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- /*
- * CVideoHandler.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include <SDL.h>
- #include "CVideoHandler.h"
- #include "gui/CGuiHandler.h"
- #include "gui/SDL_Extensions.h"
- #include "CPlayerInterface.h"
- #include "../lib/filesystem/Filesystem.h"
- extern CGuiHandler GH; //global gui handler
- #ifndef DISABLE_VIDEO
- //reads events and returns true on key down
- static bool keyDown()
- {
- SDL_Event ev;
- while(SDL_PollEvent(&ev))
- {
- if(ev.type == SDL_KEYDOWN || ev.type == SDL_MOUSEBUTTONDOWN)
- return true;
- }
- return false;
- }
- #ifdef _MSC_VER
- #pragma comment(lib, "avcodec.lib")
- #pragma comment(lib, "avutil.lib")
- #pragma comment(lib, "avformat.lib")
- #pragma comment(lib, "swscale.lib")
- #endif // _MSC_VER
- // Define a set of functions to read data
- static int lodRead(void* opaque, uint8_t* buf, int size)
- {
- auto video = reinterpret_cast<CVideoPlayer *>(opaque);
- return static_cast<int>(video->data->read(buf, size));
- }
- static si64 lodSeek(void * opaque, si64 pos, int whence)
- {
- auto video = reinterpret_cast<CVideoPlayer *>(opaque);
- if (whence & AVSEEK_SIZE)
- return video->data->getSize();
- return video->data->seek(pos);
- }
- CVideoPlayer::CVideoPlayer()
- {
- stream = -1;
- format = nullptr;
- codecContext = nullptr;
- codec = nullptr;
- frame = nullptr;
- sws = nullptr;
- context = nullptr;
- texture = nullptr;
- dest = nullptr;
- destRect = genRect(0,0,0,0);
- pos = genRect(0,0,0,0);
- refreshWait = 0;
- refreshCount = 0;
- doLoop = false;
- // Register codecs. TODO: May be overkill. Should call a
- // combination of av_register_input_format() /
- // av_register_output_format() / av_register_protocol() instead.
- av_register_all();
- }
- bool CVideoPlayer::open(std::string fname, bool scale)
- {
- return open(fname, true, false);
- }
- // loop = to loop through the video
- // useOverlay = directly write to the screen.
- bool CVideoPlayer::open(std::string fname, bool loop, bool useOverlay, bool scale)
- {
- close();
- this->fname = fname;
- refreshWait = 3;
- refreshCount = -1;
- doLoop = loop;
- ResourceID resource(std::string("Video/") + fname, EResType::VIDEO);
- if (!CResourceHandler::get()->existsResource(resource))
- {
- logGlobal->error("Error: video %s was not found", resource.getName());
- return false;
- }
- data = CResourceHandler::get()->load(resource);
- static const int BUFFER_SIZE = 4096;
- unsigned char * buffer = (unsigned char *)av_malloc(BUFFER_SIZE);// will be freed by ffmpeg
- context = avio_alloc_context( buffer, BUFFER_SIZE, 0, (void *)this, lodRead, nullptr, lodSeek);
- format = avformat_alloc_context();
- format->pb = context;
- // filename is not needed - file was already open and stored in this->data;
- int avfopen = avformat_open_input(&format, "dummyFilename", nullptr, nullptr);
- if (avfopen != 0)
- {
- return false;
- }
- // Retrieve stream information
- if (avformat_find_stream_info(format, nullptr) < 0)
- return false;
- // Find the first video stream
- stream = -1;
- for(ui32 i=0; i<format->nb_streams; i++)
- {
- if (format->streams[i]->codec->codec_type==AVMEDIA_TYPE_VIDEO)
- {
- stream = i;
- break;
- }
- }
- if (stream < 0)
- // No video stream in that file
- return false;
- // Get a pointer to the codec context for the video stream
- codecContext = format->streams[stream]->codec;
- // Find the decoder for the video stream
- codec = avcodec_find_decoder(codecContext->codec_id);
- if (codec == nullptr)
- {
- // Unsupported codec
- return false;
- }
- // Open codec
- if ( avcodec_open2(codecContext, codec, nullptr) < 0 )
- {
- // Could not open codec
- codec = nullptr;
- return false;
- }
- // Allocate video frame
- frame = av_frame_alloc();
- //setup scaling
- if(scale)
- {
- pos.w = screen->w;
- pos.h = screen->h;
- }
- else
- {
- pos.w = codecContext->width;
- pos.h = codecContext->height;
- }
- // Allocate a place to put our YUV image on that screen
- if (useOverlay)
- {
- texture = SDL_CreateTexture( mainRenderer, SDL_PIXELFORMAT_IYUV, SDL_TEXTUREACCESS_STATIC, pos.w, pos.h);
- }
- else
- {
- dest = CSDL_Ext::newSurface(pos.w, pos.h);
- destRect.x = destRect.y = 0;
- destRect.w = pos.w;
- destRect.h = pos.h;
- }
- if (texture == nullptr && dest == nullptr)
- return false;
- if (texture)
- { // Convert the image into YUV format that SDL uses
- sws = sws_getContext(codecContext->width, codecContext->height, codecContext->pix_fmt,
- pos.w, pos.h,
- AV_PIX_FMT_YUV420P,
- SWS_BICUBIC, nullptr, nullptr, nullptr);
- }
- else
- {
- AVPixelFormat screenFormat = AV_PIX_FMT_NONE;
- if (screen->format->Bshift > screen->format->Rshift)
- {
- // this a BGR surface
- switch (screen->format->BytesPerPixel)
- {
- case 2: screenFormat = AV_PIX_FMT_BGR565; break;
- case 3: screenFormat = AV_PIX_FMT_BGR24; break;
- case 4: screenFormat = AV_PIX_FMT_BGR32; break;
- default: return false;
- }
- }
- else
- {
- // this a RGB surface
- switch (screen->format->BytesPerPixel)
- {
- case 2: screenFormat = AV_PIX_FMT_RGB565; break;
- case 3: screenFormat = AV_PIX_FMT_RGB24; break;
- case 4: screenFormat = AV_PIX_FMT_RGB32; break;
- default: return false;
- }
- }
- sws = sws_getContext(codecContext->width, codecContext->height, codecContext->pix_fmt,
- pos.w, pos.h, screenFormat,
- SWS_BICUBIC, nullptr, nullptr, nullptr);
- }
- if (sws == nullptr)
- return false;
- return true;
- }
- // Read the next frame. Return false on error/end of file.
