CMapInfo.cpp 1.6 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879
  1. #include "StdInc.h"
  2. #include "CMapInfo.h"
  3. #include "../StartInfo.h"
  4. #include "CMap.h"
  5. #include "CCampaignHandler.h"
  6. #include "../GameConstants.h"
  7. #include "CMapService.h"
  8. void CMapInfo::countPlayers()
  9. {
  10. actualHumanPlayers = playerAmnt = humanPlayers = 0;
  11. for(int i=0; i<PlayerColor::PLAYER_LIMIT_I; i++)
  12. {
  13. if(mapHeader->players[i].canHumanPlay)
  14. {
  15. playerAmnt++;
  16. humanPlayers++;
  17. }
  18. else if(mapHeader->players[i].canComputerPlay)
  19. {
  20. playerAmnt++;
  21. }
  22. }
  23. if(scenarioOpts)
  24. for (auto i = scenarioOpts->playerInfos.cbegin(); i != scenarioOpts->playerInfos.cend(); i++)
  25. if(i->second.playerID != PlayerSettings::PLAYER_AI)
  26. actualHumanPlayers++;
  27. }
  28. CMapInfo::CMapInfo() : scenarioOpts(nullptr), playerAmnt(0), humanPlayers(0),
  29. actualHumanPlayers(0), isRandomMap(false)
  30. {
  31. }
  32. #define STEAL(x) x = std::move(tmp.x)
  33. CMapInfo::CMapInfo(CMapInfo && tmp)
  34. {
  35. STEAL(mapHeader);
  36. STEAL(campaignHeader);
  37. STEAL(scenarioOpts);
  38. STEAL(fileURI);
  39. STEAL(date);
  40. STEAL(playerAmnt);
  41. STEAL(humanPlayers);
  42. STEAL(actualHumanPlayers);
  43. STEAL(isRandomMap);
  44. }
  45. void CMapInfo::mapInit(const std::string & fname)
  46. {
  47. fileURI = fname;
  48. mapHeader = CMapService::loadMapHeader(fname);
  49. countPlayers();
  50. }
  51. void CMapInfo::campaignInit()
  52. {
  53. campaignHeader = std::unique_ptr<CCampaignHeader>(new CCampaignHeader(CCampaignHandler::getHeader(fileURI)));
  54. }
  55. CMapInfo & CMapInfo::operator=(CMapInfo &&tmp)
  56. {
  57. STEAL(mapHeader);
  58. STEAL(campaignHeader);
  59. STEAL(scenarioOpts);
  60. STEAL(fileURI);
  61. STEAL(date);
  62. STEAL(playerAmnt);
  63. STEAL(humanPlayers);
  64. STEAL(actualHumanPlayers);
  65. STEAL(isRandomMap);
  66. return *this;
  67. }