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							- /*
 
-  * CComponent.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "CComponent.h"
 
- #include "CArtifactHolder.h"
 
- #include "Images.h"
 
- #include <vcmi/spells/Service.h>
 
- #include <vcmi/spells/Spell.h>
 
- #include "../gui/CGuiHandler.h"
 
- #include "../gui/CursorHandler.h"
 
- #include "../gui/TextAlignment.h"
 
- #include "../renderSDL/SDL_Extensions.h"
 
- #include "../windows/CMessage.h"
 
- #include "../windows/InfoWindows.h"
 
- #include "../widgets/TextControls.h"
 
- #include "../CGameInfo.h"
 
- #include "../../lib/CTownHandler.h"
 
- #include "../../lib/spells/CSpellHandler.h"
 
- #include "../../lib/CCreatureHandler.h"
 
- #include "../../lib/CSkillHandler.h"
 
- #include "../../lib/CGeneralTextHandler.h"
 
- #include "../../lib/NetPacksBase.h"
 
- #include "../../lib/CArtHandler.h"
 
- CComponent::CComponent(Etype Type, int Subtype, int Val, ESize imageSize)
 
- 	: perDay(false)
 
- {
 
- 	init(Type, Subtype, Val, imageSize);
 
- }
 
- CComponent::CComponent(const Component & c, ESize imageSize)
 
- 	: perDay(false)
 
- {
 
- 	if(c.id == Component::RESOURCE && c.when==-1)
 
- 		perDay = true;
 
- 	init((Etype)c.id, c.subtype, c.val, imageSize);
 
- }
 
- void CComponent::init(Etype Type, int Subtype, int Val, ESize imageSize)
 
- {
 
- 	OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
 
- 	addUsedEvents(RCLICK);
 
- 	compType = Type;
 
- 	subtype = Subtype;
 
- 	val = Val;
 
- 	size = imageSize;
 
- 	assert(compType < typeInvalid);
 
- 	assert(size < sizeInvalid);
 
- 	setSurface(getFileName()[size], (int)getIndex());
 
- 	pos.w = image->pos.w;
 
- 	pos.h = image->pos.h;
 
- 	EFonts font = FONT_SMALL;
 
- 	if (imageSize < small)
 
- 		font = FONT_TINY; //other sizes?
 
- 	pos.h += 4; //distance between text and image
 
- 	std::vector<std::string> textLines = CMessage::breakText(getSubtitle(), std::max<int>(80, pos.w), font);
 
- 	for(auto & line : textLines)
 
- 	{
 
- 		int height = static_cast<int>(graphics->fonts[font]->getLineHeight());
 
- 		auto label = std::make_shared<CLabel>(pos.w/2, pos.h + height/2, font, ETextAlignment::CENTER, Colors::WHITE, line);
 
- 		pos.h += height;
 
- 		if(label->pos.w > pos.w)
 
- 		{
 
- 			pos.x -= (label->pos.w - pos.w)/2;
 
- 			pos.w = label->pos.w;
 
- 		}
 
- 		lines.push_back(label);
 
- 	}
 
- }
 
- const std::vector<std::string> CComponent::getFileName()
 
- {
 
- 	static const std::string  primSkillsArr [] = {"PSKIL32",        "PSKIL32",        "PSKIL42",        "PSKILL"};
 
- 	static const std::string  secSkillsArr [] =  {"SECSK32",        "SECSK32",        "SECSKILL",       "SECSK82"};
 
- 	static const std::string  resourceArr [] =   {"SMALRES",        "RESOURCE",       "RESOUR82",       "RESOUR82"};
 
- 	static const std::string  creatureArr [] =   {"CPRSMALL",       "CPRSMALL",       "TWCRPORT",       "TWCRPORT"};
 
- 	static const std::string  artifactArr[]  =   {"Artifact",       "Artifact",       "Artifact",       "Artifact"};
 
