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- #include "../stdafx.h"
- #include "SDL.h"
- #include "CDefHandler.h"
- #include <sstream>
- #include "CLodHandler.h"
- #include "../lib/VCMI_Lib.h"
- /*
- * CDefHandler.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- static long long pow(long long a, int b)
- {
- if (!b) return 1;
- long c = a;
- while (--b)
- a*=c;
- return a;
- }
- CDefHandler::CDefHandler()
- {
- //FDef = NULL;
- notFreeImgs = false;
- }
- CDefHandler::~CDefHandler()
- {
- //if (FDef)
- //delete [] FDef;
- if (notFreeImgs)
- return;
- for (size_t i=0; i<ourImages.size(); ++i)
- {
- if (ourImages[i].bitmap)
- {
- SDL_FreeSurface(ourImages[i].bitmap);
- ourImages[i].bitmap=NULL;
- }
- }
- }
- CDefEssential::~CDefEssential()
- {
- for(size_t i=0; i < ourImages.size(); ++i)
- SDL_FreeSurface(ourImages[i].bitmap);
- }
- // Note: this function is unused
- void CDefHandler::openDef(std::string name)
- {
- int andame;
- std::ifstream * is = new std::ifstream();
- is -> open(name.c_str(),std::ios::binary);
- is->seekg(0,std::ios::end); // na koniec
- andame = is->tellg(); // read length
- is->seekg(0,std::ios::beg); // wracamy na poczatek
- unsigned char * FDef = new unsigned char[andame]; // allocate memory
- is->read((char*)FDef, andame); // read map file to buffer
- is->close();
- delete is;
- openFromMemory(FDef, name);
- delete [] FDef;
- }
- void CDefHandler::openFromMemory(unsigned char *table, std::string name)
- {
- BMPPalette palette[256];
- struct defEntry &de = *(struct defEntry *)table;
- unsigned char *p;
- defName = name;
- DEFType = SDL_SwapLE32(de.DEFType);
- width = SDL_SwapLE32(de.width);
- height = SDL_SwapLE32(de.height);
- totalBlocks = SDL_SwapLE32(de.totalBlocks);
- for (unsigned int it=0;it<256;it++)
- {
- palette[it].R = de.palette[it].R;
- palette[it].G = de.palette[it].G;
- palette[it].B = de.palette[it].B;
- palette[it].F = 0;
- }
- p = (unsigned char *)de.blocks;
- totalEntries=0;
- for (unsigned int z=0; z<totalBlocks; z++)
- {
- struct defEntryBlock &block = *(struct defEntryBlock *)p;
- unsigned int totalInBlock;
- totalInBlock = SDL_SwapLE32(block.totalInBlock);
- for (unsigned int j=SEntries.size(); j<totalEntries+totalInBlock; j++)
- SEntries.push_back(SEntry());
- p = block.data;
- for (unsigned int j=0; j<totalInBlock; j++)
- {
- char Buffer[13];
- memcpy(Buffer, p, 12);
- Buffer[12] = 0;
- SEntries[totalEntries+j].name=Buffer;
- p += 13;
- }
- for (unsigned int j=0; j<totalInBlock; j++)
- {
- SEntries[totalEntries+j].offset = SDL_SwapLE32(*(Uint32 *)p);
- p += 4;
- }
- //totalEntries+=totalInBlock;
- for(unsigned int hh=0; hh<totalInBlock; ++hh)
- {
- SEntries[totalEntries].group = z;
- ++totalEntries;
- }
- }
- for(unsigned int j=0; j<SEntries.size(); ++j)
- {
- SEntries[j].name = SEntries[j].name.substr(0, SEntries[j].name.find('.')+4);
- }
- //RWEntries = new unsigned int[height];
- for(unsigned int i=0; i < SEntries.size(); ++i)
- {
- Cimage nimg;
- nimg.bitmap = getSprite(i, table, palette);
- nimg.imName = SEntries[i].name;
- nimg.groupNumber = SEntries[i].group;
- ourImages.push_back(nimg);
- }
- }
