ResourceID.h 3.1 KB

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  1. #pragma once
  2. /*
  3. * ResourceID.h, part of VCMI engine
  4. *
  5. * Authors: listed in file AUTHORS in main folder
  6. *
  7. * License: GNU General Public License v2.0 or later
  8. * Full text of license available in license.txt file, in main folder
  9. *
  10. */
  11. /**
  12. * Specifies the resource type.
  13. *
  14. * Supported file extensions:
  15. *
  16. * Text: .txt .json
  17. * Animation: .def
  18. * Mask: .msk .msg
  19. * Campaign: .h3c
  20. * Map: .h3m
  21. * Font: .fnt
  22. * Image: .bmp, .jpg, .pcx, .png, .tga
  23. * Sound: .wav .82m
  24. * Video: .smk, .bik .mjpg .mpg
  25. * Music: .mp3, .ogg
  26. * Archive: .lod, .snd, .vid .pac .zip
  27. * Palette: .pal
  28. * Savegame: .v*gm1
  29. */
  30. namespace EResType
  31. {
  32. enum Type
  33. {
  34. TEXT,
  35. ANIMATION,
  36. MASK,
  37. CAMPAIGN,
  38. MAP,
  39. BMP_FONT,
  40. TTF_FONT,
  41. IMAGE,
  42. VIDEO,
  43. SOUND,
  44. MUSIC,
  45. ARCHIVE_VID,
  46. ARCHIVE_ZIP,
  47. ARCHIVE_SND,
  48. ARCHIVE_LOD,
  49. PALETTE,
  50. CLIENT_SAVEGAME,
  51. SERVER_SAVEGAME,
  52. DIRECTORY,
  53. ERM,
  54. ERT,
  55. ERS,
  56. OTHER,
  57. UNDEFINED
  58. };
  59. }
  60. /**
  61. * A struct which identifies a resource clearly.
  62. */
  63. class DLL_LINKAGE ResourceID
  64. {
  65. public:
  66. /**
  67. * Default c-tor.
  68. */
  69. //ResourceID();
  70. /**
  71. * Ctor. Can be used to create identifier for resource loading using one parameter
  72. *
  73. * @param fullName The resource name including extension.
  74. */
  75. explicit ResourceID(std::string fullName);
  76. /**
  77. * Ctor.
  78. *
  79. * @param name The resource name.
  80. * @param type The resource type. A constant from the enumeration EResType.
  81. */
  82. ResourceID(std::string name, EResType::Type type);
  83. /**
  84. * Compares this object with a another resource identifier.
  85. *
  86. * @param other The other resource identifier.
  87. * @return Returns true if both are equally, false if not.
  88. */
  89. inline bool operator==(ResourceID const & other) const
  90. {
  91. return name == other.name && type == other.type;
  92. }
  93. std::string getName() const {return name;}
  94. EResType::Type getType() const {return type;}
  95. //void setName(std::string name);
  96. //void setType(EResType::Type type);
  97. private:
  98. /**
  99. * Specifies the resource type. EResType::OTHER if not initialized.
  100. * Required to prevent conflicts if files with different types (e.g. text and image) have the same name.
  101. */
  102. EResType::Type type;
  103. /** Specifies the resource name. No extension so .pcx and .png can override each other, always in upper case. **/
  104. std::string name;
  105. };
  106. namespace std
  107. {
  108. template <> struct hash<ResourceID>
  109. {
  110. size_t operator()(const ResourceID & resourceIdent) const
  111. {
  112. std::hash<int> intHasher;
  113. std::hash<std::string> stringHasher;
  114. return stringHasher(resourceIdent.getName()) ^ intHasher(static_cast<int>(resourceIdent.getType()));
  115. }
  116. };
  117. }
  118. /**
  119. * A helper class which provides a functionality to convert extension strings to EResTypes.
  120. */
  121. class DLL_LINKAGE EResTypeHelper
  122. {
  123. public:
  124. /**
  125. * Converts a extension string to a EResType enum object.
  126. *
  127. * @param extension The extension string e.g. .BMP, .PNG
  128. * @return Returns a EResType enum object
  129. */
  130. static EResType::Type getTypeFromExtension(std::string extension);
  131. /**
  132. * Gets the EResType as a string representation.
  133. *
  134. * @param type the EResType
  135. * @return the type as a string representation
  136. */
  137. static std::string getEResTypeAsString(EResType::Type type);
  138. };