- 	static const std::string  spellsArr [] =     {"SpellInt",       "SpellInt",       "SPELLSCR",       "SPELLSCR"};
 
- 	static const std::string  moraleArr [] =     {"IMRL22",         "IMRL30",         "IMRL42",         "imrl82"};
 
- 	static const std::string  luckArr [] =       {"ILCK22",         "ILCK30",         "ILCK42",         "ilck82"};
 
- 	static const std::string  heroArr [] =       {"PortraitsSmall", "PortraitsSmall", "PortraitsLarge", "PortraitsLarge"};
 
- 	static const std::string  flagArr [] =       {"CREST58",        "CREST58",        "CREST58",        "CREST58"};
 
- 	auto gen = [](const std::string * arr)
 
- 	{
 
- 		return std::vector<std::string>(arr, arr + 4);
 
- 	};
 
- 	switch(compType)
 
- 	{
 
- 	case primskill:  return gen(primSkillsArr);
 
- 	case secskill:   return gen(secSkillsArr);
 
- 	case resource:   return gen(resourceArr);
 
- 	case creature:   return gen(creatureArr);
 
- 	case artifact:   return gen(artifactArr);
 
- 	case experience: return gen(primSkillsArr);
 
- 	case spell:      return gen(spellsArr);
 
- 	case morale:     return gen(moraleArr);
 
- 	case luck:       return gen(luckArr);
 
- 	case building:   return std::vector<std::string>(4, (*CGI->townh)[subtype]->town->clientInfo.buildingsIcons);
 
- 	case hero:       return gen(heroArr);
 
- 	case flag:       return gen(flagArr);
 
- 	}
 
- 	assert(0);
 
- 	return std::vector<std::string>();
 
- }
 
- size_t CComponent::getIndex()
 
- {
 
- 	switch(compType)
 
- 	{
 
- 	case primskill:  return subtype;
 
- 	case secskill:   return subtype*3 + 3 + val - 1;
 
- 	case resource:   return subtype;
 
- 	case creature:   return CGI->creatures()->getByIndex(subtype)->getIconIndex();
 
- 	case artifact:   return CGI->artifacts()->getByIndex(subtype)->getIconIndex();
 
- 	case experience: return 4;
 
- 	case spell:      return subtype;
 
- 	case morale:     return val+3;
 
- 	case luck:       return val+3;
 
- 	case building:   return val;
 
- 	case hero:       return subtype;
 
- 	case flag:       return subtype;
 
- 	}
 
- 	assert(0);
 
- 	return 0;
 
- }
 
- std::string CComponent::getDescription()
 
- {
 
- 	switch(compType)
 
- 	{
 
- 	case primskill:  return (subtype < 4)? CGI->generaltexth->arraytxt[2+subtype] //Primary skill
 
- 										 : CGI->generaltexth->allTexts[149]; //mana
 
- 	case secskill:   return CGI->skillh->getByIndex(subtype)->getDescriptionTranslated(val);
 
- 	case resource:   return CGI->generaltexth->allTexts[242];
 
- 	case creature:   return "";
 
- 	case artifact:
 
- 	{
 
- 		auto artID = ArtifactID(subtype);
 
- 		std::unique_ptr<CArtifactInstance> art;
 
- 		if (artID != ArtifactID::SPELL_SCROLL)
 
- 		{
 
- 			art.reset(CArtifactInstance::createNewArtifactInstance(artID));
 
- 		}
 
- 		else
 
- 		{
 
- 			art.reset(CArtifactInstance::createScroll(SpellID(val)));
 
- 		}
 
- 		return art->getEffectiveDescription();
 
- 	}
 
- 	case experience: return CGI->generaltexth->allTexts[241];
 
- 	case spell:      return (*CGI->spellh)[subtype]->getDescriptionTranslated(val);
 
- 	case morale:     return CGI->generaltexth->heroscrn[ 4 - (val>0) + (val<0)];
 
