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- /*
- * mainwindow_moc.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include <QMainWindow>
- #include <QStringList>
- #include <QTranslator>
- namespace Ui
- {
- class MainWindow;
- const QString teamName = "VCMI Team";
- const QString appName = "VCMI Launcher";
- }
- class QTableWidgetItem;
- class CModList;
- class CModListView;
- class MainWindow : public QMainWindow
- {
- Q_OBJECT
- #ifdef ENABLE_QT_TRANSLATIONS
- QTranslator translator;
- #endif
- private:
- Ui::MainWindow * ui;
- void load();
-
- enum TabRows
- {
- MODS = 0,
- SETTINGS = 1,
- LOBBY = 2,
- SETUP = 3
- };
- void changeEvent(QEvent *event) override;
- public:
- explicit MainWindow(QWidget * parent = nullptr);
- ~MainWindow() override;
- const CModList & getModList() const;
- CModListView * getModView();
- void updateTranslation();
- void computeSidePanelSizes();
-
- void enterSetup();
- void exitSetup();
- void switchToModsTab();
- public slots:
- void on_startGameButton_clicked();
-
- private slots:
- void on_modslistButton_clicked();
- void on_settingsButton_clicked();
- void on_lobbyButton_clicked();
- void on_startEditorButton_clicked();
- };
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