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- /*
- * SelectionTab.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "SelectionTab.h"
- #include "CSelectionBase.h"
- #include "CLobbyScreen.h"
- #include "../CGameInfo.h"
- #include "../CMessage.h"
- #include "../CBitmapHandler.h"
- #include "../CPlayerInterface.h"
- #include "../CServerHandler.h"
- #include "../gui/CAnimation.h"
- #include "../gui/CGuiHandler.h"
- #include "../widgets/CComponent.h"
- #include "../widgets/Buttons.h"
- #include "../widgets/MiscWidgets.h"
- #include "../widgets/ObjectLists.h"
- #include "../widgets/TextControls.h"
- #include "../windows/GUIClasses.h"
- #include "../windows/InfoWindows.h"
- #include "../../CCallback.h"
- #include "../../lib/NetPacksLobby.h"
- #include "../../lib/CGeneralTextHandler.h"
- #include "../../lib/CModHandler.h"
- #include "../../lib/filesystem/Filesystem.h"
- #include "../../lib/mapping/CMapInfo.h"
- #include "../../lib/serializer/Connection.h"
- bool mapSorter::operator()(const std::shared_ptr<CMapInfo> aaa, const std::shared_ptr<CMapInfo> bbb)
- {
- auto a = aaa->mapHeader.get();
- auto b = bbb->mapHeader.get();
- if(a && b) //if we are sorting scenarios
- {
- switch(sortBy)
- {
- case _format: //by map format (RoE, WoG, etc)
- return (a->version < b->version);
- break;
- case _loscon: //by loss conditions
- return (a->defeatMessage < b->defeatMessage);
- break;
- case _playerAm: //by player amount
- int playerAmntB, humenPlayersB, playerAmntA, humenPlayersA;
- playerAmntB = humenPlayersB = playerAmntA = humenPlayersA = 0;
- for(int i = 0; i < 8; i++)
- {
- if(a->players[i].canHumanPlay)
- {
- playerAmntA++;
- humenPlayersA++;
- }
- else if(a->players[i].canComputerPlay)
- {
- playerAmntA++;
- }
- if(b->players[i].canHumanPlay)
- {
- playerAmntB++;
- humenPlayersB++;
- }
- else if(b->players[i].canComputerPlay)
- {
- playerAmntB++;
- }
- }
- if(playerAmntB != playerAmntA)
- return (playerAmntA < playerAmntB);
- else
- return (humenPlayersA < humenPlayersB);
- break;
- case _size: //by size of map
- return (a->width < b->width);
- break;
- case _viccon: //by victory conditions
- return (a->victoryMessage < b->victoryMessage);
- break;
- case _name: //by name
- return boost::ilexicographical_compare(a->name, b->name);
- case _fileName: //by filename
- return boost::ilexicographical_compare(aaa->fileURI, bbb->fileURI);
- default:
- return boost::ilexicographical_compare(a->name, b->name);
- }
- }
- else //if we are sorting campaigns
- {
- switch(sortBy)
- {
- case _numOfMaps: //by number of maps in campaign
- return CGI->generaltexth->campaignRegionNames[aaa->campaignHeader->mapVersion].size() <
- CGI->generaltexth->campaignRegionNames[bbb->campaignHeader->mapVersion].size();
- break;
- case _name: //by name
- return boost::ilexicographical_compare(aaa->campaignHeader->name, bbb->campaignHeader->name);
- default:
- return boost::ilexicographical_compare(aaa->campaignHeader->name, bbb->campaignHeader->name);
- }
- }
- }
- SelectionTab::SelectionTab(ESelectionScreen Type)
- : CIntObject(LCLICK | WHEEL | KEYBOARD | DOUBLECLICK), callOnSelect(nullptr), tabType(Type), selectionPos(0), sortModeAscending(true)
- {
- OBJ_CONSTRUCTION;
- if(tabType != ESelectionScreen::campaignList)
- {
- sortingBy = _format;
