CMarketWindow.cpp 9.6 KB

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  1. /*
  2. * CMarketWindow.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CMarketWindow.h"
  12. #include "../gui/CGuiHandler.h"
  13. #include "../gui/Shortcut.h"
  14. #include "../widgets/Buttons.h"
  15. #include "../widgets/TextControls.h"
  16. #include "../widgets/markets/CAltarArtifacts.h"
  17. #include "../widgets/markets/CAltarCreatures.h"
  18. #include "../widgets/markets/CArtifactsBuying.h"
  19. #include "../widgets/markets/CArtifactsSelling.h"
  20. #include "../widgets/markets/CFreelancerGuild.h"
  21. #include "../widgets/markets/CMarketResources.h"
  22. #include "../widgets/markets/CTransferResources.h"
  23. #include "../CGameInfo.h"
  24. #include "../CPlayerInterface.h"
  25. #include "../../lib/CGeneralTextHandler.h"
  26. #include "../../lib/mapObjects/CGTownInstance.h"
  27. #include "../../lib/mapObjects/CGMarket.h"
  28. #include "../../lib/mapObjects/CGHeroInstance.h"
  29. CMarketWindow::CMarketWindow(const IMarket * market, const CGHeroInstance * hero, const std::function<void()> & onWindowClosed, EMarketMode mode)
  30. : CWindowObject(PLAYER_COLORED)
  31. , windowClosedCallback(onWindowClosed)
  32. {
  33. assert(mode == EMarketMode::RESOURCE_RESOURCE || mode == EMarketMode::RESOURCE_PLAYER || mode == EMarketMode::CREATURE_RESOURCE ||
  34. mode == EMarketMode::RESOURCE_ARTIFACT || mode == EMarketMode::ARTIFACT_RESOURCE || mode == EMarketMode::ARTIFACT_EXP ||
  35. mode == EMarketMode::CREATURE_EXP);
  36. OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
  37. if(mode == EMarketMode::RESOURCE_RESOURCE)
  38. createMarketResources(market, hero);
  39. else if(mode == EMarketMode::RESOURCE_PLAYER)
  40. createTransferResources(market, hero);
  41. else if(mode == EMarketMode::CREATURE_RESOURCE)
  42. createFreelancersGuild(market, hero);
  43. else if(mode == EMarketMode::RESOURCE_ARTIFACT)
  44. createArtifactsBuying(market, hero);
  45. else if(mode == EMarketMode::ARTIFACT_RESOURCE)
  46. createArtifactsSelling(market, hero);
  47. else if(mode == EMarketMode::ARTIFACT_EXP)
  48. createAltarArtifacts(market, hero);
  49. else if(mode == EMarketMode::CREATURE_EXP)
  50. createAltarCreatures(market, hero);
  51. statusbar = CGStatusBar::create(std::make_shared<CPicture>(background->getSurface(), Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
  52. }
  53. void CMarketWindow::updateArtifacts()
  54. {
  55. assert(marketWidget);
  56. marketWidget->update();
  57. }
  58. void CMarketWindow::updateGarrisons()
  59. {
  60. assert(marketWidget);
  61. marketWidget->update();
  62. }
  63. void CMarketWindow::updateResource()
  64. {
  65. assert(marketWidget);
  66. marketWidget->update();
  67. }
  68. void CMarketWindow::updateHero()
  69. {
  70. assert(marketWidget);
  71. marketWidget->update();
  72. }
  73. void CMarketWindow::close()
  74. {
  75. if(windowClosedCallback)
  76. windowClosedCallback();
  77. CWindowObject::close();
  78. }
  79. bool CMarketWindow::holdsGarrison(const CArmedInstance * army)
  80. {
  81. assert(marketWidget);
  82. return marketWidget->hero == army;
  83. }
  84. void CMarketWindow::artifactRemoved(const ArtifactLocation & artLoc)
  85. {
  86. marketWidget->update();
  87. CWindowWithArtifacts::artifactRemoved(artLoc);
  88. }
  89. void CMarketWindow::artifactMoved(const ArtifactLocation & srcLoc, const ArtifactLocation & destLoc, bool withRedraw)
  90. {
  91. if(!getState().has_value())
  92. return;
  93. CWindowWithArtifacts::artifactMoved(srcLoc, destLoc, withRedraw);
  94. assert(marketWidget);
