Karol a302f6c7ad VCMIDirs update #3 vor 11 Jahren
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filesystem a302f6c7ad VCMIDirs update #3 vor 11 Jahren
logging a302f6c7ad VCMIDirs update #3 vor 11 Jahren
mapObjects c0e4591bc7 Added workaround for random objects on water, fixes 1828 vor 11 Jahren
mapping d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed vor 11 Jahren
minizip f7d8faa540 install only .dll (without .dll.a) vor 11 Jahren
registerTypes 917b1ffca8 Bugfixing: vor 11 Jahren
rmg c1ac95b288 - fixed Clang compiler warnings vor 11 Jahren
AI_Base.h cce814c41b * Final commit vor 14 Jahren
BattleAction.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) vor 12 Jahren
BattleAction.h 1657f124e1 - Compile fixes for MVS vor 12 Jahren
BattleHex.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) vor 12 Jahren
BattleHex.h 1657f124e1 - Compile fixes for MVS vor 12 Jahren
BattleState.cpp 32240da34e Reduced number of #include's in headers. May break compilation on Win vor 11 Jahren
BattleState.h 32240da34e Reduced number of #include's in headers. May break compilation on Win vor 11 Jahren
CArtHandler.cpp ab475195ac Banks now use new scheme as well vor 11 Jahren
CArtHandler.h 32240da34e Reduced number of #include's in headers. May break compilation on Win vor 11 Jahren
CBattleCallback.cpp d918621d66 - fixed casting sacrifice spell (was broken and now fixed partially) vor 11 Jahren
CBattleCallback.h 6f65d2484b Extract battleStackIsImmune from battleIsImmune vor 11 Jahren
CBonusTypeHandler.cpp f837afdc47 CBonusTypeHandler small refactoring vor 11 Jahren
CBonusTypeHandler.h 4203d69525 Part 2 of new spell configuration vor 11 Jahren
CBuildingHandler.cpp 78609871ae bugfixing: vor 11 Jahren
CBuildingHandler.h 8a8eecd063 * refactoring vor 12 Jahren
CConfigHandler.cpp d2ae847ecf - files in local directories (saves & configs) now always have higher vor 11 Jahren
CConfigHandler.h 2b45e13c5c c++03 -> c++11 switch: vor 12 Jahren
CConsoleHandler.cpp 5139378319 - migrated boost::function/ref/bind to std:: variants vor 11 Jahren
CConsoleHandler.h 2b45e13c5c c++03 -> c++11 switch: vor 12 Jahren
CCreatureHandler.cpp 44742814cd More cleanup: vor 11 Jahren
CCreatureHandler.h fe1b16a7ec Some preparation towards mantis #1743: vor 11 Jahren
CCreatureSet.cpp a0689fa377 Refactoring of hoverText from objects: vor 11 Jahren
CCreatureSet.h 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 vor 11 Jahren
CGameInfoCallback.cpp d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed vor 11 Jahren
CGameInfoCallback.h a0689fa377 Refactoring of hoverText from objects: vor 11 Jahren
CGameInterface.cpp a302f6c7ad VCMIDirs update #3 vor 11 Jahren
CGameInterface.h ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless vor 12 Jahren
CGameState.cpp fe292dfa1d Fixed desync due to uninitialized objects. Added some logging. RMG maps don't work yet, though. vor 11 Jahren
CGameState.h 32240da34e Reduced number of #include's in headers. May break compilation on Win vor 11 Jahren
CGameStateFwd.h 32240da34e Reduced number of #include's in headers. May break compilation on Win vor 11 Jahren
CGeneralTextHandler.cpp 9797372dbe Implement Unicode support for ingame console vor 11 Jahren
CGeneralTextHandler.h 9797372dbe Implement Unicode support for ingame console vor 11 Jahren
CHeroHandler.cpp db221829aa Modding-related bugfixes: vor 11 Jahren
CHeroHandler.h 1d57b75bc5 - random number generation refactoring vor 11 Jahren
CMakeLists.txt f7d8faa540 install only .dll (without .dll.a) vor 11 Jahren
CModHandler.cpp db221829aa Modding-related bugfixes: vor 11 Jahren
CModHandler.h 89b89ff85d Bugfixing. Game seems to be working without major bugs. vor 11 Jahren
CObstacleInstance.cpp 55577d0ac4 - fixed missing DLL_LINKAGE vor 12 Jahren
CObstacleInstance.h 2b45e13c5c c++03 -> c++11 switch: vor 12 Jahren
CRandomGenerator.cpp 5139378319 - migrated boost::function/ref/bind to std:: variants vor 11 Jahren
CRandomGenerator.h 492b866806 - Fixed crash caused by randomShuffle vor 11 Jahren
CScriptingModule.h ad84ae64b0 Clean up. vor 11 Jahren