- background = std::make_shared<CPicture>("SCSELBCK.bmp", 0, 6);
- pos = background->pos;
- inputName = std::make_shared<CTextInput>(Rect(32, 539, 350, 20), Point(-32, -25), "GSSTRIP.bmp", 0);
- inputName->filters += CTextInput::filenameFilter;
- labelMapSizes = std::make_shared<CLabel>(87, 62, FONT_SMALL, EAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[510]);
- int sizes[] = {36, 72, 108, 144, 0};
- const char * filterIconNmes[] = {"SCSMBUT.DEF", "SCMDBUT.DEF", "SCLGBUT.DEF", "SCXLBUT.DEF", "SCALBUT.DEF"};
- for(int i = 0; i < 5; i++)
- buttonsSortBy.push_back(std::make_shared<CButton>(Point(158 + 47 * i, 46), filterIconNmes[i], CGI->generaltexth->zelp[54 + i], std::bind(&SelectionTab::filter, this, sizes[i], true)));
- int xpos[] = {23, 55, 88, 121, 306, 339};
- const char * sortIconNames[] = {"SCBUTT1.DEF", "SCBUTT2.DEF", "SCBUTCP.DEF", "SCBUTT3.DEF", "SCBUTT4.DEF", "SCBUTT5.DEF"};
- for(int i = 0; i < 6; i++)
- {
- ESortBy criteria = (ESortBy)i;
- if(criteria == _name)
- criteria = generalSortingBy;
- buttonsSortBy.push_back(std::make_shared<CButton>(Point(xpos[i], 86), sortIconNames[i], CGI->generaltexth->zelp[107 + i], std::bind(&SelectionTab::sortBy, this, criteria)));
- }
- }
- int positionsToShow = 18;
- std::string tabTitle;
- switch(tabType)
- {
- case ESelectionScreen::newGame:
- generalSortingBy = ESortBy::_name;
- tabTitle = CGI->generaltexth->arraytxt[229];
- break;
- case ESelectionScreen::loadGame:
- generalSortingBy = ESortBy::_fileName;
- tabTitle = CGI->generaltexth->arraytxt[230];
- break;
- case ESelectionScreen::saveGame:
- positionsToShow = 16;
- generalSortingBy = ESortBy::_fileName;
- tabTitle = CGI->generaltexth->arraytxt[231];
- break;
- case ESelectionScreen::campaignList:
- generalSortingBy = ESortBy::_name;
- tabTitle = CGI->generaltexth->allTexts[726];
- type |= REDRAW_PARENT; // we use parent background so we need to make sure it's will be redrawn too
- pos.w = parent->pos.w;
- pos.h = parent->pos.h;
- pos.x += 3;
- pos.y += 6;
- buttonsSortBy.push_back(std::make_shared<CButton>(Point(23, 86), "CamCusM.DEF", CButton::tooltip(), std::bind(&SelectionTab::sortBy, this, _numOfMaps)));
- buttonsSortBy.push_back(std::make_shared<CButton>(Point(55, 86), "CamCusL.DEF", CButton::tooltip(), std::bind(&SelectionTab::sortBy, this, _name)));
- break;
- default:
- assert(0);
- break;
- }
- iconsMapFormats = std::make_shared<CAnimation>("SCSELC.DEF");
- iconsMapFormats->preload();
- iconsVictoryCondition = std::make_shared<CAnimation>("SCNRVICT.DEF");
- iconsVictoryCondition->preload();
- iconsLossCondition = std::make_shared<CAnimation>("SCNRLOSS.DEF");
- iconsLossCondition->preload();
- for(int i = 0; i < positionsToShow; i++)
- listItems.push_back(std::make_shared<ListItem>(Point(30, 129 + i * 25), iconsMapFormats, iconsVictoryCondition, iconsLossCondition));
- labelTabTitle = std::make_shared<CLabel>(205, 28, FONT_MEDIUM, EAlignment::CENTER, Colors::YELLOW, tabTitle);
- slider = std::make_shared<CSlider>(Point(372, 86), tabType != ESelectionScreen::saveGame ? 480 : 430, std::bind(&SelectionTab::sliderMove, this, _1), positionsToShow, (int)curItems.size(), 0, false, CSlider::BLUE);
- filter(0);
- }
- void SelectionTab::toggleMode()
- {
- if(CSH->isGuest())
- {
- allItems.clear();
- curItems.clear();
- if(slider)
