Ivan Savenko 0ed42f8946 Merge pull request #5438 from Laserlicht/portmaster-build 9 months ago
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CGuiHandler.cpp d2fbb64b79 Revert previous commit - seems to be causing more crashes than it fixes 10 months ago
CGuiHandler.h 337431901f Moved object construction macros to more logical location 1 year ago
CIntObject.cpp cf44186a11 Fix crash on accepting turn in MP with settings window open 10 months ago
CIntObject.h e93a060500 Merge branch 'vcmi/beta' into 'vcmi/develop' 1 year ago
CursorHandler.cpp 70891b0304 portmaster support 9 months ago
CursorHandler.h 58d13fdce5 Implemented scaling of hardware cursor 1 year ago
EventDispatcher.cpp 2ebf1daf0d add smooth drag for RMB & fix drag for new windows 10 months ago
EventDispatcher.h be7d27234f map drag with right mouse 1 year ago
EventsReceiver.cpp 05a9f0fe39 move to EventReceiver 2 years ago
EventsReceiver.h 2ebf1daf0d add smooth drag for RMB & fix drag for new windows 10 months ago
FramerateManager.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
FramerateManager.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
InterfaceObjectConfigurable.cpp 97e24ff126 Integrated Noto fonts into vcmi 1 year ago
InterfaceObjectConfigurable.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
MouseButton.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
Shortcut.h 58042c5cd6 Remove default focus from spellbook search, allow toggling focus via shortcut 9 months ago
ShortcutHandler.cpp 58042c5cd6 Remove default focus from spellbook search, allow toggling focus via shortcut 9 months ago
ShortcutHandler.h 1dc27046ef Unified game controller input with keyboard/mouse 1 year ago
TextAlignment.h 8e9caf54f2 Added all missing text alignment values 1 year ago
WindowHandler.cpp 748a3a1b64 Fixed minimap generation when upscaled mode is used 1 year ago
WindowHandler.h bb17cc13b1 Implemented lazy totalRedraw to prevent multiple redraws on single frame 2 years ago