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- set(vcmiclientcommon_SRCS
- StdInc.cpp
- ../CCallback.cpp
- adventureMap/AdventureMapInterface.cpp
- adventureMap/AdventureMapShortcuts.cpp
- adventureMap/AdventureMapWidget.cpp
- adventureMap/AdventureOptions.cpp
- adventureMap/CInGameConsole.cpp
- adventureMap/CInfoBar.cpp
- adventureMap/CList.cpp
- adventureMap/CMinimap.cpp
- adventureMap/CResDataBar.cpp
- adventureMap/MapAudioPlayer.cpp
- adventureMap/TurnTimerWidget.cpp
- battle/BattleActionsController.cpp
- battle/BattleAnimationClasses.cpp
- battle/BattleEffectsController.cpp
- battle/BattleFieldController.cpp
- battle/BattleInterface.cpp
- battle/BattleInterfaceClasses.cpp
- battle/BattleObstacleController.cpp
- battle/BattleProjectileController.cpp
- battle/BattleRenderer.cpp
- battle/BattleSiegeController.cpp
- battle/BattleStacksController.cpp
- battle/BattleWindow.cpp
- battle/CreatureAnimation.cpp
- battle/BattleOverlayLogVisualizer.cpp
- eventsSDL/NotificationHandler.cpp
- eventsSDL/InputHandler.cpp
- eventsSDL/InputSourceKeyboard.cpp
- eventsSDL/InputSourceMouse.cpp
- eventsSDL/InputSourceText.cpp
- eventsSDL/InputSourceTouch.cpp
- eventsSDL/InputSourceGameController.cpp
- gui/CGuiHandler.cpp
- gui/CIntObject.cpp
- gui/CursorHandler.cpp
- gui/EventDispatcher.cpp
- gui/EventsReceiver.cpp
- gui/InterfaceObjectConfigurable.cpp
- gui/FramerateManager.cpp
- gui/ShortcutHandler.cpp
- gui/WindowHandler.cpp
- lobby/CBonusSelection.cpp
- lobby/CCampaignInfoScreen.cpp
- lobby/CLobbyScreen.cpp
- lobby/CSavingScreen.cpp
- lobby/CScenarioInfoScreen.cpp
- lobby/CSelectionBase.cpp
- lobby/TurnOptionsTab.cpp
- lobby/ExtraOptionsTab.cpp
- lobby/OptionsTab.cpp
- lobby/OptionsTabBase.cpp
- lobby/RandomMapTab.cpp
- lobby/SelectionTab.cpp
- mainmenu/CCampaignScreen.cpp
- mainmenu/CMainMenu.cpp
- mainmenu/CPrologEpilogVideo.cpp
- mainmenu/CreditsScreen.cpp
- mainmenu/CHighScoreScreen.cpp
- mainmenu/CStatisticScreen.cpp
- mapView/MapRenderer.cpp
- mapView/MapRendererContext.cpp
- mapView/MapRendererContextState.cpp
- mapView/MapView.cpp
- mapView/MapViewActions.cpp
- mapView/MapViewCache.cpp
- mapView/MapViewController.cpp
- mapView/MapViewModel.cpp
- mapView/mapHandler.cpp
- mapView/MapOverlayLogVisualizer.cpp
- media/CAudioBase.cpp
- media/CMusicHandler.cpp
- media/CSoundHandler.cpp
- media/CVideoHandler.cpp
- render/AssetGenerator.cpp
- render/CAnimation.cpp
- render/CBitmapHandler.cpp
- render/CDefFile.cpp
- render/Canvas.cpp
- render/ColorFilter.cpp
- render/Colors.cpp
- render/Graphics.cpp
- render/IFont.cpp
- render/ImageLocator.cpp
- renderSDL/CBitmapFont.cpp
- renderSDL/CTrueTypeFont.cpp
- renderSDL/CursorHardware.cpp
- renderSDL/CursorSoftware.cpp
- renderSDL/FontChain.cpp
- renderSDL/ImageScaled.cpp
- renderSDL/RenderHandler.cpp
- renderSDL/SDLImage.cpp
- renderSDL/SDLImageLoader.cpp
- renderSDL/SDLRWwrapper.cpp
- renderSDL/ScreenHandler.cpp
- renderSDL/SDL_Extensions.cpp
- globalLobby/GlobalLobbyClient.cpp
- globalLobby/GlobalLobbyInviteWindow.cpp
- globalLobby/GlobalLobbyLoginWindow.cpp
- globalLobby/GlobalLobbyRoomWindow.cpp
- globalLobby/GlobalLobbyServerSetup.cpp
- globalLobby/GlobalLobbyWidget.cpp
- globalLobby/GlobalLobbyWindow.cpp
- widgets/Buttons.cpp
