1234567891011121314151617181920212223242526272829303132333435363738 |
- /*
- * RandomMapInfo.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- VCMI_LIB_NAMESPACE_BEGIN
- /// Structure that describes placement rules for this object in random map
- struct DLL_LINKAGE RandomMapInfo
- {
- /// How valuable this object is, 1k = worthless, 10k = Utopia-level
- ui32 value;
- /// How many of such objects can be placed on map, 0 = object can not be placed by RMG
- std::optional<ui32> mapLimit;
- /// How many of such objects can be placed in one zone, 0 = unplaceable
- ui32 zoneLimit;
- /// Rarity of object, 5 = extremely rare, 100 = common
- ui32 rarity;
- RandomMapInfo():
- value(0),
- zoneLimit(0),
- rarity(0)
- {}
- void setMapLimit(ui32 val) { mapLimit = val; }
- };
- VCMI_LIB_NAMESPACE_END
|