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- /*
- * CVideoHandler.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "CVideoHandler.h"
- #include "CMT.h"
- #include "gui/CGuiHandler.h"
- #include "eventsSDL/InputHandler.h"
- #include "gui/FramerateManager.h"
- #include "renderSDL/SDL_Extensions.h"
- #include "CPlayerInterface.h"
- #include "../lib/filesystem/Filesystem.h"
- #include "../lib/filesystem/CInputStream.h"
- #include <SDL_render.h>
- #ifndef DISABLE_VIDEO
- extern "C" {
- #include <libavformat/avformat.h>
- #include <libavcodec/avcodec.h>
- #include <libavutil/imgutils.h>
- #include <libswscale/swscale.h>
- }
- #ifdef _MSC_VER
- #pragma comment(lib, "avcodec.lib")
- #pragma comment(lib, "avutil.lib")
- #pragma comment(lib, "avformat.lib")
- #pragma comment(lib, "swscale.lib")
- #endif // _MSC_VER
- // Define a set of functions to read data
- static int lodRead(void* opaque, uint8_t* buf, int size)
- {
- auto video = reinterpret_cast<CVideoPlayer *>(opaque);
- return static_cast<int>(video->data->read(buf, size));
- }
- static si64 lodSeek(void * opaque, si64 pos, int whence)
- {
- auto video = reinterpret_cast<CVideoPlayer *>(opaque);
- if (whence & AVSEEK_SIZE)
- return video->data->getSize();
- return video->data->seek(pos);
- }
- // Define a set of functions to read data
- static int lodReadAudio(void* opaque, uint8_t* buf, int size)
- {
- auto video = reinterpret_cast<CVideoPlayer *>(opaque);
- return static_cast<int>(video->dataAudio->read(buf, size));
- }
- static si64 lodSeekAudio(void * opaque, si64 pos, int whence)
- {
- auto video = reinterpret_cast<CVideoPlayer *>(opaque);
- if (whence & AVSEEK_SIZE)
- return video->dataAudio->getSize();
- return video->dataAudio->seek(pos);
- }
- CVideoPlayer::CVideoPlayer()
- : stream(-1)
- , format (nullptr)
- , codecContext(nullptr)
- , codec(nullptr)
- , frame(nullptr)
- , sws(nullptr)
- , context(nullptr)
- , texture(nullptr)
- , dest(nullptr)
- , destRect(0,0,0,0)
- , pos(0,0,0,0)
- , frameTime(0)
- , doLoop(false)
- {}
- bool CVideoPlayer::open(const VideoPath & fname, bool scale)
- {
- return open(fname, true, false);
- }
- // loop = to loop through the video
- // useOverlay = directly write to the screen.
- bool CVideoPlayer::open(const VideoPath & videoToOpen, bool loop, bool useOverlay, bool scale)
- {
- close();
- doLoop = loop;
- frameTime = 0;
- if (CResourceHandler::get()->existsResource(videoToOpen))
- fname = videoToOpen;
- else
- fname = videoToOpen.addPrefix("VIDEO/");
- if (!CResourceHandler::get()->existsResource(fname))
- {
- logGlobal->error("Error: video %s was not found", fname.getName());
- return false;
- }
- data = CResourceHandler::get()->load(fname);
- static const int BUFFER_SIZE = 4096;
- unsigned char * buffer = (unsigned char *)av_malloc(BUFFER_SIZE);// will be freed by ffmpeg
- context = avio_alloc_context( buffer, BUFFER_SIZE, 0, (void *)this, lodRead, nullptr, lodSeek);
- format = avformat_alloc_context();
- format->pb = context;
- // filename is not needed - file was already open and stored in this->data;
- int avfopen = avformat_open_input(&format, "dummyFilename", nullptr, nullptr);
- if (avfopen != 0)
- {
- return false;
- }
- // Retrieve stream information
- if (avformat_find_stream_info(format, nullptr) < 0)