- slider->block(true);
- }
- else
- {
- switch(tabType)
- {
- case ESelectionScreen::newGame:
- inputName->disable();
- parseMaps(getFiles("Maps/", EResType::MAP));
- break;
- case ESelectionScreen::loadGame:
- inputName->disable();
- parseSaves(getFiles("Saves/", EResType::CLIENT_SAVEGAME));
- break;
- case ESelectionScreen::saveGame:
- parseSaves(getFiles("Saves/", EResType::CLIENT_SAVEGAME));
- inputName->enable();
- restoreLastSelection();
- break;
- case ESelectionScreen::campaignList:
- parseCampaigns(getFiles("Maps/", EResType::CAMPAIGN));
- break;
- default:
- assert(0);
- break;
- }
- if(slider)
- {
- slider->block(false);
- filter(0);
- }
- if(CSH->campaignStateToSend)
- {
- CSH->setCampaignState(CSH->campaignStateToSend);
- CSH->campaignStateToSend.reset();
- }
- else
- {
- restoreLastSelection();
- }
- }
- slider->setAmount((int)curItems.size());
- updateListItems();
- redraw();
- }
- void SelectionTab::clickLeft(tribool down, bool previousState)
- {
- if(down)
- {
- int line = getLine();
- if(line != -1)
- select(line);
- }
- }
- void SelectionTab::keyPressed(const SDL_KeyboardEvent & key)
- {
- if(key.state != SDL_PRESSED)
- return;
- int moveBy = 0;
- switch(key.keysym.sym)
- {
- case SDLK_UP:
- moveBy = -1;
- break;
- case SDLK_DOWN:
- moveBy = +1;
- break;
- case SDLK_PAGEUP:
- moveBy = -(int)listItems.size() + 1;
- break;
- case SDLK_PAGEDOWN:
- moveBy = +(int)listItems.size() - 1;
- break;
- case SDLK_HOME:
- select(-slider->getValue());
- return;
- case SDLK_END:
- select((int)curItems.size() - slider->getValue());
- return;
- default:
- return;
- }
- select((int)selectionPos - slider->getValue() + moveBy);
- }
- void SelectionTab::onDoubleClick()
- {
- if(getLine() != -1) //double clicked scenarios list
- {
- (static_cast<CLobbyScreen *>(parent))->buttonStart->clickLeft(false, true);
- }
- }
- // A new size filter (Small, Medium, ...) has been selected. Populate
- // selMaps with the relevant data.
- void SelectionTab::filter(int size, bool selectFirst)
- {
- curItems.clear();
- if(tabType == ESelectionScreen::campaignList)
- {
- for(auto elem : allItems)
- curItems.push_back(elem);
- }
- else
- {
- for(auto elem : allItems)
- {
- if(elem->mapHeader && elem->mapHeader->version && (!size || elem->mapHeader->width == size))
- curItems.push_back(elem);
- }
- }
- if(curItems.size())
- {
- slider->block(false);
- slider->setAmount((int)curItems.size());
- sort();
- if(selectFirst)
- {
- slider->moveTo(0);
- callOnSelect(curItems[0]);
- selectAbs(0);
- }
- }
- else
- {
- slider->block(true);
- if(callOnSelect)
- callOnSelect(nullptr);
- }
- }
- void SelectionTab::sortBy(int criteria)
- {
- if(criteria == sortingBy)
- {
- sortModeAscending = !sortModeAscending;
- }
- else
- {
- sortingBy = (ESortBy)criteria;
- sortModeAscending = true;
- }
- sort();
- selectAbs(0);
- }
- void SelectionTab::sort()
- {
- if(sortingBy != generalSortingBy)
- std::stable_sort(curItems.begin(), curItems.end(), mapSorter(generalSortingBy));
- std::stable_sort(curItems.begin(), curItems.end(), mapSorter(sortingBy));
- if(!sortModeAscending)
- std::reverse(curItems.begin(), curItems.end());
- updateListItems();
- redraw();
- }
- void SelectionTab::select(int position)
- {
- if(!curItems.size())
- return;
- // New selection. py is the index in curItems.
