CMakeLists.txt 27 KB

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  1. # Minimum required version greatly affect CMake behavior
  2. # So cmake_minimum_required must be called before the project()
  3. # 3.10.0 is used since it's minimal in MXE dependencies for now
  4. cmake_minimum_required(VERSION 3.10.0)
  5. project(VCMI)
  6. # TODO
  7. # macOS:
  8. # - There is problem with running fixup_bundle in main project after subdirectories.
  9. # Cmake put them after all install code of main CMakelists in cmake_install.cmake
  10. # Currently I just added extra add_subdirectory and CMakeLists.txt in osx directory to bypass that.
  11. #
  12. # MXE:
  13. # - Try to implement MXE support into BundleUtilities so we can deploy deps automatically
  14. #
  15. # Vckpg:
  16. # - Improve install code once there is better way to deploy DLLs and Qt plugins
  17. #
  18. # Other:
  19. # - Cleanup remove_directory copy_directory if performance will be a problem.
  20. # We can use some macro over copy_if_different since it's only work for single file.
  21. # - Find a way to move add_custom_command for assets deploy out of "lib/CMakeLists.txt"
  22. # - Consider to remove M_DATA_DIR, DM_BIN_DIR, DM_LIB_DIR and not use them in code as well
  23. # - Try to get rid of FOLDER override with define_property
  24. # It's used currently to make sure that 3rd-party dependencies in git submodules get proper FOLDER property
  25. # - Make FindFuzzyLite check for the right version and disable FORCE_BUNDLED_FL by default
  26. if(APPLE)
  27. if(${CMAKE_SYSTEM_NAME} STREQUAL "Darwin")
  28. set(APPLE_MACOS 1)
  29. else()
  30. set(APPLE_IOS 1)
  31. endif()
  32. endif()
  33. ############################################
  34. # User-provided options #
  35. ############################################
  36. if(NOT CMAKE_BUILD_TYPE)
  37. set(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING
  38. "Choose the type of build, options are: Debug Release RelWithDebInfo. Default is RelWithDebInfo."
  39. FORCE)
  40. set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS Debug Release RelWithDebInfo)
  41. endif()
  42. option(ENABLE_ERM "Enable compilation of ERM scripting module" OFF)
  43. option(ENABLE_LUA "Enable compilation of LUA scripting module" OFF)
  44. option(ENABLE_LAUNCHER "Enable compilation of launcher" ON)
  45. option(ENABLE_EDITOR "Enable compilation of map editor" ON)
  46. option(ENABLE_TRANSLATIONS "Enable generation of translations for launcher and editor" ON)
  47. option(ENABLE_NULLKILLER_AI "Enable compilation of Nullkiller AI library" ON)
  48. if(APPLE_IOS)
  49. set(BUNDLE_IDENTIFIER_PREFIX "" CACHE STRING "Bundle identifier prefix")
  50. set(APP_DISPLAY_NAME "VCMI" CACHE STRING "App name on the home screen")
  51. else()
  52. option(ENABLE_TEST "Enable compilation of unit tests" OFF)
  53. endif()
  54. if(NOT ${CMAKE_VERSION} VERSION_LESS "3.16.0")
  55. option(ENABLE_PCH "Enable compilation using precompiled headers" ON)
  56. endif(NOT ${CMAKE_VERSION} VERSION_LESS "3.16.0")
  57. option(ENABLE_GITVERSION "Enable Version.cpp with Git commit hash" ON)
  58. option(ENABLE_DEBUG_CONSOLE "Enable debug console for Windows builds" ON)
  59. option(ENABLE_STRICT_COMPILATION "Treat all compiler warnings as errors" OFF)
  60. option(ENABLE_MULTI_PROCESS_BUILDS "Enable /MP flag for MSVS solution" ON)
  61. option(ENABLE_SINGLE_APP_BUILD "Builds client and server as single executable" OFF)
  62. option(COPY_CONFIG_ON_BUILD "Copies config folder into output directory at building phase" ON)
  63. # Used for Snap packages and also useful for debugging
  64. if(NOT APPLE_IOS)
  65. option(ENABLE_MONOLITHIC_INSTALL "Install everything in single directory on Linux and Mac" OFF)
  66. endif()
  67. # Allow to pass package name from Travis CI
  68. set(PACKAGE_NAME_SUFFIX "" CACHE STRING "Suffix for CPack package name")
  69. set(PACKAGE_FILE_NAME "" CACHE STRING "Override for CPack package filename")
  70. if(APPLE_IOS AND NOT ENABLE_SINGLE_APP_BUILD)
  71. set(ENABLE_SINGLE_APP_BUILD ON)
  72. endif()
  73. # ERM depends on LUA implicitly
  74. if(ENABLE_ERM AND NOT ENABLE_LUA)
  75. set(ENABLE_LUA ON)
  76. endif()
  77. # We don't want to deploy assets into build directory for iOS build
  78. if(APPLE_IOS AND COPY_CONFIG_ON_BUILD)
  79. set(COPY_CONFIG_ON_BUILD OFF)
  80. endif()
  81. # No QT Linguist on MXE
  82. if((MINGW) AND (${CMAKE_CROSSCOMPILING}) AND (NOT USING_CONAN))
  83. set(ENABLE_TRANSLATIONS OFF)
  84. endif()
  85. ############################################
  86. # Miscellaneous options #
  87. ############################################
  88. set(CMAKE_MODULE_PATH ${CMAKE_HOME_DIRECTORY}/cmake_modules ${PROJECT_SOURCE_DIR}/CI)
  89. # Contains custom functions and macros, but don't altering any options
  90. include(VCMIUtils)
  91. include(VersionDefinition)
  92. vcmi_print_important_variables()
  93. # Options to enable folders in CMake generated projects for Visual Studio, Xcode, etc
  94. # Very useful to put 3rd-party libraries such as Minizip, GoogleTest and FuzzyLite in their own folders
  95. set_property(GLOBAL PROPERTY USE_FOLDERS TRUE)
  96. # Make FOLDER property inheritable
  97. # So when we set FOLDER property on AI directory all and targets inside will inherit it
  98. #
  99. # Important! This trick depend on undefined behavior since we override CMake own property.