  95. marketWidget->update();
  96. }
  97. void CMarketWindow::createChangeModeButtons(EMarketMode currentMode, const IMarket * market, const CGHeroInstance * hero)
  98. {
  99. auto isButtonVisible = [currentMode, market, hero](EMarketMode modeButton) -> bool
  100. {
  101. if(currentMode == modeButton)
  102. return false;
  103. if(!market->allowsTrade(modeButton))
  104. return false;
  105. if(modeButton == EMarketMode::RESOURCE_RESOURCE || modeButton == EMarketMode::RESOURCE_PLAYER)
  106. {
  107. if(const auto town = dynamic_cast<const CGTownInstance*>(market))
  108. return town->getOwner() == LOCPLINT->playerID;
  109. else
  110. return true;
  111. }
  112. else
  113. {
  114. return hero != nullptr;
  115. }
  116. };
  117. changeModeButtons.clear();
  118. auto buttonPos = Point(18, 520);
  119. auto addButton = [this, &buttonPos](const AnimationPath & picPath, const std::pair<std::string, std::string> & buttonHelpContainer,
  120. const std::function<void()> & pressButtonFunctor)
  121. {
  122. changeModeButtons.emplace_back(std::make_shared<CButton>(buttonPos, picPath, buttonHelpContainer, pressButtonFunctor));
  123. buttonPos -= Point(0, buttonHeightWithMargin);
  124. };
  125. if(isButtonVisible(EMarketMode::RESOURCE_PLAYER))
  126. addButton(AnimationPath::builtin("TPMRKBU1.DEF"), CGI->generaltexth->zelp[612], std::bind(&CMarketWindow::createTransferResources, this, market, hero));
  127. if(isButtonVisible(EMarketMode::ARTIFACT_RESOURCE))
  128. addButton(AnimationPath::builtin("TPMRKBU3.DEF"), CGI->generaltexth->zelp[613], std::bind(&CMarketWindow::createArtifactsSelling, this, market, hero));
  129. if(isButtonVisible(EMarketMode::RESOURCE_ARTIFACT))
  130. addButton(AnimationPath::builtin("TPMRKBU2.DEF"), CGI->generaltexth->zelp[598], std::bind(&CMarketWindow::createArtifactsBuying, this, market, hero));
  131. buttonPos = Point(516, 520 - buttonHeightWithMargin);
  132. if(isButtonVisible(EMarketMode::CREATURE_RESOURCE))
  133. addButton(AnimationPath::builtin("TPMRKBU4.DEF"), CGI->generaltexth->zelp[599], std::bind(&CMarketWindow::createFreelancersGuild, this, market, hero));
  134. if(isButtonVisible(EMarketMode::RESOURCE_RESOURCE))
  135. addButton(AnimationPath::builtin("TPMRKBU5.DEF"), CGI->generaltexth->zelp[605], std::bind(&CMarketWindow::createMarketResources, this, market, hero));
  136. buttonPos = Point(516, 421);
  137. if(isButtonVisible(EMarketMode::CREATURE_EXP))
  138. {
  139. addButton(AnimationPath::builtin("ALTSACC.DEF"), CGI->generaltexth->zelp[572], std::bind(&CMarketWindow::createAltarCreatures, this, market, hero));
  140. if(marketWidget->hero->getAlignment() == EAlignment::GOOD)
  141. changeModeButtons.back()->block(true);
  142. }
  143. if(isButtonVisible(EMarketMode::ARTIFACT_EXP))
  144. {
  145. addButton(AnimationPath::builtin("ALTART.DEF"), CGI->generaltexth->zelp[580], std::bind(&CMarketWindow::createAltarArtifacts, this, market, hero));
  146. if(marketWidget->hero->getAlignment() == EAlignment::EVIL)
  147. changeModeButtons.back()->block(true);
  148. }
  149. }
  150. void CMarketWindow::initWidgetInternals(const EMarketMode mode, const std::pair<std::string, std::string> & quitButtonHelpContainer)
  151. {
  152. background->center();
  153. pos = background->pos;
  154. marketWidget->setRedrawParent(true);
  155. marketWidget->moveTo(pos.topLeft());
  156. createChangeModeButtons(mode, marketWidget->market, marketWidget->hero);
  157. quitButton = std::make_shared<CButton>(quitButtonPos, AnimationPath::builtin("IOK6432.DEF"),
  158. quitButtonHelpContainer, [this](){close();}, EShortcut::GLOBAL_RETURN);
