| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477 | #include "stdafx.h"#include "CDefHandler.h"#include "SDL_image.h"#include <sstream>long long pow(long long a, int b){	if (!b) return 1;	long c = a;	while (--b)		a*=c;	return a;}void BMPHeader::print(std::ostream & out){	CDefHandler::print(out,fullSize,4);	CDefHandler::print(out,_h1,4);	CDefHandler::print(out,_c1,4);	CDefHandler::print(out,_c2,4);	CDefHandler::print(out,x,4);	CDefHandler::print(out,y,4);	CDefHandler::print(out,_c3,2);	CDefHandler::print(out,_c4,2);	CDefHandler::print(out,_h2,4);	CDefHandler::print(out,_h3,4);	CDefHandler::print(out,dataSize1,4);	CDefHandler::print(out,dataSize2,4);	for (int i=0;i<8;i++)		out << _c5[i];	out.flush();}void CDefHandler::openDef(std::string name){	int i,j, totalInBlock;	char Buffer[13];	defName=name;	int andame;	std::ifstream * is = new std::ifstream();	is -> open(name.c_str(),std::ios::binary);	is->seekg(0,std::ios::end); // na koniec	andame = is->tellg();  // read length	is->seekg(0,std::ios::beg); // wracamy na poczatek	FDef = new unsigned char[andame]; // allocate memory 	is->read((char*)FDef, andame); // read map file to buffer	is->close();	delete is;	i = 0;	DEFType = readNormalNr(i,4); i+=4;	fullWidth = readNormalNr(i,4); i+=4;	fullHeight = readNormalNr(i,4); i+=4;	i=0xc;	totalBlocks = readNormalNr(i,4); i+=4;	i=0x10;	for (int it=0;it<256;it++)	{		palette[it].R = FDef[i++];		palette[it].G = FDef[i++];		palette[it].B = FDef[i++];		palette[it].F = 0;	}	i=0x310;	totalEntries=0;	for (int z=0; z<totalBlocks; z++)	{		i+=4;		totalInBlock = readNormalNr(i,4); i+=4;		for (j=SEntries.size(); j<totalEntries+totalInBlock; j++)			SEntries.push_back(SEntry());		i+=8;		for (j=0; j<totalInBlock; j++)		{			for (int k=0;k<13;k++) Buffer[k]=FDef[i+k]; 			i+=13;			SEntries[totalEntries+j].name=Buffer;		}		for (j=0; j<totalInBlock; j++)		{ 			SEntries[totalEntries+j].offset = readNormalNr(i,4);			i+=4;		}		totalEntries+=totalInBlock;	}	for(j=0; j<SEntries.size(); ++j)	{		SEntries[j].name = SEntries[j].name.substr(0, SEntries[j].name.find('.')+4);	}	/*for (j=0;j<totalEntries;j++)	{		for (int k=0; k<totalEntries-1;k++)		{			if (SEntries[k].offset > SEntries[k+1].offset)			{				int temp=SEntries[k].offset;				SEntries[k].offset = SEntries[k+1].offset;				SEntries[k+1].offset = temp;				std::string temp2 = SEntries[k].name;				SEntries[k].name = SEntries[k+1].name;				SEntries[k+1].name = temp2;			}		}	}*/ //po kiego grzyba to sortowanie tu? tylko psuje kolejność	for(int i=0; i<SEntries.size(); ++i)	{		Cimage nimg;		nimg.bitmap = getSprite(i);		nimg.imName = SEntries[i].name;		ourImages.push_back(nimg);	}}unsigned char * CDefHandler::writeNormalNr (int nr, int bytCon){	long long amp = pow((float)256,bytCon-1);	unsigned char * ret = new unsigned char[bytCon];	for (int i=bytCon-1; i>=0;i--)	{		int test2 = nr/(amp);		ret[i]=test2;		nr -= (nr/(amp))*amp;		amp/=256;	}	return ret;}void CDefHandler::expand(unsigned char N,unsigned char & BL, unsigned char & BR){	BL = (N & 0xE0) >> 5;	BR = N & 0x1F;}int CDefHandler::readNormalNr (int pos, int bytCon, unsigned char * str, bool cyclic){	int ret=0;	int amp=1;	if (str)	{		for (int i=0; i<bytCon; i++)		{			ret+=str[pos+i]*amp;			amp*=256;		}	}	else 	{		for (int i=0; i<bytCon; i++)		{			ret+=FDef[pos+i]*amp;			amp*=256;		}	}	if(cyclic && bytCon<4 && ret>=amp/2)	{		ret = ret-amp;	}	return ret;}void CDefHandler::print (std::ostream & stream, int nr, int bytcon){	unsigned char * temp = writeNormalNr(nr,bytcon);	for (int i=0;i<bytcon;i++)		stream << char(temp[i]);}SDL_Surface * CDefHandler::getSprite (int SIndex) //procedure GetSprite(SIndex: LongInt; var SOut: PStream);{	//std::ostringstream BMP;	//std::ofstream BMP("testtt.bmp");	std::ofstream BMP;	BMP.open("testtt.bmp", std::ios::binary);	long BaseOffset, 		SpriteWidth, SpriteHeight, //format sprite'a		LeftMargin, RightMargin, TopMargin,BottomMargin, //Отступы от края полного изображения		i, add, FullHeight,FullWidth,		TotalRowLength, // dlugosc przeczytanego segmentu		NextSpriteOffset, RowAdd;	std::ifstream Fdef;	unsigned char SegmentType, SegmentLength, BL, BR;	unsigned char * TempDef; //memory	std::string FTemp;		BaseOffset=SEntries[SIndex].offset;//Запоминаем начальное смещение спрайта	i=BaseOffset+4;	int defType2 = readNormalNr(i,4,FDef);i+=4;	FullWidth = readNormalNr(i,4,FDef);i+=4;	FullHeight = readNormalNr(i,4,FDef);i+=4;	SpriteWidth = readNormalNr(i,4,FDef);i+=4;	SpriteHeight = readNormalNr(i,4,FDef);i+=4;	LeftMargin = readNormalNr(i,4,FDef);i+=4;	TopMargin = readNormalNr(i,4,FDef);i+=4;	RightMargin = FullWidth - SpriteWidth - LeftMargin;	BottomMargin = FullHeight - SpriteHeight - TopMargin;	BMPHeader tb;	tb.x = FullWidth;	tb.y = FullHeight;	tb.dataSize2 = tb.dataSize1 = tb.x*tb.y;	tb.fullSize = tb.dataSize1+436;	tb._h3=tb.fullSize-36;		add = (int)(4*(((float)1) - ((int)(((int)((float)FullWidth/(float)4))-((float)FullWidth/(float)4)))));	/*if (add==4)		add=0;*/ //moved to defcompression dependent block	BMP << "BM";			//int tempee2 = readNormalNr(0,4,((unsigned char *)tempee.c_str()));	print(BMP,tb.fullSize,4);	BMP << '\0' << '\0' << '\0' << '\0';	print(BMP,0x436,4);	print(BMP,0x28,4);	print(BMP,tb.x,4); //w	print(BMP,tb.y,4); //h	print(BMP,1,2); //layers	print(BMP,8,2); 	print(BMP,0,4);	print(BMP,0,4);	print(BMP,tb.dataSize1,4);	print(BMP,tb.dataSize2,4); 	print(BMP,0,4);	print(BMP,0,4); 	int BaseOffsetor= BaseOffset = i;	for (int i=0;i<256;i++)	{		print(BMP,palette[i].B,1);		print(BMP,palette[i].G,1);		print(BMP,palette[i].R,1);		print(BMP,palette[i].F,1);	}	for (int i=0;i<800;i++)		fbuffer[i]=0;	BMP << std::flush;	if (defType2==0)	{		if (add==4)		add=0;		if (TopMargin>0)		{			for (int i=0;i<TopMargin;i++)			{				for (int j=0;j<FullWidth+add;j++)					FTemp+=fbuffer[j];			}		}		for (int i=0;i<SpriteHeight;i++)		{			if (LeftMargin>0)			{				for (int j=0;j<LeftMargin;j++)					FTemp+=fbuffer[j];			}			for (int j=0; j<SpriteWidth;j++)				FTemp+=FDef[BaseOffset++];			if (RightMargin>0)			{				for (int j=0;j<add;j++)					FTemp+=fbuffer[j];			}		}		if (BottomMargin>0)		{			for (int i=0;i<BottomMargin;i++)			{				for (int j=0;j<FullWidth+add;j++)					FTemp+=fbuffer[j];			}		}	}	if (defType2==1)	{		if (add==4)			add=2;		if (TopMargin>0)		{			for (int i=0;i<TopMargin;i++)			{				for (int j=0;j<FullWidth+add;j++)					FTemp+=fbuffer[j];			}		}		RLEntries = new int[SpriteHeight];		for (int i=0;i<SpriteHeight;i++)		{			RLEntries[i]=readNormalNr(BaseOffset,4,FDef);BaseOffset+=4;		}		for (int i=0;i<SpriteHeight;i++)		{			BaseOffset=BaseOffsetor+RLEntries[i];			if (LeftMargin>0)			{				for (int j=0;j<LeftMargin;j++)					FTemp+=fbuffer[j];			}			