  100. # In same time define_property documentation states it's function for custom properties.
  101. define_property(
  102. TARGET
  103. PROPERTY FOLDER
  104. INHERITED
  105. BRIEF_DOCS "Set the folder name."
  106. FULL_DOCS "Use to organize targets in an IDE."
  107. )
  108. # Generate Version.cpp
  109. if(ENABLE_GITVERSION)
  110. add_custom_target(update_version ALL
  111. BYPRODUCTS "Version.cpp"
  112. COMMAND ${CMAKE_COMMAND} -DGIT_SHA1="${GIT_SHA1}" -P "${PROJECT_SOURCE_DIR}/cmake_modules/Version.cmake"
  113. )
  114. else()
  115. add_definitions(-DVCMI_NO_EXTRA_VERSION)
  116. endif(ENABLE_GITVERSION)
  117. # Precompiled header configuration
  118. if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS 6.0 )
  119. set(ENABLE_PCH OFF) # broken
  120. endif()
  121. if( ${CMAKE_VERSION} VERSION_LESS "3.16.0")
  122. set(ENABLE_PCH OFF) #not supported
  123. endif()
  124. if(ENABLE_PCH)
  125. macro(enable_pch name)
  126. target_precompile_headers(${name} PRIVATE $<$<COMPILE_LANGUAGE:CXX>:<StdInc.h$<ANGLE-R>>)
  127. endmacro(enable_pch)
  128. else()
  129. macro(enable_pch ignore)
  130. endmacro(enable_pch)
  131. endif()
  132. ############################################
  133. # Documentation section #
  134. ############################################
  135. include(UseDoxygen OPTIONAL)
  136. ############################################
  137. # Compile and linking options #
  138. ############################################
  139. #Enable C++14 Globally
  140. set (CMAKE_CXX_STANDARD 14)
  141. #General visibility options
  142. set(CMAKE_CXX_VISIBILITY_PRESET hidden)
  143. set(CMAKE_VISIBILITY_INLINES_HIDDEN 1)
  144. #Global fallback mapping
  145. # RelWithDebInfo falls back to Release, then MinSizeRel
  146. set(CMAKE_MAP_IMPORTED_CONFIG_RELWITHDEBINFO RelWithDebInfo Release MinSizeRel "")
  147. # MinSizeRel falls back to Release, then RelWithDebInfo
  148. set(CMAKE_MAP_IMPORTED_CONFIG_MINSIZEREL MinSizeRel Release RelWithDebInfo "")
  149. # Release falls back to RelWithDebInfo, then MinSizeRel
  150. set(CMAKE_MAP_IMPORTED_CONFIG_RELEASE Release RelWithDebInfo MinSizeRel "")
  151. set(CMAKE_XCODE_ATTRIBUTE_APP_DISPLAY_NAME ${APP_DISPLAY_NAME})
  152. set(CMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC YES)
  153. set(CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT[variant=Debug] dwarf)
  154. set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE NO)
  155. set(CMAKE_XCODE_ATTRIBUTE_ENABLE_NS_ASSERTIONS NO)
  156. set(CMAKE_XCODE_ATTRIBUTE_ENABLE_NS_ASSERTIONS[variant=Debug] YES)
  157. set(CMAKE_XCODE_ATTRIBUTE_GCC_WARN_64_TO_32_BIT_CONVERSION NO)
  158. set(CMAKE_XCODE_ATTRIBUTE_MARKETING_VERSION ${APP_SHORT_VERSION})
  159. set(CMAKE_XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH NO)
  160. set(CMAKE_XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH[variant=Debug] YES)
  161. if(ENABLE_LAUNCHER)
  162. add_definitions(-DENABLE_LAUNCHER)
  163. endif()
  164. if(ENABLE_EDITOR)
  165. add_definitions(-DENABLE_EDITOR)
  166. endif()
  167. if(ENABLE_SINGLE_APP_BUILD)
  168. add_definitions(-DSINGLE_PROCESS_APP=1)
  169. endif()
  170. if(APPLE_IOS)
  171. set(CMAKE_MACOSX_RPATH 1)
  172. set(CMAKE_OSX_DEPLOYMENT_TARGET 12.0)
  173. if(NOT USING_CONAN)
  174. list(APPEND CMAKE_FIND_ROOT_PATH "${CMAKE_PREFIX_PATH}") # required for Boost
  175. set(CMAKE_FIND_USE_CMAKE_ENVIRONMENT_PATH FALSE)
  176. set(CMAKE_FIND_USE_SYSTEM_ENVIRONMENT_PATH FALSE)
  177. endif()
  178. set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED NO)
  179. set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED_FOR_APPS YES)
  180. set(CMAKE_XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER "${BUNDLE_IDENTIFIER_PREFIX}.$(PRODUCT_NAME)")
  181. set(CMAKE_XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "1,2")
  182. endif()
  183. if(MINGW OR MSVC)
  184. # Windows Vista or newer for FuzzyLite 6 to compile
  185. add_definitions(-D_WIN32_WINNT=0x0600)
  186. #delete lib prefix for dlls (libvcmi -> vcmi)