  159. redraw();
  160. }
  161. void CMarketWindow::createArtifactsBuying(const IMarket * market, const CGHeroInstance * hero)
  162. {
  163. OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
  164. background = createBg(ImagePath::builtin("TPMRKABS.bmp"), PLAYER_COLORED);
  165. marketWidget = std::make_shared<CArtifactsBuying>(market, hero);
  166. initWidgetInternals(EMarketMode::RESOURCE_ARTIFACT, CGI->generaltexth->zelp[600]);
  167. }
  168. void CMarketWindow::createArtifactsSelling(const IMarket * market, const CGHeroInstance * hero)
  169. {
  170. OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
  171. background = createBg(ImagePath::builtin("TPMRKASS.bmp"), PLAYER_COLORED);
  172. // Create image that copies part of background containing slot MISC_1 into position of slot MISC_5
  173. artSlotBack = std::make_shared<CPicture>(background->getSurface(), Rect(20, 187, 47, 47), 0, 0);
  174. artSlotBack->moveTo(pos.topLeft() + Point(18, 339));
  175. auto artsSellingMarket = std::make_shared<CArtifactsSelling>(market, hero);
  176. artSets.clear();
  177. addSetAndCallbacks(artsSellingMarket->getAOHset());
  178. marketWidget = artsSellingMarket;
  179. initWidgetInternals(EMarketMode::ARTIFACT_RESOURCE, CGI->generaltexth->zelp[600]);
  180. }
  181. void CMarketWindow::createMarketResources(const IMarket * market, const CGHeroInstance * hero)
  182. {
  183. OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
  184. background = createBg(ImagePath::builtin("TPMRKRES.bmp"), PLAYER_COLORED);
  185. marketWidget = std::make_shared<CMarketResources>(market, hero);
  186. initWidgetInternals(EMarketMode::RESOURCE_RESOURCE, CGI->generaltexth->zelp[600]);
  187. }
  188. void CMarketWindow::createFreelancersGuild(const IMarket * market, const CGHeroInstance * hero)
  189. {
  190. OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
  191. background = createBg(ImagePath::builtin("TPMRKCRS.bmp"), PLAYER_COLORED);
  192. marketWidget = std::make_shared<CFreelancerGuild>(market, hero);
  193. initWidgetInternals(EMarketMode::CREATURE_RESOURCE, CGI->generaltexth->zelp[600]);
  194. }
  195. void CMarketWindow::createTransferResources(const IMarket * market, const CGHeroInstance * hero)
  196. {
  197. OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
  198. background = createBg(ImagePath::builtin("TPMRKPTS.bmp"), PLAYER_COLORED);
  199. marketWidget = std::make_shared<CTransferResources>(market, hero);
  200. initWidgetInternals(EMarketMode::RESOURCE_PLAYER, CGI->generaltexth->zelp[600]);
  201. }
  202. void CMarketWindow::createAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
  203. {
  204. OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
  205. background = createBg(ImagePath::builtin("ALTRART2.bmp"), PLAYER_COLORED);
  206. auto altarArtifacts = std::make_shared<CAltarArtifacts>(market, hero);
  207. marketWidget = altarArtifacts;
  208. artSets.clear();
  209. addSetAndCallbacks(altarArtifacts->getAOHset());
  210. initWidgetInternals(EMarketMode::ARTIFACT_EXP, CGI->generaltexth->zelp[568]);
  211. updateHero();
  212. quitButton->addCallback([altarArtifacts](){altarArtifacts->putBackArtifacts();});
  213. }
  214. void CMarketWindow::createAltarCreatures(const IMarket * market, const CGHeroInstance * hero)
  215. {
  216. OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
  217. background = createBg(ImagePath::builtin("ALTARMON.bmp"), PLAYER_COLORED);
  218. marketWidget = std::make_shared<CAltarCreatures>(market, hero);
  219. initWidgetInternals(EMarketMode::CREATURE_EXP, CGI->generaltexth->zelp[568]);
  220. updateHero();
  221. }