- 	case luck:       return CGI->generaltexth->heroscrn[ 7 - (val>0) + (val<0)];
 
- 	case building:   return (*CGI->townh)[subtype]->town->buildings[BuildingID(val)]->getDescriptionTranslated();
 
- 	case hero:       return "";
 
- 	case flag:       return "";
 
- 	}
 
- 	assert(0);
 
- 	return "";
 
- }
 
- std::string CComponent::getSubtitle()
 
- {
 
- 	if(!perDay)
 
- 		return getSubtitleInternal();
 
- 	std::string ret = CGI->generaltexth->allTexts[3];
 
- 	boost::replace_first(ret, "%d", getSubtitleInternal());
 
- 	return ret;
 
- }
 
- std::string CComponent::getSubtitleInternal()
 
- {
 
- 	//FIXME: some of these are horrible (e.g creature)
 
- 	switch(compType)
 
- 	{
 
- 	case primskill:  return boost::str(boost::format("%+d %s") % val % (subtype < 4 ? CGI->generaltexth->primarySkillNames[subtype] : CGI->generaltexth->allTexts[387]));
 
- 	case secskill:   return CGI->generaltexth->levels[val-1] + "\n" + CGI->skillh->getByIndex(subtype)->getNameTranslated();
 
- 	case resource:   return boost::lexical_cast<std::string>(val);
 
- 	case creature:
 
- 		{
 
- 			auto creature = CGI->creh->getByIndex(subtype);
 
- 			if ( val )
 
- 				return boost::lexical_cast<std::string>(val) + " " + (val > 1 ? creature->getNamePluralTranslated() : creature->getNameSingularTranslated());
 
- 			else
 
- 				return val > 1 ? creature->getNamePluralTranslated() : creature->getNameSingularTranslated();
 
- 		}
 
- 	case artifact:   return CGI->artifacts()->getByIndex(subtype)->getNameTranslated();
 
- 	case experience:
 
- 		{
 
- 			if(subtype == 1) //+1 level - tree of knowledge
 
- 			{
 
- 				std::string level = CGI->generaltexth->allTexts[442];
 
- 				boost::replace_first(level, "1", boost::lexical_cast<std::string>(val));
 
- 				return level;
 
- 			}
 
- 			else
 
- 			{
 
- 				return boost::lexical_cast<std::string>(val); //amount of experience OR level required for seer hut;
 
- 			}
 
- 		}
 
- 	case spell:      return CGI->spells()->getByIndex(subtype)->getNameTranslated();
 
- 	case morale:     return "";
 
- 	case luck:       return "";
 
- 	case building:
 
- 		{
 
- 			auto building = (*CGI->townh)[subtype]->town->buildings[BuildingID(val)];
 
- 			if(!building)
 
- 			{
 
- 				logGlobal->error("Town of faction %s has no building #%d", (*CGI->townh)[subtype]->town->faction->getNameTranslated(), val);
 
- 				return (boost::format("Missing building #%d") % val).str();
 
- 			}
 
- 			return building->getNameTranslated();
 
- 		}
 
- 	case hero:       return "";
 
- 	case flag:       return CGI->generaltexth->capColors[subtype];
 
- 	}
 
- 	logGlobal->error("Invalid CComponent type: %d", (int)compType);
 
- 	return "";
 
- }
 
- void CComponent::setSurface(std::string defName, int imgPos)
 
- {
 
- 	OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255-DISPOSE);
 
- 	image = std::make_shared<CAnimImage>(defName, imgPos);
 
- }
 
- void CComponent::clickRight(tribool down, bool previousState)
 
- {
 
- 	if(down && !getDescription().empty())
 
- 		CRClickPopup::createAndPush(getDescription());
 
- }
 
- void CSelectableComponent::clickLeft(tribool down, bool previousState)
 
- {
 
- 	if (down)
 
- 	{
 
- 		if(onSelect)
 
- 			onSelect();
 