  187. set(CMAKE_SHARED_LIBRARY_PREFIX "")
  188. if(MSVC)
  189. add_definitions(-DBOOST_ALL_NO_LIB)
  190. add_definitions(-DBOOST_ALL_DYN_LINK)
  191. set(Boost_USE_STATIC_LIBS OFF)
  192. # Don't link with SDLMain
  193. if(ENABLE_DEBUG_CONSOLE)
  194. set(SDL2_BUILDING_LIBRARY ON)
  195. add_definitions(-DVCMI_WITH_DEBUG_CONSOLE)
  196. endif()
  197. # Suppress warnings
  198. add_definitions(-D_CRT_SECURE_NO_WARNINGS)
  199. add_definitions(-D_SCL_SECURE_NO_WARNINGS)
  200. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /bigobj")
  201. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4250") # 4250: 'class1' : inherits 'class2::member' via dominance
  202. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4251") # 4251: class 'xxx' needs to have dll-interface to be used by clients of class 'yyy'
  203. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4244") # 4244: conversion from 'xxx' to 'yyy', possible loss of data
  204. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4267") # 4267: conversion from 'xxx' to 'yyy', possible loss of data
  205. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4275") # 4275: non dll-interface class 'xxx' used as base for dll-interface class
  206. #set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4800") # 4800: implicit conversion from 'xxx' to bool. Possible information loss
  207. if(ENABLE_STRICT_COMPILATION)
  208. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /WX") # Treats all compiler warnings as errors
  209. endif()
  210. if(ENABLE_MULTI_PROCESS_BUILDS)
  211. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
  212. endif()
  213. # Workaround: Visual Studio has issues with exports of classes that inherit templates
  214. # https://stackoverflow.com/questions/44960760/msvc-dll-exporting-class-that-inherits-from-template-cause-lnk2005-already-defin
  215. # Reported to Microsoft here:
  216. # https://developercommunity.visualstudio.com/content/problem/224597/linker-failing-because-of-multiple-definitions-of.html
  217. set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /FORCE:MULTIPLE")
  218. # Required at least for compatibility with Boost 1.68 on Vcpkg
  219. set(SYSTEM_LIBS ${SYSTEM_LIBS} bcrypt)
  220. endif(MSVC)
  221. if(MINGW)
  222. set(SYSTEM_LIBS ${SYSTEM_LIBS} ole32 oleaut32 ws2_32 mswsock dbghelp bcrypt)
  223. # Check for iconv (may be needed for Boost.Locale)
  224. include(CheckLibraryExists)
  225. check_library_exists(iconv libiconv_open "" ICONV_FOUND)
  226. if(ICONV_FOUND)
  227. set(SYSTEM_LIBS ${SYSTEM_LIBS} iconv)
  228. endif()
  229. # Prevent compiler issues when building Debug
  230. # Assembler might fail with "too many sections"
  231. # With big-obj or 64-bit build will take hours
  232. if(CMAKE_BUILD_TYPE MATCHES Debug)
  233. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Og")
  234. endif()
  235. endif(MINGW)
  236. endif(MINGW OR MSVC)
  237. if(CMAKE_COMPILER_IS_GNUCXX OR NOT WIN32)
  238. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra")
  239. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wpointer-arith")
  240. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wuninitialized")
  241. if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 10.0 OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang" )
  242. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wmismatched-tags")
  243. endif()
  244. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-unused-parameter") # low chance of valid reports, a lot of emitted warnings
  245. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-switch") # large number of false-positives, disabled
  246. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-reorder") # large number of noise, low chance of any significant issues
  247. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-sign-compare") # low chance of any significant issues
  248. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-varargs") # emitted in fuzzylite headers, disabled
