CArtifactsOfHeroBackpack.cpp 6.7 KB

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  1. /*
  2. * CArtifactsOfHeroBackpack.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CArtifactsOfHeroBackpack.h"
  12. #include "../GameEngine.h"
  13. #include "../GameInstance.h"
  14. #include "Images.h"
  15. #include "IGameSettings.h"
  16. #include "Slider.h"
  17. #include "ObjectLists.h"
  18. #include "../CPlayerInterface.h"
  19. #include "../../lib/entities/artifact/ArtifactUtils.h"
  20. #include "../../lib/entities/artifact/CArtifact.h"
  21. #include "../../lib/callback/CCallback.h"
  22. #include "../../lib/mapObjects/CGHeroInstance.h"
  23. #include "../../lib/networkPacks/ArtifactLocation.h"
  24. CArtifactsOfHeroBackpack::CArtifactsOfHeroBackpack(size_t slotsColumnsMax, size_t slotsRowsMax)
  25. : slotsColumnsMax(slotsColumnsMax)
  26. , slotsRowsMax(slotsRowsMax)
  27. , backpackPos(0)
  28. {
  29. setRedrawParent(true);
  30. }
  31. CArtifactsOfHeroBackpack::CArtifactsOfHeroBackpack()
  32. : CArtifactsOfHeroBackpack(8, 8)
  33. {
  34. const auto backpackCap = GAME->interface()->cb->getSettings().getInteger(EGameSettings::HEROES_BACKPACK_CAP);
  35. auto visibleCapacityMax = slotsRowsMax * slotsColumnsMax;
  36. if(backpackCap >= 0)
  37. visibleCapacityMax = visibleCapacityMax > backpackCap ? backpackCap : visibleCapacityMax;
  38. initAOHbackpack(visibleCapacityMax, backpackCap < 0 || visibleCapacityMax < backpackCap);
  39. setClickPressedArtPlacesCallback(std::bind(&CArtifactsOfHeroBase::clickPressedArtPlace, this, _1, _2));
  40. setShowPopupArtPlacesCallback(std::bind(&CArtifactsOfHeroBase::showPopupArtPlace, this, _1, _2));
  41. }
  42. void CArtifactsOfHeroBackpack::onSliderMoved(int newVal)
  43. {
  44. backpackPos += newVal;
  45. updateBackpackSlots();
  46. }
  47. void CArtifactsOfHeroBackpack::updateBackpackSlots()
  48. {
  49. if(backpackListBox)
  50. backpackListBox->resize(getActiveSlotRowsNum());
  51. auto slot = ArtifactPosition::BACKPACK_START + backpackPos;
  52. for(const auto & artPlace : backpack)
  53. {
  54. setSlotData(artPlace, slot);
  55. slot = slot + 1;
  56. }
  57. redraw();
  58. }
  59. size_t CArtifactsOfHeroBackpack::getActiveSlotRowsNum()
  60. {
  61. return (curHero->artifactsInBackpack.size() + slotsColumnsMax - 1) / slotsColumnsMax;
  62. }
  63. size_t CArtifactsOfHeroBackpack::getSlotsNum()
  64. {
  65. return backpack.size();
  66. }
  67. void CArtifactsOfHeroBackpack::initAOHbackpack(size_t slots, bool slider)
  68. {
  69. OBJECT_CONSTRUCTION;
  70. backpack.resize(slots);
  71. size_t artPlaceIdx = 0;
  72. for(auto & artPlace : backpack)
  73. {
  74. const auto pos = Point(slotSizeWithMargin * (artPlaceIdx % slotsColumnsMax),
  75. slotSizeWithMargin * (artPlaceIdx / slotsColumnsMax));
  76. backpackSlotsBackgrounds.emplace_back(std::make_shared<CPicture>(ImagePath::builtin("heroWindow/artifactSlotEmpty"), pos));
  77. artPlace = std::make_shared<CArtPlace>(pos);
  78. artPlace->setArtifact(ArtifactID(ArtifactID::NONE));
  79. artPlaceIdx++;
  80. }
  81. if(slider)
  82. {
  83. auto onCreate = [](size_t index) -> std::shared_ptr<CIntObject>
  84. {
  85. return std::make_shared<CIntObject>();
  86. };
  87. CListBoxWithCallback::MovedPosCallback posMoved = [this](size_t pos) -> void
  88. {
  89. onSliderMoved(static_cast<int>(pos) * slotsColumnsMax - backpackPos);
  90. };
  91. backpackListBox = std::make_shared<CListBoxWithCallback>(
  92. posMoved, onCreate, Point(0, 0), Point(0, 0), slotsRowsMax, 0, 0, 1,
  93. Rect(slotsColumnsMax * slotSizeWithMargin + sliderPosOffsetX, 0, slotsRowsMax * slotSizeWithMargin - 2, 0));
  94. backpackListBox->getSlider()->setPanningStep(46);
  95. }
  96. pos.w = slots > slotsColumnsMax ? slotsColumnsMax : slots;
