexth->zelp[600]);
  178. }
  179. void CMarketWindow::createFreelancersGuild(const IMarket * market, const CGHeroInstance * hero)
  180. {
  181. OBJECT_CONSTRUCTION;
  182. background = createBg(ImagePath::builtin("TPMRKCRS.bmp"), PLAYER_COLORED);
  183. marketWidget = std::make_shared<CFreelancerGuild>(market, hero);
  184. initWidgetInternals(EMarketMode::CREATURE_RESOURCE, CGI->generaltexth->zelp[600]);
  185. }
  186. void CMarketWindow::createTransferResources(const IMarket * market, const CGHeroInstance * hero)
  187. {
  188. OBJECT_CONSTRUCTION;
  189. background = createBg(ImagePath::builtin("TPMRKPTS.bmp"), PLAYER_COLORED);
  190. marketWidget = std::make_shared<CTransferResources>(market, hero);
  191. initWidgetInternals(EMarketMode::RESOURCE_PLAYER, CGI->generaltexth->zelp[600]);
  192. }
  193. void CMarketWindow::createAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
  194. {
  195. OBJECT_CONSTRUCTION;
  196. background = createBg(ImagePath::builtin("ALTRART2.bmp"), PLAYER_COLORED);
  197. auto altarArtifacts = std::make_shared<CAltarArtifacts>(market, hero);
  198. marketWidget = altarArtifacts;
  199. artSets.clear();
  200. const auto heroArts = altarArtifacts->getAOHset();
  201. heroArts->clickPressedCallback = [this, heroArts](const CArtPlace & artPlace, const Point & cursorPosition)
  202. {
  203. clickPressedOnArtPlace(heroArts->getHero(), artPlace.slot, true, true, false);
  204. };
  205. heroArts->showPopupCallback = [this, heroArts](CArtPlace & artPlace, const Point & cursorPosition)
  206. {
  207. showArtifactAssembling(*heroArts, artPlace, cursorPosition);
  208. };
  209. heroArts->gestureCallback = [this, heroArts](const CArtPlace & artPlace, const Point & cursorPosition)
  210. {
  211. showQuickBackpackWindow(heroArts->getHero(), artPlace.slot, cursorPosition);
  212. };
  213. addSet(heroArts);
  214. initWidgetInternals(EMarketMode::ARTIFACT_EXP, CGI->generaltexth->zelp[568]);
  215. updateExperience();
  216. quitButton->addCallback([altarArtifacts](){altarArtifacts->putBackArtifacts();});
  217. }
  218. void CMarketWindow::createAltarCreatures(const IMarket * market, const CGHeroInstance * hero)
  219. {
  220. OBJECT_CONSTRUCTION;
  221. background = createBg(ImagePath::builtin("ALTARMON.bmp"), PLAYER_COLORED);
  222. marketWidget = std::make_shared<CAltarCreatures>(market, hero);
  223. initWidgetInternals(EMarketMode::CREATURE_EXP, CGI->generaltexth->zelp[568]);
  224. updateExperience();
  225. }