  249. if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS 6.0)
  250. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-pragmas") # emitted only by ancient gcc 5.5 in MXE build, remove after upgrade
  251. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-unknown-pragmas") # emitted only by ancient gcc 5.5 in MXE build, remove after upgrade
  252. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-unused-variable") # emitted only by ancient gcc 5.5 in MXE build, remove after upgrade
  253. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-maybe-uninitialized") # emitted only by ancient gcc 5.5 in MXE build, remove after upgrade
  254. endif()
  255. if(ENABLE_STRICT_COMPILATION)
  256. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Werror")
  257. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-error=array-bounds") # false positives in boost::multiarray during release build, keep as warning-only
  258. endif()
  259. if(UNIX)
  260. set(SYSTEM_LIBS ${SYSTEM_LIBS} ${CMAKE_DL_LIBS})
  261. endif()
  262. endif()
  263. # Check if some platform-specific libraries are needed for linking
  264. if(NOT WIN32 AND NOT APPLE_IOS)
  265. include(CheckLibraryExists)
  266. # Shared memory functions used by Boost.Interprocess
  267. # FindBoost handle linking with pthreads, but doesn't handle this
  268. CHECK_LIBRARY_EXISTS(rt shm_open "" HAVE_RT_LIB)
  269. if(HAVE_RT_LIB)
  270. set(SYSTEM_LIBS ${SYSTEM_LIBS} rt)
  271. endif()
  272. endif()
  273. if(ENABLE_LUA)
  274. add_definitions(-DSCRIPTING_ENABLED=1)
  275. endif()
  276. if(USING_CONAN AND (MINGW AND CMAKE_HOST_UNIX))
  277. # Hack for workaround https://github.com/conan-io/conan-center-index/issues/15405
  278. # Remove once it will be fixed
  279. execute_process(COMMAND
  280. bash -c "grep -rl Mf ${CONAN_INSTALL_FOLDER} | xargs sed -i 's/Mf/mf/g'"
  281. )
  282. # Hack for workaround ffmpeg broken linking (conan ffmpeg forgots to link to ws2_32)
  283. # Remove once it will be fixed
  284. execute_process(COMMAND
  285. bash -c "grep -rl secur32 ${CONAN_INSTALL_FOLDER} | xargs sed -i 's/secur32)/secur32 ws2_32)/g'"
  286. )
  287. execute_process(COMMAND
  288. bash -c "grep -rl secur32 ${CONAN_INSTALL_FOLDER} | xargs sed -i 's/secur32 mfplat/secur32 ws2_32 mfplat/g'"
  289. )
  290. # Fixup tbb for cross-compiling on Conan
  291. # Remove once it will be fixed
  292. execute_process(COMMAND
  293. bash -c "grep -rl tbb12 ${CONAN_INSTALL_FOLDER} | xargs sed -i 's/tbb tbb12/tbb12/g'"
  294. )
  295. endif()
  296. ############################################
  297. # Finding packages #
  298. ############################################
  299. find_package(Boost 1.48.0 REQUIRED COMPONENTS date_time filesystem locale program_options system thread)
  300. find_package(ZLIB REQUIRED)
  301. # Conan compatibility
  302. if(TARGET zlib::zlib)
  303. add_library(ZLIB::ZLIB ALIAS zlib::zlib)
  304. endif()
  305. set(FFMPEG_COMPONENTS avutil swscale avformat avcodec)
  306. if(APPLE_IOS AND NOT USING_CONAN)
  307. list(APPEND FFMPEG_COMPONENTS swresample)
  308. endif()
  309. find_package(ffmpeg COMPONENTS ${FFMPEG_COMPONENTS})
  310. option(FORCE_BUNDLED_MINIZIP "Force bundled Minizip library" OFF)
  311. if(NOT FORCE_BUNDLED_MINIZIP)
  312. find_package(minizip)
  313. if(TARGET minizip::minizip)
  314. add_definitions(-DUSE_SYSTEM_MINIZIP)
  315. endif()
  316. endif()
  317. find_package(SDL2 REQUIRED)
  318. find_package(SDL2_image REQUIRED)
  319. if(TARGET SDL2_image::SDL2_image)
  320. add_library(SDL2::Image ALIAS SDL2_image::SDL2_image)
  321. endif()
  322. find_package(SDL2_mixer REQUIRED)
  323. if(TARGET SDL2_mixer::SDL2_mixer)
  324. add_library(SDL2::Mixer ALIAS SDL2_mixer::SDL2_mixer)
  325. endif()
  326. find_package(SDL2_ttf REQUIRED)
  327. if(TARGET SDL2_ttf::SDL2_ttf)
  328. add_library(SDL2::TTF ALIAS SDL2_ttf::SDL2_ttf)
  329. endif()
  330. if(ENABLE_LAUNCHER OR ENABLE_EDITOR)
  331. # Widgets finds its own dependencies (QtGui and QtCore).