- unsigned char * CDefHandler::writeNormalNr (int nr, int bytCon)
- {
- //int tralalalatoniedziala = 2*9+100-4*bytCon;
- //unsigned char * ret = new unsigned char[bytCon];
- unsigned char * ret = NULL;
- for(int jj=0; jj<100; ++jj)
- {
- ret = (unsigned char*)calloc(1, bytCon);
- if(ret!=NULL)
- break;
- }
- long long amp = pow((long long int)256,bytCon-1);
- for (int i=bytCon-1; i>=0;i--)
- {
- int test2 = nr/(amp);
- ret[i]=test2;
- nr -= (nr/(amp))*amp;
- amp/=256;
- }
- return ret;
- }
- void CDefHandler::expand(unsigned char N,unsigned char & BL, unsigned char & BR)
- {
- BL = (N & 0xE0) >> 5;
- BR = N & 0x1F;
- }
- int CDefHandler::readNormalNr (int pos, int bytCon, const unsigned char * str, bool cyclic)
- {
- int ret=0;
- int amp=1;
- if (str)
- {
- for (int i=0; i<bytCon; i++)
- {
- ret+=str[pos+i]*amp;
- amp*=256;
- }
- }
- //else
- //{
- // for (int i=0; i<bytCon; i++)
- // {
- // ret+=FDef[pos+i]*amp;
- // amp*=256;
- // }
- //}
- if(cyclic && bytCon<4 && ret>=amp/2)
- {
- ret = ret-amp;
- }
- return ret;
- }
- void CDefHandler::print (std::ostream & stream, int nr, int bytcon)
- {
- unsigned char * temp = writeNormalNr(nr,bytcon);
- for (int i=0;i<bytcon;i++)
- stream << char(temp[i]);
- free(temp);
- }
- SDL_Surface * CDefHandler::getSprite (int SIndex, unsigned char * FDef, BMPPalette * palette)
- {
- SDL_Surface * ret=NULL;
- unsigned int BaseOffset,
- SpriteWidth, SpriteHeight, //format sprite'a
- TotalRowLength, // dlugosc przeczytanego segmentu
- add, FullHeight,FullWidth,
- RowAdd, //, NextSpriteOffset; //TODO use me
- prSize,
- defType2;
- int LeftMargin, RightMargin, TopMargin, BottomMargin;
- unsigned char SegmentType;//, BL, BR; //TODO use me
- BaseOffset=SEntries[SIndex].offset;
- struct spriteDef sd = *(struct spriteDef *)(FDef + BaseOffset);
- prSize = SDL_SwapLE32(sd.prSize); //TODO use me
- defType2 = SDL_SwapLE32(sd.defType2);
- FullWidth = SDL_SwapLE32(sd.FullWidth);
- FullHeight = SDL_SwapLE32(sd.FullHeight);
- SpriteWidth = SDL_SwapLE32(sd.SpriteWidth);
- SpriteHeight = SDL_SwapLE32(sd.SpriteHeight);
- LeftMargin = SDL_SwapLE32(sd.LeftMargin);
- TopMargin = SDL_SwapLE32(sd.TopMargin);
- RightMargin = FullWidth - SpriteWidth - LeftMargin;
- BottomMargin = FullHeight - SpriteHeight - TopMargin;
- //if(LeftMargin + RightMargin < 0)
- // SpriteWidth += LeftMargin + RightMargin; //ugly construction... TODO: check how to do it nicer
- if(LeftMargin<0)
- SpriteWidth+=LeftMargin;
- if(RightMargin<0)
- SpriteWidth+=RightMargin;
-
- // Note: this looks bogus because we allocate only FullWidth, not FullWidth+add
- add = 4 - FullWidth%4;
- if (add==4)
- add=0;
- ret = SDL_CreateRGBSurface(SDL_SWSURFACE, FullWidth, FullHeight, 8, 0, 0, 0, 0);
- //int tempee2 = readNormalNr(0,4,((unsigned char *)tempee.c_str()));
- BaseOffset += sizeof(struct spriteDef);
- int BaseOffsetor = BaseOffset;
- for(int i=0; i<256; ++i)
- {
- SDL_Color pr;
- pr.r = palette[i].R;
- pr.g = palette[i].G;
- pr.b = palette[i].B;
- pr.unused = palette[i].F;
- (*(ret->format->palette->colors+i))=pr;
- }
- int ftcp=0;
- // If there's a margin anywhere, just blank out the whole surface.
