VCMI_client.cbp 5.7 KB

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  4. <Project>
  5. <Option title="VCMI_client" />
  6. <Option pch_mode="2" />
  7. <Option default_target="Release" />
  8. <Option compiler="gcc" />
  9. <Build>
  10. <Target title="Debug">
  11. <Option output="../VCMI_client" prefix_auto="1" extension_auto="1" />
  12. <Option working_dir="../" />
  13. <Option object_output="../obj/Debug/" />
  14. <Option type="1" />
  15. <Option compiler="gcc" />
  16. <Compiler>
  17. <Add option="-g" />
  18. </Compiler>
  19. </Target>
  20. <Target title="Release">
  21. <Option output="../VCMI_client" prefix_auto="1" extension_auto="1" />
  22. <Option working_dir="../" />
  23. <Option object_output="../obj/Release/" />
  24. <Option type="1" />
  25. <Option compiler="gcc" />
  26. <Compiler>
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  28. <Add option="-O2" />
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  30. <Linker>
  31. <Add option="-s" />
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  35. <Compiler>
  36. <Add option="-Wextra" />
  37. <Add option="-Wall" />
  38. <Add option="-fexceptions" />
  39. <Add option="-Wpointer-arith" />
  40. <Add option="-Wno-switch" />
  41. <Add option="-Wno-sign-compare" />
  42. <Add option="-Wno-unused-parameter" />
  43. <Add option="-Wno-overloaded-virtual" />
  44. <Add option="-fpermissive" />
  45. <Add option="-DBOOST_THREAD_USE_LIB" />
  46. <Add option="-D_WIN32_WINNT=0x0501" />
  47. <Add directory="$(#boost.include)" />
  48. <Add directory="$(#sdl.include)" />
  49. <Add directory="../include" />
  50. <Add directory="../client" />
  51. </Compiler>
  52. <Linker>
  53. <Add option="-lole32" />
  54. <Add option="-loleaut32" />
  55. <Add option="-lws2_32" />
  56. <Add option="-lboost_program_options$(#boost.libsuffix)" />
  57. <Add option="-lboost_filesystem$(#boost.libsuffix)" />
  58. <Add option="-lboost_system$(#boost.libsuffix)" />
  59. <Add option="-lboost_thread$(#boost.libsuffix)" />
  60. <Add option="-lboost_chrono$(#boost.libsuffix)" />
  61. <Add option="-lSDL" />
  62. <Add option="-lSDL_image" />
  63. <Add option="-lSDL_mixer" />
  64. <Add option="-lSDL_ttf" />
  65. <Add option="-lVCMI_lib" />
  66. <Add directory="$(#boost.lib)" />
  67. <Add directory="$(#sdl.lib)" />
  68. <Add directory="../" />
  69. </Linker>
  70. <Unit filename="../CCallback.cpp" />
  71. <Unit filename="../CCallback.h" />
  72. <Unit filename="AdventureMapClasses.cpp" />
  73. <Unit filename="AdventureMapClasses.h" />
  74. <Unit filename="BattleInterface/CBattleAnimations.cpp" />
  75. <Unit filename="BattleInterface/CBattleAnimations.h" />
  76. <Unit filename="BattleInterface/CBattleInterface.cpp" />
  77. <Unit filename="BattleInterface/CBattleInterface.h" />
  78. <Unit filename="BattleInterface/CBattleInterfaceClasses.cpp" />
  79. <Unit filename="BattleInterface/CBattleInterfaceClasses.h" />
  80. <Unit filename="BattleInterface/CCreatureAnimation.cpp" />
  81. <Unit filename="BattleInterface/CCreatureAnimation.h" />
  82. <Unit filename="CAdvmapInterface.cpp" />
  83. <Unit filename="CAdvmapInterface.h" />
  84. <Unit filename="CAnimation.cpp" />
  85. <Unit filename="CAnimation.h" />
  86. <Unit filename="CBitmapHandler.cpp" />
  87. <Unit filename="CBitmapHandler.h" />
  88. <Unit filename="CCastleInterface.cpp" />
  89. <Unit filename="CCastleInterface.h" />
  90. <Unit filename="CCreatureWindow.cpp" />
  91. <Unit filename="CCreatureWindow.h" />
  92. <Unit filename="CDefHandler.cpp" />
  93. <Unit filename="CDefHandler.h" />
  94. <Unit filename="CGameInfo.cpp" />
  95. <Unit filename="CGameInfo.h" />
  96. <Unit filename="CHeroWindow.cpp" />
  97. <Unit filename="CHeroWindow.h" />
  98. <Unit filename="CKingdomInterface.cpp" />
  99. <Unit filename="CKingdomInterface.h" />
  100. <Unit filename="CMT.cpp" />
  101. <Unit filename="CMessage.cpp" />
  102. <Unit filename="CMessage.h" />
  103. <Unit filename="CMusicHandler.cpp" />
  104. <Unit filename="CMusicHandler.h" />
  105. <Unit filename="CPlayerInterface.cpp" />
  106. <Unit filename="CPlayerInterface.h" />
  107. <Unit filename="CPreGame.cpp" />
  108. <Unit filename="CPreGame.h" />
  109. <Unit filename="CQuestLog.cpp" />
  110. <Unit filename="CQuestLog.h" />
  111. <Unit filename="CSoundBase.h" />
  112. <Unit filename="CSpellWindow.cpp" />
  113. <Unit filename="CSpellWindow.h" />
  114. <Unit filename="CVideoHandler.cpp" />
  115. <Unit filename="CVideoHandler.h" />
  116. <Unit filename="Client.cpp" />
  117. <Unit filename="Client.h" />
  118. <Unit filename="FunctionList.h" />
  119. <Unit filename="GUIClasses.cpp" />
  120. <Unit filename="GUIClasses.h" />
  121. <Unit filename="Graphics.cpp" />
  122. <Unit filename="Graphics.h" />
  123. <Unit filename="NetPacksClient.cpp" />
  124. <Unit filename="StdInc.h">
  125. <Option compile="1" />
  126. <Option weight="0" />
  127. </Unit>
  128. <Unit filename="UIFramework/CCursorHandler.cpp" />
  129. <Unit filename="UIFramework/CCursorHandler.h" />
  130. <Unit filename="UIFramework/CGuiHandler.cpp" />
  131. <Unit filename="UIFramework/CGuiHandler.h" />
  132. <Unit filename="UIFramework/CIntObject.cpp" />
  133. <Unit filename="UIFramework/CIntObject.h" />
  134. <Unit filename="UIFramework/CIntObjectClasses.cpp" />
  135. <Unit filename="UIFramework/CIntObjectClasses.h" />
  136. <Unit filename="UIFramework/Fonts.cpp" />
  137. <Unit filename="UIFramework/Fonts.h" />
  138. <Unit filename="UIFramework/Geometries.cpp" />
  139. <Unit filename="UIFramework/Geometries.h" />
  140. <Unit filename="UIFramework/SDL_Extensions.cpp" />
  141. <Unit filename="UIFramework/SDL_Extensions.h" />
  142. <Unit filename="UIFramework/SDL_Pixels.h" />
  143. <Unit filename="VCMI_client.rc">
  144. <Option compilerVar="WINDRES" />
  145. </Unit>
  146. <Unit filename="mapHandler.cpp" />
  147. <Unit filename="mapHandler.h" />
  148. <Unit filename="resource.h" />
  149. <Extensions>
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  151. <envvars />
  152. <debugger />
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