  332. find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets Network)
  333. find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets Network)
  334. if(ENABLE_TRANSLATIONS)
  335. find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS LinguistTools)
  336. add_definitions(-DENABLE_QT_TRANSLATIONS)
  337. endif()
  338. endif()
  339. if(ENABLE_NULLKILLER_AI)
  340. find_package(TBB REQUIRED)
  341. endif()
  342. if(ENABLE_LUA)
  343. find_package(luajit)
  344. # MXE paths hardcoded for current dependencies pack - tried and could not make it work another way
  345. if((MINGW) AND (${CMAKE_CROSSCOMPILING}) AND (DEFINED MSYS) AND (NOT TARGET luajit::luajit))
  346. add_library(luajit::luajit STATIC IMPORTED)
  347. set_target_properties(luajit::luajit PROPERTIES
  348. INTERFACE_INCLUDE_DIRECTORIES "/usr/lib/mxe/usr/i686-w64-mingw32.static/include/luajit-2.0")
  349. set_target_properties(luajit::luajit PROPERTIES
  350. IMPORTED_LOCATION "/usr/lib/mxe/usr/i686-w64-mingw32.static/lib/libluajit-5.1.a")
  351. endif()
  352. if(TARGET luajit::luajit)
  353. message(STATUS "Using LuaJIT provided by system")
  354. else()
  355. message(STATUS "Cannot find LuaJIT! Fallback to using usual Lua.")
  356. find_package(Lua REQUIRED)
  357. if(Lua_FOUND)
  358. add_library(luajit::luajit UNKNOWN IMPORTED)
  359. set_target_properties(luajit::luajit PROPERTIES
  360. INTERFACE_INCLUDE_DIRECTORIES "${LUA_INCLUDE_DIR}")
  361. set_target_properties(luajit::luajit PROPERTIES
  362. IMPORTED_LOCATION "${LUA_LIBRARIES}")
  363. endif()
  364. endif()
  365. endif()
  366. ############################################
  367. # Output directories #
  368. ############################################
  369. if(WIN32) # on Win everything goes into H3 root directory
  370. set(BIN_DIR "." CACHE STRING "Where to install binaries")
  371. set(LIB_DIR "." CACHE STRING "Where to install main library")
  372. set(DATA_DIR "." CACHE STRING "Where to install data files")
  373. elseif(APPLE)
  374. # includes lib path which determines where to install shared libraries (either /lib or /lib64)
  375. include(GNUInstallDirs)
  376. set(CMAKE_INSTALL_RPATH "@executable_path/../Frameworks")
  377. if(ENABLE_MONOLITHIC_INSTALL)
  378. set(BIN_DIR "." CACHE STRING "Where to install binaries")
  379. set(LIB_DIR "." CACHE STRING "Where to install main library")
  380. set(DATA_DIR "." CACHE STRING "Where to install data files")
  381. else()
  382. if(APPLE_MACOS)
  383. set(APP_BUNDLE_DIR "${CMAKE_PROJECT_NAME}.app")
  384. set(APP_BUNDLE_CONTENTS_DIR "${APP_BUNDLE_DIR}/Contents")
  385. set(APP_BUNDLE_BINARY_DIR "${APP_BUNDLE_CONTENTS_DIR}/MacOS")
  386. set(APP_BUNDLE_RESOURCES_DIR "${APP_BUNDLE_CONTENTS_DIR}/Resources")
  387. set(BIN_DIR "${APP_BUNDLE_BINARY_DIR}" CACHE STRING "Where to install binaries")
  388. set(LIB_DIR "${APP_BUNDLE_CONTENTS_DIR}/Frameworks" CACHE STRING "Where to install main library")
  389. set(DATA_DIR "${APP_BUNDLE_RESOURCES_DIR}/Data" CACHE STRING "Where to install data files")
  390. else()
  391. set(LIB_DIR "Frameworks")
  392. set(DATA_DIR ".")