- if (TopMargin > 0 || BottomMargin > 0 || LeftMargin > 0 || RightMargin > 0) {
- memset(((char *)ret->pixels), 0, FullHeight*FullWidth);
- }
- // Skip top margin
- if (TopMargin > 0)
- ftcp += TopMargin*(FullWidth+add);
- switch(defType2)
- {
- case 0:
- {
- for (unsigned int i=0;i<SpriteHeight;i++)
- {
- if (LeftMargin>0)
- ftcp += LeftMargin;
- memcpy((char*)(ret->pixels)+ftcp, &FDef[BaseOffset], SpriteWidth);
- ftcp += SpriteWidth;
- BaseOffset += SpriteWidth;
-
- if (RightMargin>0)
- ftcp += RightMargin;
- }
- }
- break;
- case 1:
- {
- unsigned int * RWEntriesLoc = (unsigned int *)(FDef+BaseOffset);
- BaseOffset += sizeof(int) * SpriteHeight;
- for (unsigned int i=0;i<SpriteHeight;i++)
- {
- BaseOffset=BaseOffsetor+RWEntriesLoc[i];
- if (LeftMargin>0)
- ftcp += LeftMargin;
- TotalRowLength=0;
- do
- {
- unsigned int SegmentLength;
- SegmentType=FDef[BaseOffset++];
- SegmentLength=FDef[BaseOffset++] + 1;
- if (SegmentType==0xFF)
- {
- for (unsigned int k=0; k<SegmentLength;k++)
- {
- ((char*)(ret->pixels))[ftcp++]=FDef[BaseOffset+k];
- if ((TotalRowLength+k)>=SpriteWidth)
- break;
- }
- BaseOffset+=SegmentLength;
- TotalRowLength+=SegmentLength;
- }
- else
- {
- memset((char*)(ret->pixels)+ftcp, SegmentType, SegmentLength);
- ftcp += SegmentLength;
- TotalRowLength += SegmentLength;
- }
- }while(TotalRowLength<SpriteWidth);
- RowAdd=SpriteWidth-TotalRowLength;
- if (RightMargin>0)
- ftcp += RightMargin;
- if (add>0)
- ftcp += add+RowAdd;
- }
- }
- break;
- case 2:
- {
- /*for (int i=0;i<SpriteHeight;i++)
- {
- RWEntries[i] = readNormalNr(BaseOffsetor+i*2*(SpriteWidth/32), 2, FDef);
- }*/
- BaseOffset = BaseOffsetor + *(unsigned short*)( FDef + BaseOffsetor ); //was + RWEntries[0];
- for (unsigned int i=0;i<SpriteHeight;i++)
- {
- //BaseOffset = BaseOffsetor+RWEntries[i];
- if (LeftMargin>0)
- ftcp += LeftMargin;
- TotalRowLength=0;
- do
- {
- SegmentType=FDef[BaseOffset++];
- unsigned char code = SegmentType / 32;
- unsigned char value = (SegmentType & 31) + 1;
- if(code==7)
- {
- memcpy((char*)(ret->pixels)+ftcp, &FDef[BaseOffset], value);
- ftcp += value;
- BaseOffset += value;
- }
- else
- {
- memset((char*)(ret->pixels)+ftcp, code, value);
- ftcp += value;
- }
- TotalRowLength+=value;
- } while(TotalRowLength<SpriteWidth);
- if (RightMargin>0)
- ftcp += RightMargin;
- RowAdd=SpriteWidth-TotalRowLength;
- if (add>0)
- ftcp += add+RowAdd;
- }
- }
- break;
- case 3:
- {
- /*for (int i=0;i<SpriteHeight;i++)
- {
- RWEntries[i] = readNormalNr(BaseOffsetor+i*2*(SpriteWidth/32), 2, FDef);
- }*/
- for (unsigned int i=0;i<SpriteHeight;i++)
- {
- BaseOffset = BaseOffsetor + *(unsigned short*)( FDef + BaseOffsetor+i*2*(SpriteWidth/32) ); //was + RWEntries[i] before speedup
- if (LeftMargin>0)
- ftcp += LeftMargin;
- TotalRowLength=0;
- do
- {
- SegmentType=FDef[BaseOffset++];
- unsigned char code = SegmentType / 32;
- unsigned char value = (SegmentType & 31) + 1;
- if(code==7)
- {
- for(int h=0; h<value; ++h)
- {
- if(h<-LeftMargin)
- continue;
- if(h+TotalRowLength>=SpriteWidth)
- break;
- ((char*)(ret->pixels))[ftcp++]=FDef[BaseOffset++];
- }
- }
- else
- {
- for(int h=0; h<value; ++h)
- {
- if(h<-LeftMargin)
- continue;
- if(h+TotalRowLength>=SpriteWidth)
- break;
- ((char*)(ret->pixels))[ftcp++]=code;
- }
- }
- TotalRowLength+=( LeftMargin>=0 ? value : value+LeftMargin );
- }while(TotalRowLength<SpriteWidth);
- if (RightMargin>0)
- ftcp += RightMargin;
- RowAdd=SpriteWidth-TotalRowLength;
- if (add>0)
- ftcp += add+RowAdd;
- }
- }
- break;
- default:
- throw std::string("Unknown sprite format.");
- break;
- }
- SDL_Color ttcol = ret->format->palette->colors[0];
- Uint32 keycol = SDL_MapRGBA(ret->format, ttcol.r, ttcol.b, ttcol.g, ttcol.unused);
- SDL_SetColorKey(ret, SDL_SRCCOLORKEY, keycol);
- return ret;
- };
- CDefEssential * CDefHandler::essentialize()
- {
- CDefEssential * ret = new CDefEssential;
- ret->ourImages = ourImages;
- notFreeImgs = true;
- return ret;
- }
- CDefHandler * CDefHandler::giveDef(std::string defName)
- {
- unsigned char * data = spriteh->giveFile(defName);
- if(!data)
- throw "bad def name!";
- CDefHandler * nh = new CDefHandler();
- nh->openFromMemory(data, defName);
- nh->alphaTransformed = false;
- delete [] data;
- return nh;
- }
- CDefEssential * CDefHandler::giveDefEss(std::string defName)
- {
- CDefEssential * ret;
- CDefHandler * temp = giveDef(defName);
- ret = temp->essentialize();
- delete temp;
- return ret;
- }
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