Ivan Savenko cb5df096c1 Added per-team tracking of scouted state of an object há 1 ano atrás
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ArtifactLocation.h 5dbe88d9a4 End of battle BulkMoveArtifacts há 1 ano atrás
BattleChanges.h c3957c2c2a Moved json files to new directory, split on per-class basis há 1 ano atrás
Component.h 0c07384293 Refactoring of serialization versioning handling há 1 ano atrás
EInfoWindowMode.h b88a8da4e8 Split off some netpack structures into separate files há 2 anos atrás
EOpenWindowMode.h b88a8da4e8 Split off some netpack structures into separate files há 2 anos atrás
EntityChanges.h 0946f5e690 Fix file name in header há 1 ano atrás
NetPackVisitor.h 327ff01471 Implemented explicitly visitable town buildings, e.g. hota mana vortex há 1 ano atrás
NetPacksBase.h 232a759db7 Remove type registration from library pack applying há 1 ano atrás
NetPacksLib.cpp cb5df096c1 Added per-team tracking of scouted state of an object há 1 ano atrás
ObjProperty.h 1c63fefe02 Moved banks randomization to server-side with client netpack há 1 ano atrás
PacksForClient.h cb5df096c1 Added per-team tracking of scouted state of an object há 1 ano atrás
PacksForClientBattle.h 232a759db7 Remove type registration from library pack applying há 1 ano atrás
PacksForLobby.h 82c37573fa Removed save compatibility with 1.4 há 1 ano atrás
PacksForServer.h 327ff01471 Implemented explicitly visitable town buildings, e.g. hota mana vortex há 1 ano atrás
SetRewardableConfiguration.h c64dcfaa0f Fix build há 1 ano atrás
SetStackEffect.h c64dcfaa0f Fix build há 1 ano atrás
StackLocation.h 0c07384293 Refactoring of serialization versioning handling há 1 ano atrás
TradeItem.h c6ca6ad835 sacrifice routine há 1 ano atrás