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- /*
- * ESerializationVersion.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- /// This enumeration controls save compatibility support.
- /// - 'MINIMAL' represents the oldest supported version counter. A saved game can be loaded if its version is at least 'MINIMAL'.
- /// - 'CURRENT' represents the current save version. Saved games are created using the 'CURRENT' version.
- ///
- /// To make a save-breaking change:
- /// - change 'MINIMAL' to a value higher than 'CURRENT'
- /// - remove all keys in enumeration between 'MINIMAL' and 'CURRENT' as well as all their usage (will be detected by compiler)
- /// - change 'CURRENT' to 'CURRENT = MINIMAL'
- ///
- /// To make a non-breaking change:
- /// - add new enumeration value before 'CURRENT'
- /// - change 'CURRENT' to 'CURRENT = NEW_TEST_KEY'.
- ///
- /// To check for version in serialize() call use form
- /// if (h.version >= Handler::Version::NEW_TEST_KEY)
- /// h & newKey; // loading/saving save of a new version
- /// else
- /// newKey = saneDefaultValue; // loading of old save
- enum class ESerializationVersion : int32_t
- {
- NONE = 0,
- RELEASE_150 = 840,
- MINIMAL = RELEASE_150,
- VOTING_SIMTURNS, // 841 - allow modification of simturns duration via vote
- REMOVE_TEXT_CONTAINER_SIZE_T, // 842 Fixed serialization of size_t from text containers
- BANK_UNIT_PLACEMENT, // 843 Banks have unit placement flag
- RELEASE_156 = BANK_UNIT_PLACEMENT,
- COMPACT_STRING_SERIALIZATION, // 844 - optimized serialization of previously encountered strings
- COMPACT_INTEGER_SERIALIZATION, // 845 - serialize integers in forms similar to protobuf
- REMOVE_FOG_OF_WAR_POINTER, // 846 - fog of war is serialized as reference instead of pointer
- SIMPLE_TEXT_CONTAINER_SERIALIZATION, // 847 - text container is serialized using common routine instead of custom approach
- MAP_FORMAT_ADDITIONAL_INFOS, // 848 - serialize new infos in map format
- REMOVE_LIB_RNG, // 849 - removed random number generators from library classes
- HIGHSCORE_PARAMETERS, // 850 - saves parameter for campaign
- PLAYER_HANDICAP, // 851 - player handicap selection at game start
- STATISTICS, // 852 - removed random number generators from library classes
- CAMPAIGN_REGIONS, // 853 - configurable campaign regions
- EVENTS_PLAYER_SET, // 854 - map & town events use std::set instead of bitmask to store player list
- NEW_TOWN_BUILDINGS, // 855 - old bonusing buildings have been removed
- STATISTICS_SCREEN, // 856 - extent statistic functions
- NEW_MARKETS, // 857 - reworked market classes
- PLAYER_STATE_OWNED_OBJECTS, // 858 - player state stores all owned objects in a single list
- SAVE_COMPATIBILITY_FIXES, // 859 - implementation of previoulsy postponed changes to serialization
- CHRONICLES_SUPPORT, // 860 - support for heroes chronicles
- PER_MAP_GAME_SETTINGS, // 861 - game settings are now stored per-map
- CAMPAIGN_OUTRO_SUPPORT, // 862 - support for campaign outro video
- REWARDABLE_BANKS, // 863 - team state contains list of scouted objects, coast visitable rewardable objects
- CURRENT = REWARDABLE_BANKS
- };
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