- widgets/CComponent.cpp
- widgets/CComponentHolder.cpp
- widgets/CExchangeController.cpp
- widgets/CGarrisonInt.cpp
- widgets/CreatureCostBox.cpp
- widgets/ComboBox.cpp
- widgets/CTextInput.cpp
- widgets/GraphicalPrimitiveCanvas.cpp
- widgets/Images.cpp
- widgets/MiscWidgets.cpp
- widgets/ObjectLists.cpp
- widgets/TextControls.cpp
- widgets/Scrollable.cpp
- widgets/Slider.cpp
- widgets/CArtifactsOfHeroBase.cpp
- widgets/CArtifactsOfHeroMain.cpp
- widgets/CArtifactsOfHeroKingdom.cpp
- widgets/CArtifactsOfHeroAltar.cpp
- widgets/CArtifactsOfHeroMarket.cpp
- widgets/CArtifactsOfHeroBackpack.cpp
- widgets/RadialMenu.cpp
- widgets/VideoWidget.cpp
- widgets/markets/CAltarArtifacts.cpp
- widgets/markets/CAltarCreatures.cpp
- widgets/markets/CArtifactsBuying.cpp
- widgets/markets/CArtifactsSelling.cpp
- widgets/markets/CFreelancerGuild.cpp
- widgets/markets/CMarketResources.cpp
- widgets/markets/CTransferResources.cpp
- widgets/markets/CMarketBase.cpp
- widgets/markets/TradePanels.cpp
- windows/CCastleInterface.cpp
- windows/CCreatureWindow.cpp
- windows/CExchangeWindow.cpp
- windows/CHeroOverview.cpp
- windows/CHeroWindow.cpp
- windows/CKingdomInterface.cpp
- windows/CMapOverview.cpp
- windows/CMarketWindow.cpp
- windows/CMessage.cpp
- windows/CPuzzleWindow.cpp
- windows/CQuestLog.cpp
- windows/CSpellWindow.cpp
- windows/CTutorialWindow.cpp
- windows/CWindowObject.cpp
- windows/CreaturePurchaseCard.cpp
- windows/GUIClasses.cpp
- windows/InfoWindows.cpp
- windows/QuickRecruitmentWindow.cpp
- windows/CHeroBackpackWindow.cpp
- windows/CWindowWithArtifacts.cpp
- windows/settings/GeneralOptionsTab.cpp
- windows/settings/OtherOptionsTab.cpp
- windows/settings/SettingsMainWindow.cpp
- windows/settings/BattleOptionsTab.cpp
- windows/settings/AdventureOptionsTab.cpp
- xBRZ/xbrz.cpp
- ArtifactsUIController.cpp
- CGameInfo.cpp
- CPlayerInterface.cpp
- PlayerLocalState.cpp
- CServerHandler.cpp
- Client.cpp
- ClientCommandManager.cpp
- GameChatHandler.cpp
- HeroMovementController.cpp
- NetPacksClient.cpp
- NetPacksLobbyClient.cpp
- ServerRunner.cpp
- )
- set(vcmiclientcommon_HEADERS
- StdInc.h
- adventureMap/AdventureMapInterface.h
- adventureMap/AdventureMapShortcuts.h
- adventureMap/AdventureMapWidget.h
- adventureMap/AdventureState.h
- adventureMap/AdventureOptions.h
- adventureMap/CInGameConsole.h
- adventureMap/CInfoBar.h
- adventureMap/CList.h
- adventureMap/CMinimap.h
- adventureMap/CResDataBar.h
- adventureMap/MapAudioPlayer.h
- adventureMap/TurnTimerWidget.h
- battle/BattleActionsController.h
- battle/BattleAnimationClasses.h
- battle/BattleConstants.h
- battle/BattleEffectsController.h
- battle/BattleFieldController.h
- battle/BattleInterface.h
- battle/BattleInterfaceClasses.h
- battle/BattleObstacleController.h
- battle/BattleProjectileController.h
- battle/BattleRenderer.h
- battle/BattleSiegeController.h
- battle/BattleStacksController.h
- battle/BattleWindow.h
- battle/CreatureAnimation.h
- battle/BattleOverlayLogVisualizer.h
- eventsSDL/NotificationHandler.h
- eventsSDL/InputHandler.h
- eventsSDL/InputSourceKeyboard.h
- eventsSDL/InputSourceMouse.h
- eventsSDL/InputSourceText.h
- eventsSDL/InputSourceTouch.h
- eventsSDL/InputSourceGameController.h