  393. endif()
  394. endif()
  395. else()
  396. # includes lib path which determines where to install shared libraries (either /lib or /lib64)
  397. include(GNUInstallDirs)
  398. if(ENABLE_MONOLITHIC_INSTALL)
  399. set(BIN_DIR "." CACHE STRING "Where to install binaries")
  400. set(LIB_DIR "." CACHE STRING "Where to install main library")
  401. set(DATA_DIR "." CACHE STRING "Where to install data files")
  402. # following constants only used for platforms using XDG (Linux, BSD, etc)
  403. add_definitions(-DM_DATA_DIR="${DATA_DIR}")
  404. add_definitions(-DM_BIN_DIR="${BIN_DIR}")
  405. add_definitions(-DM_LIB_DIR="${LIB_DIR}")
  406. set(CMAKE_INSTALL_RPATH "$ORIGIN/")
  407. else()
  408. if(NOT BIN_DIR)
  409. set(BIN_DIR "${CMAKE_INSTALL_BINDIR}" CACHE STRING "Where to install binaries")
  410. endif()
  411. if(NOT LIB_DIR)
  412. set(LIB_DIR "${CMAKE_INSTALL_LIBDIR}/vcmi" CACHE STRING "Where to install main library")
  413. endif()
  414. if(NOT DATA_DIR)
  415. set(DATA_DIR "${CMAKE_INSTALL_DATAROOTDIR}/vcmi" CACHE STRING "Where to install data files")
  416. endif()
  417. # following constants only used for platforms using XDG (Linux, BSD, etc)
  418. add_definitions(-DM_DATA_DIR="${CMAKE_INSTALL_PREFIX}/${DATA_DIR}")
  419. add_definitions(-DM_BIN_DIR="${CMAKE_INSTALL_PREFIX}/${BIN_DIR}")
  420. add_definitions(-DM_LIB_DIR="${CMAKE_INSTALL_PREFIX}/${LIB_DIR}")
  421. set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/${LIB_DIR}")
  422. endif()
  423. endif()
  424. # iOS has flat libs directory structure
  425. if(APPLE_IOS)
  426. set(AI_LIB_DIR "${LIB_DIR}")
  427. set(SCRIPTING_LIB_DIR "${LIB_DIR}")
  428. else()
  429. set(AI_LIB_DIR "${LIB_DIR}/AI")
  430. set(SCRIPTING_LIB_DIR "${LIB_DIR}/scripting")
  431. endif()
  432. #######################################
  433. # Add subdirectories #
  434. #######################################
  435. if(APPLE_IOS)
  436. add_subdirectory(ios)
  437. endif()
  438. include(VCMI_lib)
  439. add_subdirectory(lib)
  440. set(VCMI_LIB_TARGET vcmi)
  441. if(ENABLE_SINGLE_APP_BUILD)
  442. add_subdirectory(lib_server)
  443. endif()
  444. if(ENABLE_ERM)
  445. add_subdirectory(scripting/erm)
  446. endif()
  447. if(ENABLE_LUA)
  448. add_subdirectory(scripting/lua)
  449. endif()
  450. if(NOT TARGET minizip::minizip)
  451. add_subdirectory_with_folder("3rdparty" lib/minizip)
  452. add_library(minizip::minizip ALIAS minizip)
  453. endif()
  454. if(ENABLE_LAUNCHER)
  455. add_subdirectory(launcher)
  456. endif()
  457. if(ENABLE_EDITOR)
  458. add_subdirectory(mapeditor)
  459. endif()
  460. add_subdirectory(client)
  461. add_subdirectory(server)
  462. add_subdirectory_with_folder("AI" AI)
  463. if(ENABLE_TEST)
  464. enable_testing()
  465. add_subdirectory(test)
  466. endif()
  467. #######################################
  468. # Installation section #
  469. #######################################
  470. install(DIRECTORY config DESTINATION ${DATA_DIR})
  471. install(DIRECTORY Mods DESTINATION ${DATA_DIR})
  472. if(ENABLE_LUA)
  473. install(DIRECTORY scripts DESTINATION ${DATA_DIR})
  474. endif()
  475. # that script is useless for Windows and iOS
  476. if(NOT WIN32 AND NOT APPLE_IOS)
  477. install(FILES vcmibuilder DESTINATION ${BIN_DIR} PERMISSIONS
  478. OWNER_WRITE OWNER_READ OWNER_EXECUTE
  479. GROUP_READ GROUP_EXECUTE
  480. WORLD_READ WORLD_EXECUTE)
  481. endif()
  482. if(WIN32)
  483. if(USING_CONAN)
  484. #Conan imports enabled
  485. vcmi_install_conan_deps("\${CMAKE_INSTALL_PREFIX}")
  486. file(GLOB dep_files
  487. ${dep_files}
  488. "${CMAKE_SYSROOT}/bin/*.dll"
  489. "${CMAKE_SYSROOT}/lib/*.dll"
  490. "${CONAN_SYSTEM_LIBRARY_LOCATION}/*.dll")
  491. else()