  97. pos.w *= slotSizeWithMargin;
  98. if(slider)
  99. pos.w += sliderPosOffsetX + 16; // 16 is slider width. TODO: get it from CListBox directly;
  100. pos.h = calcRows(slots) * slotSizeWithMargin;
  101. }
  102. size_t CArtifactsOfHeroBackpack::calcRows(size_t slots)
  103. {
  104. size_t rows = 0;
  105. if(slotsColumnsMax != 0)
  106. {
  107. rows = slots / slotsColumnsMax;
  108. if(slots % slotsColumnsMax != 0)
  109. rows += 1;
  110. }
  111. return rows;
  112. }
  113. CArtifactsOfHeroQuickBackpack::CArtifactsOfHeroQuickBackpack(const ArtifactPosition filterBySlot)
  114. : CArtifactsOfHeroBackpack(0, 0)
  115. {
  116. if(!ArtifactUtils::isSlotEquipment(filterBySlot))
  117. return;
  118. this->filterBySlot = filterBySlot;
  119. setShowPopupArtPlacesCallback(std::bind(&CArtifactsOfHeroBase::showPopupArtPlace, this, _1, _2));
  120. }
  121. void CArtifactsOfHeroQuickBackpack::setHero(const CGHeroInstance * hero)
  122. {
  123. if(curHero == hero)
  124. return;
  125. curHero = hero;
  126. if(curHero)
  127. {
  128. ArtifactID artInSlotId = ArtifactID::NONE;
  129. SpellID scrollInSlotSpellId = SpellID::NONE;
  130. if(auto artInSlot = curHero->getArt(filterBySlot))
  131. {
  132. artInSlotId = artInSlot->getTypeId();
  133. scrollInSlotSpellId = artInSlot->getScrollSpellID();
  134. }
  135. std::map<const ArtifactID, const CArtifactInstance*> filteredArts;
  136. for(auto & slotInfo : curHero->artifactsInBackpack)
  137. if(slotInfo.getArt()->getTypeId() != artInSlotId && !slotInfo.getArt()->isScroll() &&
  138. slotInfo.getArt()->getType()->canBePutAt(curHero, filterBySlot, true))
  139. {
  140. filteredArts.insert(std::pair(slotInfo.getArt()->getTypeId(), slotInfo.getArt()));
  141. }
  142. std::map<const SpellID, const CArtifactInstance*> filteredScrolls;
  143. if(filterBySlot == ArtifactPosition::MISC1 || filterBySlot == ArtifactPosition::MISC2 || filterBySlot == ArtifactPosition::MISC3 ||
  144. filterBySlot == ArtifactPosition::MISC4 || filterBySlot == ArtifactPosition::MISC5)
  145. {
  146. for(auto & slotInfo : curHero->artifactsInBackpack)
  147. {
  148. if(slotInfo.getArt()->isScroll() && slotInfo.getArt()->getScrollSpellID() != scrollInSlotSpellId)
  149. filteredScrolls.insert(std::pair(slotInfo.getArt()->getScrollSpellID(), slotInfo.getArt()));
  150. }
  151. }
  152. backpack.clear();
  153. auto requiredSlots = filteredArts.size() + filteredScrolls.size();
  154. slotsColumnsMax = ceilf(sqrtf(requiredSlots));
  155. slotsRowsMax = calcRows(requiredSlots);
  156. initAOHbackpack(requiredSlots, false);
  157. setClickPressedArtPlacesCallback(std::bind(&CArtifactsOfHeroBase::clickPressedArtPlace, this, _1, _2));
  158. auto artPlace = backpack.begin();
  159. for(auto & art : filteredArts)
  160. setSlotData(*artPlace++, curHero->getArtPos(art.second));
  161. for(auto & art : filteredScrolls)
  162. setSlotData(*artPlace++, curHero->getArtPos(art.second));
  163. }
  164. }
  165. ArtifactPosition CArtifactsOfHeroQuickBackpack::getFilterSlot()
  166. {
  167. return filterBySlot;
  168. }
  169. void CArtifactsOfHeroQuickBackpack::selectSlotAt(const Point & position)
  170. {
  171. for(auto & artPlace : backpack)
  172. artPlace->selectSlot(artPlace->pos.isInside(position));
  173. }
  174. void CArtifactsOfHeroQuickBackpack::swapSelected()
  175. {
  176. ArtifactLocation backpackLoc(curHero->id, ArtifactPosition::PRE_FIRST);
  177. for(auto & artPlace : backpack)
  178. if(artPlace->isSelected())
  179. {
  180. backpackLoc.slot = artPlace->slot;
  181. break;
  182. }
  183. if(backpackLoc.slot != ArtifactPosition::PRE_FIRST && filterBySlot != ArtifactPosition::PRE_FIRST && curHero)
  184. GAME->interface()->cb->swapArtifacts(backpackLoc, ArtifactLocation(curHero->id, filterBySlot));
  185. }