- return false;
- // Find the first video stream
- stream = -1;
- for(ui32 i=0; i<format->nb_streams; i++)
- {
- if (format->streams[i]->codecpar->codec_type == AVMEDIA_TYPE_VIDEO)
- {
- stream = i;
- break;
- }
- }
- if (stream < 0)
- // No video stream in that file
- return false;
- // Find the decoder for the video stream
- codec = avcodec_find_decoder(format->streams[stream]->codecpar->codec_id);
- if (codec == nullptr)
- {
- // Unsupported codec
- return false;
- }
- codecContext = avcodec_alloc_context3(codec);
- if(!codecContext)
- return false;
- // Get a pointer to the codec context for the video stream
- int ret = avcodec_parameters_to_context(codecContext, format->streams[stream]->codecpar);
- if (ret < 0)
- {
- //We cannot get codec from parameters
- avcodec_free_context(&codecContext);
- return false;
- }
- // Open codec
- if ( avcodec_open2(codecContext, codec, nullptr) < 0 )
- {
- // Could not open codec
- codec = nullptr;
- return false;
- }
- // Allocate video frame
- frame = av_frame_alloc();
- //setup scaling
- if(scale)
- {
- pos.w = screen->w;
- pos.h = screen->h;
- }
- else
- {
- pos.w = codecContext->width;
- pos.h = codecContext->height;
- }
- // Allocate a place to put our YUV image on that screen
- if (useOverlay)
- {
- texture = SDL_CreateTexture( mainRenderer, SDL_PIXELFORMAT_IYUV, SDL_TEXTUREACCESS_STATIC, pos.w, pos.h);
- }
- else
- {
- dest = CSDL_Ext::newSurface(pos.w, pos.h);
- destRect.x = destRect.y = 0;
- destRect.w = pos.w;
- destRect.h = pos.h;
- }
- if (texture == nullptr && dest == nullptr)
- return false;
- if (texture)
- { // Convert the image into YUV format that SDL uses
- sws = sws_getContext(codecContext->width, codecContext->height, codecContext->pix_fmt,
- pos.w, pos.h,
- AV_PIX_FMT_YUV420P,
- SWS_BICUBIC, nullptr, nullptr, nullptr);
- }
- else
- {
- AVPixelFormat screenFormat = AV_PIX_FMT_NONE;
- if (screen->format->Bshift > screen->format->Rshift)
- {
- // this a BGR surface
- switch (screen->format->BytesPerPixel)
- {
- case 2: screenFormat = AV_PIX_FMT_BGR565; break;
- case 3: screenFormat = AV_PIX_FMT_BGR24; break;
- case 4: screenFormat = AV_PIX_FMT_BGR32; break;
- default: return false;
- }
- }
- else
- {
- // this a RGB surface
- switch (screen->format->BytesPerPixel)
- {
- case 2: screenFormat = AV_PIX_FMT_RGB565; break;
- case 3: screenFormat = AV_PIX_FMT_RGB24; break;
- case 4: screenFormat = AV_PIX_FMT_RGB32; break;
- default: return false;
- }
- }
- sws = sws_getContext(codecContext->width, codecContext->height, codecContext->pix_fmt,
- pos.w, pos.h, screenFormat,
- SWS_BICUBIC, nullptr, nullptr, nullptr);
- }
- if (sws == nullptr)
- return false;
- return true;
- }
- // Read the next frame. Return false on error/end of file.
- bool CVideoPlayer::nextFrame()
- {
- AVPacket packet;
- int frameFinished = 0;
- bool gotError = false;
- if (sws == nullptr)
- return false;
- while(!frameFinished)
- {
- int ret = av_read_frame(format, &packet);
- if (ret < 0)
- {
- // Error. It's probably an end of file.
- if (doLoop && !gotError)
- {
- // Rewind
- frameTime = 0;
- if (av_seek_frame(format, stream, 0, AVSEEK_FLAG_BYTE) < 0)
- break;
- gotError = true;
- }
- else
- {
- break;
- }
- }
- else
- {
- // Is this a packet from the video stream?