- gui/CGuiHandler.h
- gui/CIntObject.h
- gui/CursorHandler.h
- gui/EventDispatcher.h
- gui/EventsReceiver.h
- gui/InterfaceObjectConfigurable.h
- gui/FramerateManager.h
- gui/MouseButton.h
- gui/Shortcut.h
- gui/ShortcutHandler.h
- gui/TextAlignment.h
- gui/WindowHandler.h
- lobby/CBonusSelection.h
- lobby/CCampaignInfoScreen.h
- lobby/CLobbyScreen.h
- lobby/CSavingScreen.h
- lobby/CScenarioInfoScreen.h
- lobby/CSelectionBase.h
- lobby/TurnOptionsTab.h
- lobby/ExtraOptionsTab.h
- lobby/OptionsTab.h
- lobby/OptionsTabBase.h
- lobby/RandomMapTab.h
- lobby/SelectionTab.h
- mainmenu/CCampaignScreen.h
- mainmenu/CMainMenu.h
- mainmenu/CPrologEpilogVideo.h
- mainmenu/CreditsScreen.h
- mainmenu/CHighScoreScreen.h
- mainmenu/CStatisticScreen.h
- mapView/IMapRendererContext.h
- mapView/IMapRendererObserver.h
- mapView/MapRenderer.h
- mapView/MapRendererContext.h
- mapView/MapRendererContextState.h
- mapView/MapView.h
- mapView/MapViewActions.h
- mapView/MapViewCache.h
- mapView/MapViewController.h
- mapView/MapViewModel.h
- mapView/mapHandler.h
- mapView/MapOverlayLogVisualizer.h
- media/CAudioBase.h
- media/CEmptyVideoPlayer.h
- media/CMusicHandler.h
- media/CSoundHandler.h
- media/CVideoHandler.h
- media/IMusicPlayer.h
- media/ISoundPlayer.h
- media/IVideoPlayer.h
- render/AssetGenerator.h
- render/CAnimation.h
- render/CBitmapHandler.h
- render/CDefFile.h
- render/Canvas.h
- render/ColorFilter.h
- render/Colors.h
- render/EFont.h
- render/Graphics.h
- render/ICursor.h
- render/IFont.h
- render/IImage.h
- render/IImageLoader.h
- render/ImageLocator.h
- render/IRenderHandler.h
- render/IScreenHandler.h
- renderSDL/CBitmapFont.h
- renderSDL/CTrueTypeFont.h
- renderSDL/CursorHardware.h
- renderSDL/CursorSoftware.h
- renderSDL/FontChain.h
- renderSDL/ImageScaled.h
- renderSDL/RenderHandler.h
- renderSDL/SDLImage.h
- renderSDL/SDLImageLoader.h
- renderSDL/SDLRWwrapper.h
- renderSDL/ScreenHandler.h
- renderSDL/SDL_Extensions.h
- renderSDL/SDL_PixelAccess.h
- globalLobby/GlobalLobbyClient.h
- globalLobby/GlobalLobbyDefines.h
- globalLobby/GlobalLobbyInviteWindow.h
- globalLobby/GlobalLobbyLoginWindow.h
- globalLobby/GlobalLobbyRoomWindow.h
- globalLobby/GlobalLobbyServerSetup.h
- globalLobby/GlobalLobbyObserver.h
- globalLobby/GlobalLobbyWidget.h
- globalLobby/GlobalLobbyWindow.h
- widgets/Buttons.h
- widgets/CComponent.h
- widgets/CComponentHolder.h
- widgets/CExchangeController.h
- widgets/CGarrisonInt.h
- widgets/CreatureCostBox.h
- widgets/ComboBox.h
- widgets/CTextInput.h
- widgets/GraphicalPrimitiveCanvas.h
- widgets/Images.h
- widgets/MiscWidgets.h
- widgets/ObjectLists.h
- widgets/TextControls.h
- widgets/Scrollable.h
- widgets/Slider.h
- widgets/CArtifactsOfHeroBase.h
- widgets/CArtifactsOfHeroMain.h
- widgets/CArtifactsOfHeroKingdom.h
- widgets/CArtifactsOfHeroAltar.h
- widgets/CArtifactsOfHeroMarket.h
- widgets/CArtifactsOfHeroBackpack.h
- widgets/IVideoHolder.h
- widgets/RadialMenu.h
- widgets/VideoWidget.h
- widgets/markets/CAltarArtifacts.h
- widgets/markets/CAltarCreatures.h
- widgets/markets/CArtifactsBuying.h
- widgets/markets/CArtifactsSelling.h
- widgets/markets/CFreelancerGuild.h
- widgets/markets/CMarketResources.h
- widgets/markets/CTransferResources.h