- int py = position + slider->getValue();
- vstd::amax(py, 0);
- vstd::amin(py, curItems.size() - 1);
- selectionPos = py;
- if(position < 0)
- slider->moveBy(position);
- else if(position >= listItems.size())
- slider->moveBy(position - (int)listItems.size() + 1);
- rememberCurrentSelection();
- if(inputName && inputName->active)
- {
- auto filename = *CResourceHandler::get("local")->getResourceName(ResourceID(curItems[py]->fileURI, EResType::CLIENT_SAVEGAME));
- inputName->setText(filename.stem().string());
- }
- updateListItems();
- if(callOnSelect)
- callOnSelect(curItems[py]);
- }
- void SelectionTab::selectAbs(int position)
- {
- select(position - slider->getValue());
- }
- void SelectionTab::sliderMove(int slidPos)
- {
- if(!slider)
- return; // ignore spurious call when slider is being created
- updateListItems();
- redraw();
- }
- void SelectionTab::updateListItems()
- {
- // elemIdx is the index of the maps or saved game to display on line 0
- // slider->capacity contains the number of available screen lines
- // slider->positionsAmnt is the number of elements after filtering
- int elemIdx = slider->getValue();
- for(auto item : listItems)
- {
- if(elemIdx < curItems.size())
- {
- item->updateItem(curItems[elemIdx], elemIdx == selectionPos);
- elemIdx++;
- }
- else
- {
- item->updateItem();
- }
- }
- }
- int SelectionTab::getLine()
- {
- int line = -1;
- Point clickPos(GH.current->button.x, GH.current->button.y);
- clickPos = clickPos - pos.topLeft();
- // Ignore clicks on save name area
- int maxPosY;
- if(tabType == ESelectionScreen::saveGame)
- maxPosY = 516;
- else
- maxPosY = 564;
- if(clickPos.y > 115 && clickPos.y < maxPosY && clickPos.x > 22 && clickPos.x < 371)
- {
- line = (clickPos.y - 115) / 25; //which line
- }
- return line;
- }
- void SelectionTab::selectFileName(std::string fname)
- {
- boost::to_upper(fname);
- for(int i = (int)curItems.size() - 1; i >= 0; i--)
- {
- if(curItems[i]->fileURI == fname)
- {
- slider->moveTo(i);
- selectAbs(i);
- return;
- }
- }
- selectAbs(0);
- }
- std::shared_ptr<CMapInfo> SelectionTab::getSelectedMapInfo() const
- {
- return curItems.empty() ? nullptr : curItems[selectionPos];
- }
- void SelectionTab::rememberCurrentSelection()
- {
- // TODO: this can be more elegant
- if(tabType == ESelectionScreen::newGame)
- {
- Settings lastMap = settings.write["general"]["lastMap"];
- lastMap->String() = getSelectedMapInfo()->fileURI;
- }
- else if(tabType == ESelectionScreen::loadGame)
- {
- Settings lastSave = settings.write["general"]["lastSave"];
- lastSave->String() = getSelectedMapInfo()->fileURI;
- }
- else if(tabType == ESelectionScreen::campaignList)
- {
- Settings lastCampaign = settings.write["general"]["lastCampaign"];
- lastCampaign->String() = getSelectedMapInfo()->fileURI;
- }
- }
- void SelectionTab::restoreLastSelection()
- {
- switch(tabType)
- {
- case ESelectionScreen::newGame:
- selectFileName(settings["general"]["lastMap"].String());
- break;
- case ESelectionScreen::campaignList:
- selectFileName(settings["general"]["lastCampaign"].String());
- break;
- case ESelectionScreen::loadGame:
- case ESelectionScreen::saveGame:
- selectFileName(settings["general"]["lastSave"].String());
- }
- }
- void SelectionTab::parseMaps(const std::unordered_set<ResourceID> & files)
- {
- logGlobal->debug("Parsing %d maps", files.size());
- allItems.clear();
- for(auto & file : files)
- {
- try
- {
- auto mapInfo = std::make_shared<CMapInfo>();
- mapInfo->mapInit(file.getName());
- // ignore unsupported map versions (e.g. WoG maps without WoG)
- // but accept VCMI maps
- if((mapInfo->mapHeader->version >= EMapFormat::VCMI) || (mapInfo->mapHeader->version <= CGI->modh->settings.data["textData"]["mapVersion"].Float()))
- allItems.push_back(mapInfo);
- }
- catch(std::exception & e)
- {
- logGlobal->error("Map %s is invalid. Message: %s", file.getName(), e.what());
- }
- }
- }
- void SelectionTab::parseSaves(const std::unordered_set<ResourceID> & files)
- {
- for(auto & file : files)
- {
- try
- {
- auto mapInfo = std::make_shared<CMapInfo>();
- mapInfo->saveInit(file);
- // Filter out other game modes
- bool isCampaign = mapInfo->scenarioOptionsOfSave->mode == StartInfo::CAMPAIGN;
- bool isMultiplayer = mapInfo->amountOfHumanPlayersInSave > 1;
- switch(CSH->getLoadMode())