- if (packet.stream_index == stream)
- {
- // Decode video frame
- int rc = avcodec_send_packet(codecContext, &packet);
- if (rc >=0)
- packet.size = 0;
- rc = avcodec_receive_frame(codecContext, frame);
- if (rc >= 0)
- frameFinished = 1;
- // Did we get a video frame?
- if (frameFinished)
- {
- uint8_t *data[4];
- int linesize[4];
- if (texture) {
- av_image_alloc(data, linesize, pos.w, pos.h, AV_PIX_FMT_YUV420P, 1);
- sws_scale(sws, frame->data, frame->linesize,
- 0, codecContext->height, data, linesize);
- SDL_UpdateYUVTexture(texture, NULL, data[0], linesize[0],
- data[1], linesize[1],
- data[2], linesize[2]);
- av_freep(&data[0]);
- }
- else
- {
- /* Avoid buffer overflow caused by sws_scale():
- * http://trac.ffmpeg.org/ticket/9254
- * Currently (ffmpeg-4.4 with SSE3 enabled) sws_scale()
- * has a few requirements for target data buffers on rescaling:
- * 1. buffer has to be aligned to be usable for SIMD instructions
- * 2. buffer has to be padded to allow small overflow by SIMD instructions
- * Unfortunately SDL_Surface does not provide these guarantees.
- * This means that atempt to rescale directly into SDL surface causes
- * memory corruption. Usually it happens on campaign selection screen
- * where short video moves start spinning on mouse hover.
- *
- * To fix [1.] we use av_malloc() for memory allocation.
- * To fix [2.] we add an `ffmpeg_pad` that provides plenty of space.
- * We have to use intermdiate buffer and then use memcpy() to land it
- * to SDL_Surface.
- */
- size_t pic_bytes = dest->pitch * dest->h;
- size_t ffmped_pad = 1024; /* a few bytes of overflow will go here */
- void * for_sws = av_malloc (pic_bytes + ffmped_pad);
- data[0] = (ui8 *)for_sws;
- linesize[0] = dest->pitch;
- sws_scale(sws, frame->data, frame->linesize,
- 0, codecContext->height, data, linesize);
- memcpy(dest->pixels, for_sws, pic_bytes);
- av_free(for_sws);
- }
- }
- }
- av_packet_unref(&packet);
- }
- }
- return frameFinished != 0;
- }
- void CVideoPlayer::show( int x, int y, SDL_Surface *dst, bool update )
- {
- if (sws == nullptr)
- return;
- pos.x = x;
- pos.y = y;
- CSDL_Ext::blitSurface(dest, destRect, dst, pos.topLeft());
- if (update)
- CSDL_Ext::updateRect(dst, pos);
- }
- void CVideoPlayer::redraw( int x, int y, SDL_Surface *dst, bool update )
- {
- show(x, y, dst, update);
- }
- void CVideoPlayer::update( int x, int y, SDL_Surface *dst, bool forceRedraw, bool update, std::function<void()> onVideoRestart)
- {
- if (sws == nullptr)
- return;
- #if (LIBAVUTIL_VERSION_MAJOR < 58)
- auto packet_duration = frame->pkt_duration;
- #else
- auto packet_duration = frame->duration;
- #endif
- double frameEndTime = (frame->pts + packet_duration) * av_q2d(format->streams[stream]->time_base);
- frameTime += GH.framerate().getElapsedMilliseconds() / 1000.0;
- if (frameTime >= frameEndTime )
- {
- if (nextFrame())
- show(x,y,dst,update);
- else
- {
- if(onVideoRestart)
- onVideoRestart();
- VideoPath filenameToReopen = fname; // create copy to backup this->fname
- open(filenameToReopen);
- nextFrame();
- // The y position is wrong at the first frame.
- // Note: either the windows player or the linux player is
- // broken. Compensate here until the bug is found.
