MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. hace 10 meses
..
BattleActionProcessor.cpp a99274d72e BattleHexArray - new container for BattleHexes hace 9 meses
BattleActionProcessor.h dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. hace 9 meses
BattleFlowProcessor.cpp a99274d72e BattleHexArray - new container for BattleHexes hace 9 meses
BattleFlowProcessor.h dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. hace 9 meses
BattleProcessor.cpp 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC hace 1 año
BattleProcessor.h 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout hace 1 año
BattleResultProcessor.cpp d3af9f1c67 Removed pointer to VLC entity from CStackBasicDescriptor hace 1 año
BattleResultProcessor.h 2a05fbdd50 Unified handling of battle sides ID's hace 1 año