- 	}
 
- }
 
- void CSelectableComponent::init()
 
- {
 
- 	selected = false;
 
- }
 
- CSelectableComponent::CSelectableComponent(const Component &c, std::function<void()> OnSelect):
 
- 	CComponent(c),onSelect(OnSelect)
 
- {
 
- 	type |= REDRAW_PARENT;
 
- 	addUsedEvents(LCLICK | KEYBOARD);
 
- 	init();
 
- }
 
- CSelectableComponent::CSelectableComponent(Etype Type, int Sub, int Val, ESize imageSize, std::function<void()> OnSelect):
 
- 	CComponent(Type,Sub,Val, imageSize),onSelect(OnSelect)
 
- {
 
- 	type |= REDRAW_PARENT;
 
- 	addUsedEvents(LCLICK | KEYBOARD);
 
- 	init();
 
- }
 
- void CSelectableComponent::select(bool on)
 
- {
 
- 	if(on != selected)
 
- 	{
 
- 		selected = on;
 
- 		redraw();
 
- 	}
 
- }
 
- void CSelectableComponent::showAll(SDL_Surface * to)
 
- {
 
- 	CComponent::showAll(to);
 
- 	if(selected)
 
- 	{
 
- 		CSDL_Ext::drawBorder(to, Rect::createAround(image->pos, 1), Colors::BRIGHT_YELLOW);
 
- 	}
 
- }
 
- void CComponentBox::selectionChanged(std::shared_ptr<CSelectableComponent> newSelection)
 
- {
 
- 	if (newSelection == selected)
 
- 		return;
 
- 	if (selected)
 
- 		selected->select(false);
 
- 	selected = newSelection;
 
- 	if (onSelect)
 
- 		onSelect(selectedIndex());
 
- 	if (selected)
 
- 		selected->select(true);
 
- }
 
- int CComponentBox::selectedIndex()
 
- {
 
- 	if (selected)
 
- 		return static_cast<int>(std::find(components.begin(), components.end(), selected) - components.begin());
 
- 	return -1;
 
- }
 
- Point CComponentBox::getOrTextPos(CComponent *left, CComponent *right)
 
- {
 
- 	int leftSubtitle  = ( left->pos.w -  left->image->pos.w) / 2;
 
- 	int rightSubtitle = (right->pos.w - right->image->pos.w) / 2;
 
- 	int fullDistance = getDistance(left, right) + leftSubtitle + rightSubtitle;
 
- 	return Point(fullDistance/2 - leftSubtitle, (left->image->pos.h + right->image->pos.h) / 4);
 
- }
 
- int CComponentBox::getDistance(CComponent *left, CComponent *right)
 
- {
 
- 	static const int betweenImagesMin = 20;
 
- 	static const int betweenSubtitlesMin = 10;
 
- 	int leftSubtitle  = ( left->pos.w -  left->image->pos.w) / 2;
 
- 	int rightSubtitle = (right->pos.w - right->image->pos.w) / 2;
 
- 	int subtitlesOffset = leftSubtitle + rightSubtitle;
 
- 	return std::max(betweenSubtitlesMin, betweenImagesMin - subtitlesOffset);
 
- }
 
- void CComponentBox::placeComponents(bool selectable)
 
- {
 
- 	static const int betweenRows = 22;
 
- 	OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
 
- 	if (components.empty())
 
- 		return;
 
- 	//prepare components
 
- 	for(auto & comp : components)
 
- 	{
 
- 		addChild(comp.get());
 
- 		comp->moveTo(Point(pos.x, pos.y));
 
- 	}
 
- 	struct RowData
 
- 	{
 
- 		size_t comps;
 
- 		int width;
 
- 		int height;
 
- 		RowData (size_t Comps, int Width, int Height):
 
- 		comps(Comps), width (Width), height (Height){};
 
- 	};
 
- 	std::vector<RowData> rows;
 
- 	rows.push_back (RowData (0,0,0));
 