- show(x, y--, dst, update);
- }
- }
- else
- {
- redraw(x, y, dst, update);
- }
- }
- void CVideoPlayer::close()
- {
- fname = VideoPath();
- if (sws)
- {
- sws_freeContext(sws);
- sws = nullptr;
- }
- if (texture)
- {
- SDL_DestroyTexture(texture);
- texture = nullptr;
- }
- if (dest)
- {
- SDL_FreeSurface(dest);
- dest = nullptr;
- }
- if (frame)
- {
- av_frame_free(&frame);//will be set to null
- }
- if (codec)
- {
- avcodec_close(codecContext);
- codec = nullptr;
- }
- if (codecContext)
- {
- avcodec_free_context(&codecContext);
- }
- if (format)
- {
- avformat_close_input(&format);
- }
- if (context)
- {
- av_free(context);
- context = nullptr;
- }
- }
- std::pair<std::unique_ptr<ui8 []>, si64> CVideoPlayer::getAudio(const VideoPath & videoToOpen)
- {
- std::pair<std::unique_ptr<ui8 []>, si64> dat(std::make_pair(nullptr, 0));
- VideoPath fnameAudio;
- if (CResourceHandler::get()->existsResource(videoToOpen))
- fnameAudio = videoToOpen;
- else
- fnameAudio = videoToOpen.addPrefix("VIDEO/");
- if (!CResourceHandler::get()->existsResource(fnameAudio))
- {
- logGlobal->error("Error: video %s was not found", fnameAudio.getName());
- return dat;
- }
- dataAudio = CResourceHandler::get()->load(fnameAudio);
- static const int BUFFER_SIZE = 4096;
- unsigned char * bufferAudio = (unsigned char *)av_malloc(BUFFER_SIZE);// will be freed by ffmpeg
- AVIOContext * contextAudio = avio_alloc_context( bufferAudio, BUFFER_SIZE, 0, (void *)this, lodReadAudio, nullptr, lodSeekAudio);
- AVFormatContext * formatAudio = avformat_alloc_context();
- formatAudio->pb = contextAudio;
- // filename is not needed - file was already open and stored in this->data;
- int avfopen = avformat_open_input(&formatAudio, "dummyFilename", nullptr, nullptr);
- if (avfopen != 0)
- {
- return dat;
- }
- // Retrieve stream information
- if (avformat_find_stream_info(formatAudio, nullptr) < 0)
- return dat;
- // Find the first audio stream
- int streamAudio = -1;
- for(ui32 i = 0; i < formatAudio->nb_streams; i++)
- {
- if (formatAudio->streams[i]->codecpar->codec_type == AVMEDIA_TYPE_AUDIO)
- {
- streamAudio = i;
- break;
- }
- }
- if(streamAudio < 0)
- return dat;
- const AVCodec *codecAudio = avcodec_find_decoder(formatAudio->streams[streamAudio]->codecpar->codec_id);
-
- AVCodecContext *codecContextAudio;
- if (codecAudio != nullptr)
- codecContextAudio = avcodec_alloc_context3(codecAudio);
- // Get a pointer to the codec context for the audio stream
- if (streamAudio > -1)
- {
- int ret = avcodec_parameters_to_context(codecContextAudio, formatAudio->streams[streamAudio]->codecpar);
- if (ret < 0)
- {
- //We cannot get codec from parameters
- avcodec_free_context(&codecContextAudio);
- }
- }
-
- // Open codec
- AVFrame *frameAudio;
- if (codecAudio != nullptr)
- {
- if ( avcodec_open2(codecContextAudio, codecAudio, nullptr) < 0 )
- {
- // Could not open codec
- codecAudio = nullptr;
- }
- // Allocate audio frame
- frameAudio = av_frame_alloc();
- }
-
- AVPacket packet;
- std::vector<ui8> samples;
- while (av_read_frame(formatAudio, &packet) >= 0)
- {
- if(packet.stream_index == streamAudio)
- {
