Laserlicht a1f4fcb78a hide adventuremap 1 rok pred
..
CAnimation.cpp 858ba22a27 Ignore corrupted .def files 2 rokov pred
CAnimation.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred
CBitmapHandler.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred
CBitmapHandler.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred
CDefFile.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred
CDefFile.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred
Canvas.cpp a1f4fcb78a hide adventuremap 1 rok pred
Canvas.h a1f4fcb78a hide adventuremap 1 rok pred
ColorFilter.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred
ColorFilter.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred
Colors.cpp 063c7f3ca0 move function; optional; json static 2 rokov pred
Colors.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred
EFont.h 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2 rokov pred
Graphics.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred
Graphics.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred
ICursor.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred
IFont.cpp 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2 rokov pred
IFont.h 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2 rokov pred
IImage.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred
IImageLoader.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred
IRenderHandler.h f30355839f Fix build 2 rokov pred
IScreenHandler.h a2174dc83f fix window open while sound playing 2 rokov pred