- 	//split components in rows
 
- 	std::shared_ptr<CComponent> prevComp;
 
- 	for(std::shared_ptr<CComponent> comp : components)
 
- 	{
 
- 		//make sure that components are smaller than our width
 
- 		//assert(pos.w == 0 || pos.w < comp->pos.w);
 
- 		const int distance = prevComp ? getDistance(prevComp.get(), comp.get()) : 0;
 
- 		//start next row
 
- 		if ((pos.w != 0 && rows.back().width + comp->pos.w + distance > pos.w) // row is full
 
- 			|| rows.back().comps >= 4) // no more than 4 comps per row
 
- 		{
 
- 			prevComp = nullptr;
 
- 			rows.push_back (RowData (0,0,0));
 
- 		}
 
- 		if (prevComp)
 
- 			rows.back().width += distance;
 
- 		rows.back().comps++;
 
- 		rows.back().width += comp->pos.w;
 
- 		vstd::amax(rows.back().height, comp->pos.h);
 
- 		prevComp = comp;
 
- 	}
 
- 	if (pos.w == 0)
 
- 	{
 
- 		for(auto & row : rows)
 
- 			vstd::amax(pos.w, row.width);
 
- 	}
 
- 	int height = ((int)rows.size() - 1) * betweenRows;
 
- 	for(auto & row : rows)
 
- 		height += row.height;
 
- 	//assert(pos.h == 0 || pos.h < height);
 
- 	if (pos.h == 0)
 
- 		pos.h = height;
 
- 	auto iter = components.begin();
 
- 	int currentY = (pos.h - height) / 2;
 
- 	//move components to their positions
 
- 	for (auto & rows_row : rows)
 
- 	{
 
- 		// amount of free space we may add on each side of every component
 
- 		int freeSpace = (pos.w - rows_row.width) / ((int)rows_row.comps * 2);
 
- 		prevComp = nullptr;
 
- 		int currentX = 0;
 
- 		for (size_t col = 0; col < rows_row.comps; col++)
 
- 		{
 
- 			currentX += freeSpace;
 
- 			if (prevComp)
 
- 			{
 
- 				if (selectable)
 
- 				{
 
- 					Point orPos = Point(currentX - freeSpace, currentY) + getOrTextPos(prevComp.get(), iter->get());
 
- 					orLabels.push_back(std::make_shared<CLabel>(orPos.x, orPos.y, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->allTexts[4]));
 
- 				}
 
- 				currentX += getDistance(prevComp.get(), iter->get());
 
- 			}
 
- 			(*iter)->moveBy(Point(currentX, currentY));
 
- 			currentX += (*iter)->pos.w;
 
- 			currentX += freeSpace;
 
- 			prevComp = *(iter++);
 
- 		}
 
- 		currentY += rows_row.height + betweenRows;
 
- 	}
 
- }
 
- CComponentBox::CComponentBox(std::vector<std::shared_ptr<CComponent>> _components, Rect position):
 
- 	components(_components)
 
- {
 
- 	type |= REDRAW_PARENT;
 
- 	pos = position + pos.topLeft();
 
- 	placeComponents(false);
 
- }
 
- CComponentBox::CComponentBox(std::vector<std::shared_ptr<CSelectableComponent>> _components, Rect position, std::function<void(int newID)> _onSelect):
 
- 	components(_components.begin(), _components.end()),
 
- 	onSelect(_onSelect)
 
- {
 
- 	type |= REDRAW_PARENT;
 
- 	pos = position + pos.topLeft();
 
- 	placeComponents(true);
 
- 	assert(!components.empty());
 
- 	int key = SDLK_1;
 
- 	for(auto & comp : _components)
 
- 	{
 
- 		comp->onSelect = std::bind(&CComponentBox::selectionChanged, this, comp);
 
- 		comp->assignedKeys.insert(key++);
 
- 	}
 
- 	selectionChanged(_components.front());
 
- }
 
 
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