- int rc = avcodec_send_packet(codecContextAudio, &packet);
- if (rc >= 0)
- packet.size = 0;
- rc = avcodec_receive_frame(codecContextAudio, frameAudio);
- int bytesToRead = (frameAudio->nb_samples * 2 * (formatAudio->streams[streamAudio]->codecpar->bits_per_coded_sample / 8));
- if (rc >= 0)
- for (int s = 0; s < bytesToRead; s += sizeof(ui8))
- {
- ui8 value;
- memcpy(&value, &frameAudio->data[0][s], sizeof(ui8));
- samples.push_back(value);
- }
- }
- av_packet_unref(&packet);
- }
- typedef struct WAV_HEADER {
- ui8 RIFF[4] = {'R', 'I', 'F', 'F'};
- ui32 ChunkSize;
- ui8 WAVE[4] = {'W', 'A', 'V', 'E'};
- ui8 fmt[4] = {'f', 'm', 't', ' '};
- ui32 Subchunk1Size = 16;
- ui16 AudioFormat = 1;
- ui16 NumOfChan = 2;
- ui32 SamplesPerSec = 22050;
- ui32 bytesPerSec = 22050 * 2;
- ui16 blockAlign = 2;
- ui16 bitsPerSample = 16;
- ui8 Subchunk2ID[4] = {'d', 'a', 't', 'a'};
- ui32 Subchunk2Size;
- } wav_hdr;
- wav_hdr wav;
- wav.ChunkSize = samples.size() + sizeof(wav_hdr) - 8;
- wav.Subchunk2Size = samples.size() + sizeof(wav_hdr) - 44;
- wav.SamplesPerSec = formatAudio->streams[streamAudio]->codecpar->sample_rate;
- wav.bitsPerSample = formatAudio->streams[streamAudio]->codecpar->bits_per_coded_sample;
- auto wavPtr = reinterpret_cast<ui8*>(&wav);
- dat = std::make_pair(std::make_unique<ui8[]>(samples.size() + sizeof(wav_hdr)), samples.size() + sizeof(wav_hdr));
- std::copy(wavPtr, wavPtr + sizeof(wav_hdr), dat.first.get());
- std::copy(samples.begin(), samples.end(), dat.first.get() + sizeof(wav_hdr));
- if (frameAudio)
- av_frame_free(&frameAudio);
- if (codecAudio)
- {
- avcodec_close(codecContextAudio);
- codecAudio = nullptr;
- }
- if (codecContextAudio)
- avcodec_free_context(&codecContextAudio);
- if (formatAudio)
- avformat_close_input(&formatAudio);
- if (contextAudio)
- {
- av_free(contextAudio);
- contextAudio = nullptr;
- }
- return dat;
- }
- // Plays a video. Only works for overlays.
- bool CVideoPlayer::playVideo(int x, int y, bool stopOnKey)
- {
- // Note: either the windows player or the linux player is
- // broken. Compensate here until the bug is found.
- y--;
- pos.x = x;
- pos.y = y;
- frameTime = 0.0;
- while(nextFrame())
- {
- if(stopOnKey)
- {
- GH.input().fetchEvents();
- if(GH.input().ignoreEventsUntilInput())
- return false;
- }
- SDL_Rect rect = CSDL_Ext::toSDL(pos);
- SDL_RenderCopy(mainRenderer, texture, nullptr, &rect);
- SDL_RenderPresent(mainRenderer);
- #if (LIBAVUTIL_VERSION_MAJOR < 58)
- auto packet_duration = frame->pkt_duration;
- #else
- auto packet_duration = frame->duration;
- #endif
- double frameDurationSec = packet_duration * av_q2d(format->streams[stream]->time_base);
- uint32_t timeToSleepMillisec = 1000 * (frameDurationSec);
- boost::this_thread::sleep_for(boost::chrono::milliseconds(timeToSleepMillisec));
- }
- return true;
- }
- bool CVideoPlayer::openAndPlayVideo(const VideoPath & name, int x, int y, bool stopOnKey, bool scale)
- {
- open(name, false, true, scale);
- bool ret = playVideo(x, y, stopOnKey);
- close();
- return ret;
- }
- CVideoPlayer::~CVideoPlayer()
- {
- close();
- }
- #endif
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