- widgets/markets/CMarketBase.h
- widgets/markets/TradePanels.h
- windows/CCastleInterface.h
- windows/CCreatureWindow.h
- windows/CExchangeWindow.h
- windows/CHeroOverview.h
- windows/CHeroWindow.h
- windows/CKingdomInterface.h
- windows/CMessage.h
- windows/CMapOverview.h
- windows/CMarketWindow.h
- windows/CPuzzleWindow.h
- windows/CQuestLog.h
- windows/CSpellWindow.h
- windows/CTutorialWindow.h
- windows/CWindowObject.h
- windows/CreaturePurchaseCard.h
- windows/GUIClasses.h
- windows/InfoWindows.h
- windows/QuickRecruitmentWindow.h
- windows/CHeroBackpackWindow.h
- windows/CWindowWithArtifacts.h
- windows/settings/GeneralOptionsTab.h
- windows/settings/OtherOptionsTab.h
- windows/settings/SettingsMainWindow.h
- windows/settings/BattleOptionsTab.h
- windows/settings/AdventureOptionsTab.h
- xBRZ/xbrz.h
- xBRZ/xbrz_tools.h
- ArtifactsUIController.h
- CGameInfo.h
- CMT.h
- CPlayerInterface.h
- PlayerLocalState.h
- CServerHandler.h
- Client.h
- ClientCommandManager.h
- ClientNetPackVisitors.h
- ConditionalWait.h
- HeroMovementController.h
- GameChatHandler.h
- LobbyClientNetPackVisitors.h
- ServerRunner.h
- resource.h
- )
- if(APPLE_IOS)
- set(vcmiclientcommon_SRCS ${vcmiclientcommon_SRCS}
- ios/utils.mm
- )
- set(vcmiclientcommon_HEADERS ${vcmiclientcommon_HEADERS}
- ios/utils.h
- )
- endif()
- assign_source_group(${vcmiclientcommon_SRCS} ${vcmiclientcommon_HEADERS})
- add_library(vcmiclientcommon STATIC ${vcmiclientcommon_SRCS} ${vcmiclientcommon_HEADERS})
- if(NOT ENABLE_STATIC_LIBS)
- add_dependencies(vcmiclientcommon
- BattleAI
- EmptyAI
- StupidAI
- VCAI
- )
- if(ENABLE_NULLKILLER_AI)
- add_dependencies(vcmiclientcommon Nullkiller)
- endif()
- endif()
- if(APPLE_IOS)
- if(ENABLE_ERM)
- add_dependencies(vcmiclientcommon vcmiERM)
- endif()
- if(ENABLE_LUA)
- add_dependencies(vcmiclientcommon vcmiLua)
- endif()
- endif()
- if(WIN32)
- set_target_properties(vcmiclientcommon
- PROPERTIES
- OUTPUT_NAME "VCMI_vcmiclientcommon"
- PROJECT_LABEL "VCMI_vcmiclientcommon"
- )
- set_property(DIRECTORY ${CMAKE_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT vcmiclientcommon)
- if(NOT ENABLE_DEBUG_CONSOLE)
- target_link_libraries(vcmiclientcommon SDL2::SDL2main)
- endif()
- target_compile_definitions(vcmiclientcommon PRIVATE WINDOWS_IGNORE_PACKING_MISMATCH)
- elseif(APPLE_IOS)
- target_link_libraries(vcmiclientcommon PRIVATE
- iOS_utils
- # FFmpeg
- bz2
- iconv
- z
- "-framework AudioToolbox"
- "-framework AVFoundation"
- "-framework CoreMedia"
- "-framework VideoToolbox"
- )
- endif()
- target_link_libraries(vcmiclientcommon PRIVATE vcmiservercommon)
- target_link_libraries(vcmiclientcommon PUBLIC
- vcmi SDL2::SDL2 SDL2::Image SDL2::Mixer SDL2::TTF
- )
- if(ffmpeg_LIBRARIES)
- target_link_libraries(vcmiclientcommon PRIVATE
- ${ffmpeg_LIBRARIES}
- )
- else()
- target_compile_definitions(vcmiclientcommon PRIVATE DISABLE_VIDEO)
- endif()
- target_include_directories(vcmiclientcommon PUBLIC
- ${CMAKE_CURRENT_SOURCE_DIR}
- )
- if (ffmpeg_INCLUDE_DIRS)
- target_include_directories(vcmiclientcommon PRIVATE
- ${ffmpeg_INCLUDE_DIRS}
- )
- endif()
- vcmi_set_output_dir(vcmiclientcommon "")
- enable_pch(vcmiclientcommon)
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