- bool CVideoPlayer::nextFrame()
- {
- AVPacket packet;
- int frameFinished = 0;
- bool gotError = false;
- if (sws == nullptr)
- return false;
- while(!frameFinished)
- {
- int ret = av_read_frame(format, &packet);
- if (ret < 0)
- {
- // Error. It's probably an end of file.
- if (doLoop && !gotError)
- {
- // Rewind
- if (av_seek_frame(format, stream, 0, AVSEEK_FLAG_BYTE) < 0)
- break;
- gotError = true;
- }
- else
- {
- break;
- }
- }
- else
- {
- // Is this a packet from the video stream?
- if (packet.stream_index == stream)
- {
- // Decode video frame
- avcodec_decode_video2(codecContext, frame, &frameFinished, &packet);
- // Did we get a video frame?
- if (frameFinished)
- {
- AVPicture pict;
- if (texture) {
- avpicture_alloc(&pict, AV_PIX_FMT_YUV420P, pos.w, pos.h);
- sws_scale(sws, frame->data, frame->linesize,
- 0, codecContext->height, pict.data, pict.linesize);
- SDL_UpdateYUVTexture(texture, NULL, pict.data[0], pict.linesize[0],
- pict.data[1], pict.linesize[1],
- pict.data[2], pict.linesize[2]);
- avpicture_free(&pict);
- }
- else
- {
- pict.data[0] = (ui8 *)dest->pixels;
- pict.linesize[0] = dest->pitch;
- sws_scale(sws, frame->data, frame->linesize,
- 0, codecContext->height, pict.data, pict.linesize);
- }
- }
- }
- av_free_packet(&packet);
- }
- }
- return frameFinished != 0;
- }
- void CVideoPlayer::show( int x, int y, SDL_Surface *dst, bool update )
- {
- if (sws == nullptr)
- return;
- pos.x = x;
- pos.y = y;
- CSDL_Ext::blitSurface(dest, &destRect, dst, &pos);
- if (update)
- SDL_UpdateRect(dst, pos.x, pos.y, pos.w, pos.h);
- }
- void CVideoPlayer::redraw( int x, int y, SDL_Surface *dst, bool update )
- {
- show(x, y, dst, update);
- }
- void CVideoPlayer::update( int x, int y, SDL_Surface *dst, bool forceRedraw, bool update )
- {
- if (sws == nullptr)
- return;
- if (refreshCount <= 0)
- {
- refreshCount = refreshWait;
- if (nextFrame())
- show(x,y,dst,update);
- else
- {
- open(fname);
- nextFrame();
- // The y position is wrong at the first frame.
- // Note: either the windows player or the linux player is
- // broken. Compensate here until the bug is found.
- show(x, y--, dst, update);
- }
- }
- else
- {
- redraw(x, y, dst, update);
- }
- refreshCount --;
- }
- void CVideoPlayer::close()
- {
- fname = "";
- if (sws)
- {
- sws_freeContext(sws);
- sws = nullptr;
- }
- if (texture)
- {
- SDL_DestroyTexture(texture);
- texture = nullptr;
- }
- if (dest)
- {
- SDL_FreeSurface(dest);
- dest = nullptr;
- }
- if (frame)
- {
- av_frame_free(&frame);//will be set to null
- }
- if (codec)
- {
- avcodec_close(codecContext);
- codec = nullptr;
- codecContext = nullptr;
- }
- if (format)
- {
- avformat_close_input(&format);
- }
- if (context)
- {
- av_free(context);
- context = nullptr;
- }
- }
- // Plays a video. Only works for overlays.
- bool CVideoPlayer::playVideo(int x, int y, bool stopOnKey)
- {
- // Note: either the windows player or the linux player is
- // broken. Compensate here until the bug is found.
- y--;
- pos.x = x;
- pos.y = y;
- while(nextFrame())
- {
- if(stopOnKey && keyDown())
- return false;
- SDL_RenderCopy(mainRenderer, texture, nullptr, &pos);
- SDL_RenderPresent(mainRenderer);
- // Wait 3 frames
- GH.mainFPSmng->framerateDelay();
- GH.mainFPSmng->framerateDelay();
- GH.mainFPSmng->framerateDelay();
- }
- return true;
- }
- bool CVideoPlayer::openAndPlayVideo(std::string name, int x, int y, bool stopOnKey, bool scale)
- {
- open(name, false, true, scale);
- bool ret = playVideo(x, y, stopOnKey);
- close();
- return ret;
- }
- CVideoPlayer::~CVideoPlayer()
- {
- close();
- }
- #endif
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