TotalRowLength=0;			do			{				SegmentType=FDef[BaseOffset++];				SegmentLength=FDef[BaseOffset++];				if (SegmentType==0xFF)				{					for (int k=0;k<=SegmentLength;k++)					{						FTemp+=FDef[BaseOffset+k];						if ((TotalRowLength+k+1)>=SpriteWidth)							break;					}					TotalRowLength+=SegmentLength+1;				}				else				{					for (int k=0;k<SegmentLength+1;k++)					{						//FTemp+=FDef[BaseOffset+k];//						FTemp+='\0';					}					TotalRowLength+=SegmentLength+1;				}			}while(TotalRowLength<SpriteWidth);			RowAdd=SpriteWidth-TotalRowLength;			if (RightMargin>0)			{				for (int j=0;j<RightMargin;j++)					FTemp+=fbuffer[j];			}			if (add>0)			{				for (int j=0;j<add+RowAdd;j++)					FTemp+=fbuffer[j];			}		}		if (BottomMargin>0)		{			for (int i=0;i<BottomMargin;i++)			{				for (int j=0;j<FullWidth+add;j++)					FTemp+=fbuffer[j];			}		}	}	if (defType2==3)	{		if (add==4)			add=0;		if (TopMargin>0)		{			for (int i=0;i<TopMargin;i++)			{				for (int j=0;j<FullWidth+add;j++)					FTemp+=fbuffer[j];			}		}		RWEntries = new unsigned int[SpriteHeight];		for (int i=0;i<SpriteHeight;i++)		{			BaseOffset=BaseOffsetor+i*2*(SpriteWidth/32);			RWEntries[i] = readNormalNr(BaseOffset,2,FDef);		}		for (int i=0;i<SpriteHeight;i++)		{			BaseOffset = BaseOffsetor+RWEntries[i];			if (LeftMargin>0)			{				for (int j=0;j<LeftMargin;j++)					FTemp+=fbuffer[j];			}			TotalRowLength=0;			do			{				SegmentType=FDef[BaseOffset++];				expand(SegmentType,BL,BR);				if (BL==0) //transparent				{					for (int k=0;k<100;k++)						fbuffer[k]='\0';					for (int k=0;k<BR+1;k++)					{						FTemp+=fbuffer[k];					}					TotalRowLength=TotalRowLength+BR+1;				}				if (BL==1) //shadow				{					for (int k=0;k<100;k++)						fbuffer[k]='\1';					for (int k=0;k<BR+1;k++)					{						FTemp+=fbuffer[k];					}					TotalRowLength=TotalRowLength+BR+1;				}				if (BL==2) //shadow				{					for (int k=0;k<100;k++)						fbuffer[k]='\2';					for (int k=0;k<BR+1;k++)					{						FTemp+=fbuffer[k];					}					TotalRowLength=TotalRowLength+BR+1;				}				if (BL==3) //shadow				{					for (int k=0;k<100;k++)						fbuffer[k]='\3';					for (int k=0;k<BR+1;k++)					{						FTemp+=fbuffer[k];					}					TotalRowLength=TotalRowLength+BR+1;				}				if (BL==4) //shadow				{					for (int k=0;k<100;k++)						fbuffer[k]='\4';					for (int k=0;k<BR+1;k++)					{						FTemp+=fbuffer[k];					}					TotalRowLength=TotalRowLength+BR+1;				}				if (BL==5) //team colour?				{					for (int k=0;k<100;k++)						fbuffer[k]='\5';					for (int k=0;k<BR+1;k++)					{						FTemp+=fbuffer[k];					}					TotalRowLength=TotalRowLength+BR+1;				}				if (BL==7) //opaque				{					for (int k=0;k<BR+1;k++)					{						FTemp+=FDef[BaseOffset++];					}					TotalRowLength=TotalRowLength+BR+1;				}			}while(TotalRowLength<SpriteWidth);			if (RightMargin>0)			{				for (int j=0;j<RightMargin;j++)					FTemp+=fbuffer[j];			}			if (add>0)			{				for (int j=0;j<add+RowAdd;j++)					FTemp+=fbuffer[j];			}		}		if (BottomMargin>0)		{			for (int i=0;i<BottomMargin;i++)			{				for (int j=0;j<FullWidth+add;j++)					FTemp+=fbuffer[j];			}		}	}	for (int i=1;i<=FullHeight;i++)	{		int at = (FullHeight-i)*(FullWidth+add);		for (int j=0;j<FullWidth+add;j++)		{			BMP << FTemp[at+j];		}	}	BMP.close();	return IMG_Load("testtt.bmp");};
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