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- /*
- * BattleOptionsTab.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "BattleOptionsTab.h"
- #include "../../battle/BattleInterface.h"
- #include "../../gui/CGuiHandler.h"
- #include "../../../lib/CConfigHandler.h"
- #include "../../../lib/filesystem/ResourcePath.h"
- #include "../../../lib/texts/CGeneralTextHandler.h"
- #include "../../widgets/Buttons.h"
- #include "../../widgets/TextControls.h"
- BattleOptionsTab::BattleOptionsTab(BattleInterface * owner)
- {
- OBJECT_CONSTRUCTION;
- setRedrawParent(true);
- const JsonNode config(JsonPath::builtin("config/widgets/settings/battleOptionsTab.json"));
- addCallback("viewGridChanged", [this, owner](bool value)
- {
- viewGridChangedCallback(value, owner);
- });
- addCallback("movementShadowChanged", [this, owner](bool value)
- {
- movementShadowChangedCallback(value, owner);
- });
- addCallback("movementHighlightOnHoverChanged", [this, owner](bool value)
- {
- movementHighlightOnHoverChangedCallback(value, owner);
- });
- addCallback("rangeLimitHighlightOnHoverChanged", [this, owner](bool value)
- {
- rangeLimitHighlightOnHoverChangedCallback(value, owner);
- });
- addCallback("mouseShadowChanged", [this](bool value)
- {
- mouseShadowChangedCallback(value);
- });
- addCallback("animationSpeedChanged", [this](int value)
- {
- animationSpeedChangedCallback(value);
- });
- addCallback("showQueueChanged", [this, owner](bool value)
- {
- showQueueChangedCallback(value, owner);
- });
- addCallback("queueSizeChanged", [this, owner](int value)
- {
- queueSizeChangedCallback(value, owner);
- });
- addCallback("skipBattleIntroMusicChanged", [this](bool value)
- {
- skipBattleIntroMusicChangedCallback(value);
- });
- addCallback("showStickyHeroWindowsChanged", [this, owner](bool value)
- {
- showStickyHeroWindowsChangedCallback(value, owner);
- });
- addCallback("showQuickSpellChanged", [this, owner](bool value)
- {
- showQuickSpellChangedCallback(value, owner);
- });
- addCallback("enableAutocombatSpellsChanged", [this](bool value)
- {
- enableAutocombatSpellsChangedCallback(value);
- });
- addCallback("endWithAutocombatChanged", [this](bool value)
- {
- endWithAutocombatChangedCallback(value);
- });
- build(config);
- std::shared_ptr<CToggleGroup> animationSpeedToggle = widget<CToggleGroup>("animationSpeedPicker");
- animationSpeedToggle->setSelected(getAnimSpeed());
- std::shared_ptr<CToggleGroup> queueSizeToggle = widget<CToggleGroup>("queueSizePicker");
- queueSizeToggle->setSelected(getQueueSizeId());
- std::shared_ptr<CToggleButton> viewGridCheckbox = widget<CToggleButton>("viewGridCheckbox");
- viewGridCheckbox->setSelected(settings["battle"]["cellBorders"].Bool());
- std::shared_ptr<CToggleButton> movementShadowCheckbox = widget<CToggleButton>("movementShadowCheckbox");
- movementShadowCheckbox->setSelected(settings["battle"]["stackRange"].Bool());
- std::shared_ptr<CToggleButton> movementHighlightOnHoverCheckbox = widget<CToggleButton>("movementHighlightOnHoverCheckbox");
- movementHighlightOnHoverCheckbox->setSelected(settings["battle"]["movementHighlightOnHover"].Bool());
- std::shared_ptr<CToggleButton> rangeLimitHighlightOnHoverCheckbox = widget<CToggleButton>("rangeLimitHighlightOnHoverCheckbox");
- rangeLimitHighlightOnHoverCheckbox->setSelected(settings["battle"]["rangeLimitHighlightOnHover"].Bool());
- std::shared_ptr<CToggleButton> showStickyHeroInfoWindowsCheckbox = widget<CToggleButton>("showStickyHeroInfoWindowsCheckbox");
- showStickyHeroInfoWindowsCheckbox->setSelected(settings["battle"]["stickyHeroInfoWindows"].Bool());
- std::shared_ptr<CToggleButton> showQuickSpellCheckbox = widget<CToggleButton>("showQuickSpellCheckbox");
- showQuickSpellCheckbox->setSelected(settings["battle"]["enableQuickSpellPanel"].Bool());
- std::shared_ptr<CToggleButton> mouseShadowCheckbox = widget<CToggleButton>("mouseShadowCheckbox");
- mouseShadowCheckbox->setSelected(settings["battle"]["mouseShadow"].Bool());
- std::shared_ptr<CToggleButton> skipBattleIntroMusicCheckbox = widget<CToggleButton>("skipBattleIntroMusicCheckbox");
- skipBattleIntroMusicCheckbox->setSelected(settings["gameTweaks"]["skipBattleIntroMusic"].Bool());
- std::shared_ptr<CToggleButton> enableAutocombatSpellsCheckbox = widget<CToggleButton>("enableAutocombatSpellsCheckbox");
- enableAutocombatSpellsCheckbox->setSelected(settings["battle"]["enableAutocombatSpells"].Bool());
- std::shared_ptr<CToggleButton> endWithAutocombatCheckbox = widget<CToggleButton>("endWithAutocombatCheckbox");
- endWithAutocombatCheckbox->setSelected(settings["battle"]["endWithAutocombat"].Bool());
- }
- int BattleOptionsTab::getAnimSpeed() const
- {