  492. file(GLOB dep_files
  493. ${dep_files}
  494. "${CMAKE_FIND_ROOT_PATH}/bin/*.dll")
  495. endif()
  496. if((${CMAKE_CROSSCOMPILING}) AND (DEFINED MSYS))
  497. message(STATUS "Detected MXE build")
  498. elseif(CMAKE_BUILD_TYPE MATCHES Debug)
  499. # Copy debug versions of libraries if build type is debug
  500. set(debug_postfix d)
  501. endif()
  502. if(ENABLE_LAUNCHER OR ENABLE_EDITOR)
  503. get_target_property(QtCore_location Qt${QT_VERSION_MAJOR}::Core LOCATION)
  504. get_filename_component(Qtbin_folder ${QtCore_location} PATH)
  505. file(GLOB dep_files
  506. ${dep_files}
  507. ${Qtbin_folder}/Qt5Core${debug_postfix}.dll
  508. ${Qtbin_folder}/Qt5Gui${debug_postfix}.dll
  509. ${Qtbin_folder}/Qt5Widgets${debug_postfix}.dll
  510. ${Qtbin_folder}/Qt5Network${debug_postfix}.dll
  511. ${Qtbin_folder}/icu*.dll)
  512. get_target_property(integration_type Qt${QT_VERSION_MAJOR}::QWindowsIntegrationPlugin TYPE)
  513. if(NOT(integration_type STREQUAL "INTERFACE_LIBRARY"))
  514. get_target_property(integration_loc Qt${QT_VERSION_MAJOR}::QWindowsIntegrationPlugin LOCATION)
  515. install(
  516. FILES ${integration_loc}
  517. DESTINATION ${BIN_DIR}/platforms
  518. )
  519. install(
  520. FILES "$<TARGET_FILE:Qt${QT_VERSION_MAJOR}::QWindowsVistaStylePlugin>"
  521. DESTINATION ${BIN_DIR}/styles)
  522. endif()
  523. endif()
  524. install(FILES ${dep_files} DESTINATION ${BIN_DIR})
  525. endif(WIN32)
  526. #######################################
  527. # Packaging section #
  528. #######################################
  529. set(CPACK_PACKAGE_VERSION_MAJOR ${VCMI_VERSION_MAJOR})
  530. set(CPACK_PACKAGE_VERSION_MINOR ${VCMI_VERSION_MINOR})
  531. set(CPACK_PACKAGE_VERSION_PATCH ${VCMI_VERSION_PATCH})
  532. # vcmi does not have "patch version" in version string
  533. set(CPACK_PACKAGE_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}")
  534. #TODO: remove version from Global.h and use this one as define?
  535. set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0)
  536. if("${PACKAGE_NAME_SUFFIX}" STREQUAL "")
  537. set(CPACK_PACKAGE_NAME "VCMI")
  538. else()
  539. set(CPACK_PACKAGE_NAME "VCMI ${PACKAGE_NAME_SUFFIX}")
  540. endif()
  541. if("${PACKAGE_FILE_NAME}" STREQUAL "")
  542. set(CPACK_PACKAGE_FILE_NAME "vcmi-${CPACK_PACKAGE_VERSION}")
  543. else()
  544. set(CPACK_PACKAGE_FILE_NAME "${PACKAGE_FILE_NAME}")
  545. endif()
  546. set(CPACK_PACKAGE_VENDOR "VCMI team")
  547. if(WIN32)
  548. # Note: due to NSI script generation process all of the backward slashes here are useful
  549. set(CPACK_MONOLITHIC_INSTALL 1)
  550. set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/license.txt")
  551. set(CPACK_PACKAGE_INSTALL_DIRECTORY "${CPACK_PACKAGE_NAME}")
  552. if("${PACKAGE_NAME_SUFFIX}" STREQUAL "")
  553. set(CPACK_NSIS_PACKAGE_NAME "VCMI ${CPACK_PACKAGE_VERSION}")
  554. else()
  555. set(CPACK_NSIS_PACKAGE_NAME "VCMI ${CPACK_PACKAGE_VERSION} ${PACKAGE_NAME_SUFFIX} ")
  556. endif()
  557. set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES")
  558. if(ENABLE_LAUNCHER)
  559. set(CPACK_PACKAGE_EXECUTABLES "VCMI_launcher;VCMI")
  560. set(CPACK_NSIS_EXTRA_INSTALL_COMMANDS " CreateShortCut \\\"$DESKTOP\\\\VCMI.lnk\\\" \\\"$INSTDIR\\\\VCMI_launcher.exe\\\"")
  561. else()
  562. set(CPACK_PACKAGE_EXECUTABLES "VCMI_client;VCMI")
  563. set(CPACK_NSIS_EXTRA_INSTALL_COMMANDS " CreateShortCut \\\"$DESKTOP\\\\VCMI.lnk\\\" \\\"$INSTDIR\\\\VCMI_client.exe\\\"")
  564. endif()
  565. set(CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS " Delete \\\"$DESKTOP\\\\VCMI.lnk\\\" ")
  566. # set the install/unistall icon used for the installer itself
  567. # There is a bug in NSI that does not handle full unix paths properly.