CSoundBase.h 44742814cd More cleanup: vor 11 Jahren
CSpellHandler.cpp eff801f39a Extract "inherit node" function vor 11 Jahren
CSpellHandler.h f2b61f7e69 Spell configuration: introduce simplifaction mechanism for level conficuration vor 11 Jahren
CStopWatch.h 8040a81eec - fixed save games issues (#1044) vor 13 Jahren
CThreadHelper.cpp 5139378319 - migrated boost::function/ref/bind to std:: variants vor 11 Jahren
CThreadHelper.h 5139378319 - migrated boost::function/ref/bind to std:: variants vor 11 Jahren
CTownHandler.cpp 33acdc51bb Fixes 1852 - fixed typo in tower config and added check to detect such cases vor 11 Jahren
CTownHandler.h 836c466f81 - Implementation of overrides for towns vor 11 Jahren
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) vor 13 Jahren
Connection.cpp 760ae7d44a Changes related to Debian packaging, based on josch patch vor 11 Jahren
Connection.h abd6fe73dd Version 0.96 release. vor 11 Jahren
ConstTransitivePtr.h b62bb096a7 Fixed #1430, work-around to make #1435 non-crashing. vor 12 Jahren
FunctionList.h 5139378319 - migrated boost::function/ref/bind to std:: variants vor 11 Jahren
GameConstants.cpp 0afdfa529c Moved all object-related files to lib/mapObjects directory. vor 11 Jahren
GameConstants.h abd6fe73dd Version 0.96 release. vor 11 Jahren
HeroBonus.cpp 5139378319 - migrated boost::function/ref/bind to std:: variants vor 11 Jahren
HeroBonus.h 8683c8c0eb - Added and improved some propagators, including Crystal Dragons ability (#1232) vor 11 Jahren
IBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) vor 12 Jahren
IGameCallback.cpp 32240da34e Reduced number of #include's in headers. May break compilation on Win vor 11 Jahren
IGameCallback.h a0689fa377 Refactoring of hoverText from objects: vor 11 Jahren
IGameEventsReceiver.h 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 vor 11 Jahren
IHandlerBase.cpp 32240da34e Reduced number of #include's in headers. May break compilation on Win vor 11 Jahren
IHandlerBase.h 32240da34e Reduced number of #include's in headers. May break compilation on Win vor 11 Jahren
Interprocess.h 1415f8dbf5 - fix for boost 1.49 vor 13 Jahren
JsonDetail.cpp 345df14d60 Update JsonDetail.cpp vor 11 Jahren
JsonDetail.h 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 vor 11 Jahren
JsonNode.cpp 836c466f81 - Implementation of overrides for towns vor 11 Jahren
JsonNode.h 44742814cd More cleanup: vor 11 Jahren
LogicalExpression.cpp ee1b0459e6 Extended building dependencies: vor 12 Jahren
LogicalExpression.h d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed vor 11 Jahren
NetPacks.h 195eae48ca Merge branch 'develop' into SDL2 vor 11 Jahren
NetPacksBase.h c7dc4c05b8 fix mingw build vor 11 Jahren
NetPacksLib.cpp d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed vor 11 Jahren
ResourceSet.cpp 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. vor 12 Jahren
ResourceSet.h 43ef565e7e Added serializer-based class able to make deep copies of objects — CMemorySerializer. vor 11 Jahren
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft vor 12 Jahren
StartInfo.h 3560bbb7f3 two patches/pull requests from janisozaur vor 12 Jahren
StdInc.cpp cce814c41b * Final commit vor 14 Jahren
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex vor 14 Jahren
StringConstants.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: vor 12 Jahren
UnlockGuard.h 2b45e13c5c c++03 -> c++11 switch: vor 12 Jahren
VCMIDirs.cpp a302f6c7ad VCMIDirs update #3 vor 11 Jahren
VCMIDirs.h a302f6c7ad VCMIDirs update #3 vor 11 Jahren
VCMI_Lib.cpp ab475195ac Banks now use new scheme as well vor 11 Jahren
VCMI_Lib.h 6bd6be0835 Object class handler is now a proper "handler" vor 11 Jahren
VCMI_lib.cbp 195eae48ca Merge branch 'develop' into SDL2 vor 11 Jahren
VCMI_lib.vcxproj 57fa905a2b Something that compiles. vor 11 Jahren
VCMI_lib.vcxproj.filters 57fa905a2b Something that compiles. vor 11 Jahren
int3.h f84e25fa78 Somewhat better algorithm for paths, helps balance object distribution. vor 11 Jahren
vcmi_endian.h 3c35b3eefe Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h vor 11 Jahren