- if(settings["session"]["spectate"].Bool() && !settings["session"]["spectate-battle-speed"].isNull())
- return static_cast<int>(std::round(settings["session"]["spectate-battle-speed"].Float()));
- return static_cast<int>(std::round(settings["battle"]["speedFactor"].Float()));
- }
- int BattleOptionsTab::getQueueSizeId() const
- {
- std::string sizeText = settings["battle"]["queueSize"].String();
- bool visible = settings["battle"]["showQueue"].Bool();
- if(!visible)
- return -1;
- if(sizeText == "none")
- return -1;
- if(sizeText == "auto")
- return 0;
- if(sizeText == "small")
- return 1;
- if(sizeText == "big")
- return 2;
- return 0;
- }
- std::string BattleOptionsTab::getQueueSizeStringFromId(int value) const
- {
- switch(value)
- {
- case -1:
- return "none";
- case 0:
- return "auto";
- case 1:
- return "small";
- case 2:
- return "big";
- default:
- return "auto";
- }
- }
- void BattleOptionsTab::viewGridChangedCallback(bool value, BattleInterface * parentBattleInterface)
- {
- Settings cellBorders = settings.write["battle"]["cellBorders"];
- cellBorders->Bool() = value;
- if(parentBattleInterface)
- parentBattleInterface->redrawBattlefield();
- }
- void BattleOptionsTab::movementShadowChangedCallback(bool value, BattleInterface * parentBattleInterface)
- {
- Settings stackRange = settings.write["battle"]["stackRange"];
- stackRange->Bool() = value;
- if(parentBattleInterface)
- parentBattleInterface->redrawBattlefield();
- }
- void BattleOptionsTab::movementHighlightOnHoverChangedCallback(bool value, BattleInterface * parentBattleInterface)
- {
- Settings stackRange = settings.write["battle"]["movementHighlightOnHover"];
- stackRange->Bool() = value;
- if(parentBattleInterface)
- parentBattleInterface->redrawBattlefield();
- }
- void BattleOptionsTab::rangeLimitHighlightOnHoverChangedCallback(bool value, BattleInterface * parentBattleInterface)
- {
- Settings stackRange = settings.write["battle"]["rangeLimitHighlightOnHover"];
- stackRange->Bool() = value;
- if(parentBattleInterface)
- parentBattleInterface->redrawBattlefield();
- }
- void BattleOptionsTab::mouseShadowChangedCallback(bool value)
- {
- Settings shadow = settings.write["battle"]["mouseShadow"];
- shadow->Bool() = value;
- }
- void BattleOptionsTab::animationSpeedChangedCallback(int value)
- {
- Settings speed = settings.write["battle"]["speedFactor"];
- speed->Float() = static_cast<float>(value);
- auto targetLabel = widget<CLabel>("animationSpeedValueLabel");
- int valuePercentage = value * 100 / 3; // H3 max value is "3", displaying it to be 100%
- if (targetLabel)
- targetLabel->setText(std::to_string(valuePercentage) + "%");
- }
- void BattleOptionsTab::showQueueChangedCallback(bool value, BattleInterface * parentBattleInterface)
- {
- if(!parentBattleInterface)
- {
- Settings showQueue = settings.write["battle"]["showQueue"];
- showQueue->Bool() = value;
- }
- else
- {
- parentBattleInterface->setBattleQueueVisibility(value);
- }
- }
- void BattleOptionsTab::showStickyHeroWindowsChangedCallback(bool value, BattleInterface * parentBattleInterface)
- {
- if(!parentBattleInterface)
- {
- Settings showStickyWindows = settings.write["battle"]["stickyHeroInfoWindows"];
- showStickyWindows->Bool() = value;
- }
- else
- {
- parentBattleInterface->setStickyHeroWindowsVisibility(value);
- }
- }
- void BattleOptionsTab::showQuickSpellChangedCallback(bool value, BattleInterface * parentBattleInterface)
- {
- if(!parentBattleInterface)
- {
- Settings showQuickSpell = settings.write["battle"]["enableQuickSpellPanel"];
- showQuickSpell->Bool() = value;
- }
- else
- {
- parentBattleInterface->setStickyQuickSpellWindowVisibility(value);
- }
- }
- void BattleOptionsTab::queueSizeChangedCallback(int value, BattleInterface * parentBattleInterface)
- {
- if (value == -1)
- {
- showQueueChangedCallback(false, parentBattleInterface);
- return;
- }
- std::string stringifiedValue = getQueueSizeStringFromId(value);
- Settings size = settings.write["battle"]["queueSize"];
- size->String() = stringifiedValue;
- showQueueChangedCallback(true, parentBattleInterface);
- }
- void BattleOptionsTab::skipBattleIntroMusicChangedCallback(bool value)
- {
- Settings musicSkipSettingValue = settings.write["gameTweaks"]["skipBattleIntroMusic"];
- musicSkipSettingValue->Bool() = value;
- }
- void BattleOptionsTab::enableAutocombatSpellsChangedCallback(bool value)
- {
- Settings enableAutocombatSpells = settings.write["battle"]["enableAutocombatSpells"];
- enableAutocombatSpells->Bool() = value;
- }
- void BattleOptionsTab::endWithAutocombatChangedCallback(bool value)
- {
- Settings endWithAutocombat = settings.write["battle"]["endWithAutocombat"];
- endWithAutocombat->Bool() = value;
- }
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