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						adventureMap
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					b4693a9d7f
					Merge pull request #5859 from IvanSavenko/antilag
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				3 months ago | 
			
		
			
				
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						battle
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					802788b89f
					rename to key binding
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				3 months ago | 
			
		
			
				
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						eventsSDL
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					d8e6931284
					Merge pull request #5937 from Laserlicht/shortcut
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				3 months ago | 
			
		
			
				
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						globalLobby
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					7dfb499edf
					replace boost locks with std
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				8 months ago | 
			
		
			
				
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						gui
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					802788b89f
					rename to key binding
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				3 months ago | 
			
		
			
				
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						ios
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					9b655ac43e
					ios fix attempt
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				1 year ago | 
			
		
			
				
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						lobby
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					f58d08e563
					Support for banned game entities in random map templates
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				3 months ago | 
			
		
			
				
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						mainmenu
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					d9ac7755d6
					campaign unlock to gamesettings
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				3 months ago | 
			
		
			
				
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						mapView
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					7a1ede1e38
					Adventure spell API refactoring to ease use by AI
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				3 months ago | 
			
		
			
				
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						media
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					2e42d6dd9f
					Fix playback of looped sounds
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				4 months ago | 
			
		
			
				
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						netlag
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					7a0a3cd427
					Remove logging, update docs
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				3 months ago | 
			
		
			
				
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						render
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					50a240a858
					Merge pull request #5916 from Laserlicht/generate_overlay_shadow
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				3 months ago | 
			
		
			
				
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						renderSDL
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					26b62b2655
					use native SDL functions when possible
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				3 months ago | 
			
		
			
				
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						widgets
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					fe2a981ddf
					Show skill that can be learned in university on right click
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				3 months ago | 
			
		
			
				
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						windows
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					1744ebffdc
					Fix quick recruitment failing when there are no free slots in army
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				3 months ago | 
			
		
			
				
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						xBRZ
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					0842ada1c7
					Quick fix for xbrz scaling artifacts on window borders
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				10 months ago | 
			
		
			
				
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						ArtifactsUIController.cpp
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					099053437a
					Update unit growth in town screen UI when unequipping Legion pieces
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				4 months ago | 
			
		
			
				
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						ArtifactsUIController.h
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					60afbbe20f
					Necromancy & Eagle eye infowindows
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				6 months ago | 
			
		
			
				
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						CMT.h
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					a474803aaf
					Use exception throwing to shutdown main thread
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				7 months ago | 
			
		
			
				
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						CMakeLists.txt
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					b4693a9d7f
					Merge pull request #5859 from IvanSavenko/antilag
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				3 months ago | 
			
		
			
				
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						CPlayerInterface.cpp
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					241da5937d
					First semi-working version of antilag for hero movement
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				3 months ago | 
			
		
			
				
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						CPlayerInterface.h
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					241da5937d
					First semi-working version of antilag for hero movement
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				3 months ago | 
			
		
			
				
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						CServerHandler.cpp
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					44cc3a0214
					Add comments, rename entities to more logical names, reorganize code
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				3 months ago | 
			
		
			
				
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						CServerHandler.h
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					44cc3a0214
					Add comments, rename entities to more logical names, reorganize code
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				3 months ago | 
			
		
			
				
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						Client.cpp
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					3576efc3f3
					Initial version of antilag support
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				3 months ago | 
			
		
			
				
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						Client.h
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					44cc3a0214
					Add comments, rename entities to more logical names, reorganize code
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				3 months ago | 
			
		
			
				
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						ClientCommandManager.cpp
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					44cc3a0214
					Add comments, rename entities to more logical names, reorganize code
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				3 months ago | 
			
		
			
				
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						ClientCommandManager.h
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					44cc3a0214
					Add comments, rename entities to more logical names, reorganize code
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				3 months ago | 
			
		
			
				
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						ClientNetPackVisitors.h
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					3ea2c8bff0
					Cleanup, remove unnecessary changes
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				3 months ago | 
			
		
			
				
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						GameChatHandler.cpp
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					8721bdd728
					Split CCreatureSet file on .h/.cpp per class basis
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				3 months ago | 
			
		
			
				
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						GameChatHandler.h
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					b50d9de912
					Show opponent name in 1-vs-1 games, minor tweaks
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				1 year ago | 
			
		
			
				
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						GameEngine.cpp
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					187d79bc7c
					code review
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				3 months ago | 
			
		
			
				
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						GameEngine.h
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					187d79bc7c
					code review
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				3 months ago | 
			
		
			
				
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						GameEngineUser.h
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					9732d39c70
					Moved shutdown request dialog handling to GameInstance
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				7 months ago | 
			
		
			
				
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						GameInstance.cpp
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					a474803aaf
					Use exception throwing to shutdown main thread
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				7 months ago | 
			
		
			
				
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						GameInstance.h
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					a474803aaf
					Use exception throwing to shutdown main thread
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				7 months ago | 
			
		
			
				
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						HeroMovementController.cpp
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					241da5937d
					First semi-working version of antilag for hero movement
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				3 months ago | 
			
		
			
				
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						HeroMovementController.h
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					6352f268b2
					Instant movement is now part of standard movement
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				1 year ago | 
			
		
			
				
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						LobbyClientNetPackVisitors.h
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					7dee24edae
					Cleanup
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				1 year ago | 
			
		
			
				
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						NetPacksClient.cpp
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					099a168158
					Fix crash on AI capturing artifacts in battle while covered by FoW
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				3 months ago | 
			
		
			
				
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						NetPacksLobbyClient.cpp
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					52da332640
					GameHandler now uses GameConnectionID instead of connection pointers
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				3 months ago | 
			
		
			
				
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						PlayerLocalState.cpp
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					5ada2d19e1
					UI now shows spell range from config
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				3 months ago | 
			
		
			
				
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						PlayerLocalState.h
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					5ada2d19e1
					UI now shows spell range from config
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				3 months ago | 
			
		
			
				
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						ServerRunner.cpp
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					844dfb1604
					Removed usage of boost::thread from vcmi, except for AI
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				8 months ago | 
			
		
			
				
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						ServerRunner.h
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					844dfb1604
					Removed usage of boost::thread from vcmi, except for AI
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				8 months ago | 
			
		
			
				
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						StdInc.cpp
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					25125f96da
					Fix: licenses, pragma guards, StdInc
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				1 year ago | 
			
		
			
				
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						StdInc.h
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					25125f96da
					Fix: licenses, pragma guards, StdInc
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				1 year ago | 
			
		
			
				
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						UIHelper.cpp
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					e12765dca0
					Fix sonar warnings, convert spaces -> tabs
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				3 months ago | 
			
		
			
				
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						UIHelper.h
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					60afbbe20f
					Necromancy & Eagle eye infowindows
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				6 months ago | 
			
		
			
				
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						resource.h
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					a1a5bc28c2
					convert line endings from CRLF (Windows) to LF (Linux/Unix)
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				2 years ago |