- {
- case ELoadMode::SINGLE:
- if(isMultiplayer || isCampaign)
- mapInfo->mapHeader.reset();
- break;
- case ELoadMode::CAMPAIGN:
- if(!isCampaign)
- mapInfo->mapHeader.reset();
- break;
- default:
- if(!isMultiplayer)
- mapInfo->mapHeader.reset();
- break;
- }
- allItems.push_back(mapInfo);
- }
- catch(const std::exception & e)
- {
- logGlobal->error("Error: Failed to process %s: %s", file.getName(), e.what());
- }
- }
- }
- void SelectionTab::parseCampaigns(const std::unordered_set<ResourceID> & files)
- {
- allItems.reserve(files.size());
- for(auto & file : files)
- {
- auto info = std::make_shared<CMapInfo>();
- //allItems[i].date = std::asctime(std::localtime(&files[i].date));
- info->fileURI = file.getName();
- info->campaignInit();
- allItems.push_back(info);
- }
- }
- std::unordered_set<ResourceID> SelectionTab::getFiles(std::string dirURI, int resType)
- {
- boost::to_upper(dirURI);
- CResourceHandler::get()->updateFilteredFiles([&](const std::string & mount)
- {
- return boost::algorithm::starts_with(mount, dirURI);
- });
- std::unordered_set<ResourceID> ret = CResourceHandler::get()->getFilteredFiles([&](const ResourceID & ident)
- {
- return ident.getType() == resType && boost::algorithm::starts_with(ident.getName(), dirURI);
- });
- return ret;
- }
- SelectionTab::ListItem::ListItem(Point position, std::shared_ptr<CAnimation> iconsFormats, std::shared_ptr<CAnimation> iconsVictory, std::shared_ptr<CAnimation> iconsLoss)
- : CIntObject(LCLICK, position)
- {
- OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
- labelName = std::make_shared<CLabel>(184, 0, FONT_SMALL, EAlignment::CENTER, Colors::WHITE);
- labelName->setAutoRedraw(false);
- labelAmountOfPlayers = std::make_shared<CLabel>(8, 0, FONT_SMALL, EAlignment::CENTER, Colors::WHITE);
- labelAmountOfPlayers->setAutoRedraw(false);
- labelNumberOfCampaignMaps = std::make_shared<CLabel>(8, 0, FONT_SMALL, EAlignment::CENTER, Colors::WHITE);
- labelNumberOfCampaignMaps->setAutoRedraw(false);
- labelMapSizeLetter = std::make_shared<CLabel>(41, 0, FONT_SMALL, EAlignment::CENTER, Colors::WHITE);
- labelMapSizeLetter->setAutoRedraw(false);
- // FIXME: This -12 should not be needed, but for some reason CAnimImage displaced otherwise
- iconFormat = std::make_shared<CAnimImage>(iconsFormats, 0, 0, 59, -12);
- iconVictoryCondition = std::make_shared<CAnimImage>(iconsVictory, 0, 0, 277, -12);
- iconLossCondition = std::make_shared<CAnimImage>(iconsLoss, 0, 0, 310, -12);
- }
- void SelectionTab::ListItem::updateItem(std::shared_ptr<CMapInfo> info, bool selected)
- {
- if(!info)
- {
- labelAmountOfPlayers->disable();
- labelMapSizeLetter->disable();
- iconFormat->disable();
- iconVictoryCondition->disable();
- iconLossCondition->disable();
- labelNumberOfCampaignMaps->disable();
- labelName->disable();
- return;
- }
- auto color = selected ? Colors::YELLOW : Colors::WHITE;
- if(info->campaignHeader)
- {
- labelAmountOfPlayers->disable();
- labelMapSizeLetter->disable();
- iconFormat->disable();
- iconVictoryCondition->disable();
- iconLossCondition->disable();
- labelNumberOfCampaignMaps->enable();
- std::ostringstream ostr(std::ostringstream::out);
- ostr << CGI->generaltexth->campaignRegionNames[info->campaignHeader->mapVersion].size();
- labelNumberOfCampaignMaps->setText(ostr.str());
- labelNumberOfCampaignMaps->setColor(color);
- }
- else
- {
- labelNumberOfCampaignMaps->disable();
- std::ostringstream ostr(std::ostringstream::out);
- ostr << info->amountOfPlayersOnMap << "/" << info->amountOfHumanControllablePlayers;
- labelAmountOfPlayers->enable();
- labelAmountOfPlayers->setText(ostr.str());
- labelAmountOfPlayers->setColor(color);
- labelMapSizeLetter->enable();
- labelMapSizeLetter->setText(info->getMapSizeName());
- labelMapSizeLetter->setColor(color);
- iconFormat->enable();
- iconFormat->setFrame(info->getMapSizeFormatIconId().first, info->getMapSizeFormatIconId().second);
- iconVictoryCondition->enable();
- iconVictoryCondition->setFrame(info->mapHeader->victoryIconIndex, 0);
- iconLossCondition->enable();
- iconLossCondition->setFrame(info->mapHeader->defeatIconIndex, 0);
- }
- labelName->enable();
- labelName->setText(info->getNameForList());
- labelName->setColor(color);
- }
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