123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129 |
- /*
- * TurnTimerWidget.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "TurnTimerWidget.h"
- #include "../CGameInfo.h"
- #include "../CMusicHandler.h"
- #include "../CPlayerInterface.h"
- #include "../render/EFont.h"
- #include "../render/Graphics.h"
- #include "../gui/CGuiHandler.h"
- #include "../gui/TextAlignment.h"
- #include "../widgets/Images.h"
- #include "../widgets/TextControls.h"
- #include "../../CCallback.h"
- #include "../../lib/CPlayerState.h"
- #include "../../lib/filesystem/ResourceID.h"
- TurnTimerWidget::DrawRect::DrawRect(const Rect & r, const ColorRGBA & c):
- CIntObject(), rect(r), color(c)
- {
- }
- void TurnTimerWidget::DrawRect::showAll(Canvas & to)
- {
- to.drawColor(rect, color);
-
- CIntObject::showAll(to);
- }
- TurnTimerWidget::TurnTimerWidget():
- InterfaceObjectConfigurable(TIME),
- turnTime(0), lastTurnTime(0), cachedTurnTime(0)
- {
- REGISTER_BUILDER("drawRect", &TurnTimerWidget::buildDrawRect);
-
- recActions &= ~DEACTIVATE;
-
- const JsonNode config(ResourceID("config/widgets/turnTimer.json"));
-
- build(config);
-
- std::transform(variables["notificationTime"].Vector().begin(),
- variables["notificationTime"].Vector().end(),
- std::inserter(notifications, notifications.begin()),
- [](const JsonNode & node){ return node.Integer(); });
- }
- std::shared_ptr<TurnTimerWidget::DrawRect> TurnTimerWidget::buildDrawRect(const JsonNode & config) const
- {
- logGlobal->debug("Building widget TurnTimerWidget::DrawRect");
- auto rect = readRect(config["rect"]);
- auto color = readColor(config["color"]);
- return std::make_shared<TurnTimerWidget::DrawRect>(rect, color);
- }
- void TurnTimerWidget::show(Canvas & to)
- {
- showAll(to);
- }
- void TurnTimerWidget::setTime(int time)
- {
- int newTime = time / 1000;
- if((LOCPLINT->cb->getCurrentPlayer() == LOCPLINT->playerID)
- && (newTime != turnTime)
- && notifications.count(newTime))
- CCS->soundh->playSound(variables["notificationSound"].String());
- turnTime = newTime;
- if(auto w = widget<CLabel>("timer"))
- {
- std::ostringstream oss;
- oss << turnTime / 60 << ":" << std::setw(2) << std::setfill('0') << turnTime % 60;
- w->setText(oss.str());
-
- if(graphics && LOCPLINT && LOCPLINT->cb
- && variables["textColorFromPlayerColor"].Bool()
- && LOCPLINT->cb->getCurrentPlayer().isValidPlayer())
- {
- w->setColor(graphics->playerColors[LOCPLINT->cb->getCurrentPlayer()]);
- }
- }
- }
- void TurnTimerWidget::tick(uint32_t msPassed)
- {
- if(LOCPLINT && LOCPLINT->cb)
- {
- auto player = LOCPLINT->cb->getCurrentPlayer();
- auto time = LOCPLINT->cb->getPlayerTurnTime(player);
- cachedTurnTime -= msPassed;
- if(cachedTurnTime < 0) cachedTurnTime = 0; //do not go below zero
-
- auto timeCheckAndUpdate = [&](int time)
- {
- if(time / 1000 != lastTurnTime / 1000)
- {
- //do not update timer on this tick
- lastTurnTime = time;
- cachedTurnTime = time;
- }
- else setTime(cachedTurnTime);
- };
-
- auto * playerInfo = LOCPLINT->cb->getPlayer(player);
- if(playerInfo && playerInfo->isHuman())
- {
- if(LOCPLINT->battleInt)
- {
- if(time.isBattleEnabled())
- timeCheckAndUpdate(time.creatureTimer);
- }
- else
- {
- timeCheckAndUpdate(time.turnTimer);
- }
- }
- else
- timeCheckAndUpdate(0);
- }
- }
|