Ivan Savenko 20a379f740 Fixes for issues reported by Sonar 1 month ago
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ArtifactLocation.h e85b1d4c1c suggested changes 9 months ago
BattleChanges.h c3957c2c2a Moved json files to new directory, split on per-class basis 2 years ago
Component.h 0c07384293 Refactoring of serialization versioning handling 2 years ago
EInfoWindowMode.h b88a8da4e8 Split off some netpack structures into separate files 2 years ago
EOpenWindowMode.h b88a8da4e8 Split off some netpack structures into separate files 2 years ago
EntityChanges.h 0946f5e690 Fix file name in header 2 years ago
NetPackVisitor.h b9368f8406 Merge branch 'beta' into fix_levelup_queries2 1 month ago
NetPacksBase.h 58de180083 Split CConnection into GameConnection and IGameConnection classes 7 months ago
NetPacksLib.cpp b9368f8406 Merge branch 'beta' into fix_levelup_queries2 1 month ago
ObjProperty.h 1c63fefe02 Moved banks randomization to server-side with client netpack 1 year ago
PacksForClient.h 1a5eaee157 implement disabling of tactics 1 month ago
PacksForClientBattle.h 497995c11f add BattleEnded pack which happens after BattleResultsApplied and losing heroes are removed 3 months ago
PacksForLobby.h 8bddd8f4e3 add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat 3 months ago
PacksForServer.h 20a379f740 Fixes for issues reported by Sonar 1 month ago
SaveLocalState.h 15ad0440f7 Fix iOS build 1 year ago
SetRewardableConfiguration.h 86b832be67 Remove CPack::applyGs method in favor of GameStatePackVisitor class 10 months ago
SetStackEffect.h 86b832be67 Remove CPack::applyGs method in favor of GameStatePackVisitor class 10 months ago
StackLocation.h 82506d5eff Removed ConstTransitivePtr from StackLocation 1 year ago
TradeItem.h c6ca6ad835 sacrifice routine 2 years ago