  568. set(CPACK_NSIS_MUI_ICON "${CMAKE_CURRENT_SOURCE_DIR}/client\\\\vcmi.ico")
  569. set(CPACK_NSIS_MUI_UNIICON "${CMAKE_CURRENT_SOURCE_DIR}/client\\\\vcmi.ico")
  570. # set the package header icon for MUI
  571. set(CPACK_PACKAGE_ICON "${CMAKE_SOURCE_DIR}/client\\\\vcmi.ico")
  572. set(CPACK_NSIS_MENU_LINKS "http://vcmi.eu/" "VCMI Web Site")
  573. set(CPACK_NSIS_INSTALLED_ICON_NAME "VCMI_client.exe")
  574. set(CPACK_NSIS_COMPRESSOR "/SOLID lzma")
  575. set(CPACK_NSIS_DISPLAY_NAME "${CPACK_NSIS_PACKAGE_NAME}, open-source engine for Heroes of Might and Magic III ")
  576. set(CPACK_NSIS_HELP_LINK "http://vcmi.eu/")
  577. set(CPACK_NSIS_URL_INFO_ABOUT "http://vcmi.eu/")
  578. set(CPACK_NSIS_CONTACT @CPACK_PACKAGE_CONTACT@)
  579. set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
  580. # Use BundleUtilities to fix build when Vcpkg is used and disable it for MXE
  581. if(NOT (${CMAKE_CROSSCOMPILING}))
  582. add_subdirectory(win)
  583. endif()
  584. elseif(APPLE_MACOS AND NOT ENABLE_MONOLITHIC_INSTALL)
  585. set(CPACK_MONOLITHIC_INSTALL 1)
  586. set(CPACK_GENERATOR "DragNDrop")
  587. set(CPACK_DMG_BACKGROUND_IMAGE "${CMAKE_SOURCE_DIR}/osx/dmg_background.png")
  588. # CMake code for CPACK_DMG_DS_STORE executed before DS_STORE_SETUP_SCRIPT
  589. # So we can keep both enabled and this shouldn't hurt
  590. # set(CPACK_DMG_DS_STORE "${CMAKE_SOURCE_DIR}/osx/dmg_DS_Store")
  591. set(CPACK_DMG_DS_STORE_SETUP_SCRIPT "${CMAKE_SOURCE_DIR}/osx/DS_Store_Setup.scpt")
  592. # Always use "VCMI" as volume name so full path will be /Volumes/VCMI/
  593. # Otherwise DMG background image wouldn't work
  594. # Pre-generated DS_Store use absolute path to background image
  595. set(CPACK_DMG_VOLUME_NAME "${CMAKE_PROJECT_NAME}")
  596. include(GetGitRevisionDescription)
  597. get_git_head_revision(GIT_REFSPEC GIT_SHA1)
  598. string(TIMESTAMP CURRENT_YEAR "%Y")
  599. set(MACOSX_BUNDLE_NAME "${CMAKE_PROJECT_NAME}")
  600. set(MACOSX_BUNDLE_BUNDLE_NAME "${CMAKE_PROJECT_NAME}")
  601. set(MACOSX_BUNDLE_COPYRIGHT "Copyright © 2007-${CURRENT_YEAR} VCMI team")
  602. set(MACOSX_BUNDLE_GUI_IDENTIFIER "eu.vcmi.vcmi")
  603. set(MACOSX_BUNDLE_BUNDLE_VERSION ${GIT_SHA1})
  604. set(MACOSX_BUNDLE_SHORT_VERSION_STRING ${APP_SHORT_VERSION})
  605. if(ENABLE_LAUNCHER)
  606. set(MACOSX_BUNDLE_EXECUTABLE_NAME "vcmilauncher")
  607. else()
  608. set(MACOSX_BUNDLE_EXECUTABLE_NAME "vcmiclient")
  609. endif()
  610. set(MACOSX_BUNDLE_ICON_FILE "vcmi.icns")
  611. install(FILES "${CMAKE_SOURCE_DIR}/osx/vcmi.icns" DESTINATION ${APP_BUNDLE_RESOURCES_DIR})
  612. configure_file("${CMAKE_SOURCE_DIR}/osx/Info.plist.in" "${CMAKE_BINARY_DIR}/Info.plist")
  613. install(FILES "${CMAKE_BINARY_DIR}/Info.plist" DESTINATION ${APP_BUNDLE_CONTENTS_DIR})
  614. # Bundle fixing code must be in separate directory to be executed after all other install code
  615. add_subdirectory(osx)
  616. elseif(APPLE_IOS)
  617. set(CPACK_GENERATOR ZIP)
  618. set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY OFF)
  619. set(CPACK_INSTALL_CMAKE_PROJECTS "${CMAKE_CURRENT_BINARY_DIR};${CMAKE_PROJECT_NAME};app;/")
  620. else()
  621. set(CPACK_GENERATOR TGZ)
  622. endif()
  623. include(CPack)