mateuszb a4afdc7145 * minimap shows all flaggable objects (towns, mines, etc.) 17 lat temu
..
CAbilityHandler.cpp b89c951d09 * version set to 0.62 17 lat temu
CAbilityHandler.h b89c951d09 * version set to 0.62 17 lat temu
CAmbarCendamo.cpp cc7be20b07 Merged most of the changes from trunk. 17 lat temu
CAmbarCendamo.h cc7be20b07 Merged most of the changes from trunk. 17 lat temu
CArtHandler.cpp bca18a31c3 * fixed crashes when town is placed out of the map boundaries 17 lat temu
CArtHandler.h bca18a31c3 * fixed crashes when town is placed out of the map boundaries 17 lat temu
CBuildingHandler.cpp cc7be20b07 Merged most of the changes from trunk. 17 lat temu
CBuildingHandler.h cc7be20b07 Merged most of the changes from trunk. 17 lat temu
CCreatureHandler.cpp 8bde616908 * mostly done battle options (although they're not saved) 17 lat temu
CCreatureHandler.h 8bde616908 * mostly done battle options (although they're not saved) 17 lat temu
CDefHandler.cpp a4afdc7145 * minimap shows all flaggable objects (towns, mines, etc.) 17 lat temu
CDefHandler.h 6e737bbf3c Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 17 lat temu
CDefObjInfoHandler.cpp 41acf5528c * spells in the guild visible again 17 lat temu
CDefObjInfoHandler.h cc7be20b07 Merged most of the changes from trunk. 17 lat temu
CGeneralTextHandler.cpp 6613955463 * hero placed in the town starts as visiting hero, not garrisoned 17 lat temu
CGeneralTextHandler.h 6613955463 * hero placed in the town starts as visiting hero, not garrisoned 17 lat temu
CHeroHandler.cpp 3d11b2c4e7 Changes to work better on other(non win32) platforms 17 lat temu
CHeroHandler.h a15ffb06e6 * compiles under MSVC (haven't I broken anything on gcc?) 17 lat temu
CLodHandler.cpp 856698bd80 * fixes for MSVC (it needs to have global variables from library explicitly exported) 17 lat temu
CLodHandler.h cc7be20b07 Merged most of the changes from trunk. 17 lat temu
CMusicHandler.cpp cc7be20b07 Merged most of the changes from trunk. 17 lat temu
CMusicHandler.h 6f7b29afcc GCC/AmigaOS compatibility changes by Andrea Palmaté. 17 lat temu
CObjectHandler.cpp a4afdc7145 * minimap shows all flaggable objects (towns, mines, etc.) 17 lat temu
CObjectHandler.h a4afdc7145 * minimap shows all flaggable objects (towns, mines, etc.) 17 lat temu
CPreGameTextHandler.cpp 7df624d919 More changes for splitting 17 lat temu
CPreGameTextHandler.h 6f7b29afcc GCC/AmigaOS compatibility changes by Andrea Palmaté. 17 lat temu
CSndHandler.cpp 6f7b29afcc GCC/AmigaOS compatibility changes by Andrea Palmaté. 17 lat temu
CSndHandler.h 6f7b29afcc GCC/AmigaOS compatibility changes by Andrea Palmaté. 17 lat temu
CSpellHandler.cpp ae6e260107 * third part of spellBook 17 lat temu
CSpellHandler.h ae6e260107 * third part of spellBook 17 lat temu
CTownHandler.cpp ca1dbfe949 changed most of std::cout to tlogX 17 lat temu
CTownHandler.h e856ad21a9 * fixed crashbug on loading maps with events giving creatures 17 lat temu
CVideoHandler.cpp 6f7b29afcc GCC/AmigaOS compatibility changes by Andrea Palmaté. 17 lat temu
CVideoHandler.h 8b53778417 Very little changes to compile under linux and other unix-like OS. Added autoconf/automake scripts to easy compile on all unix-like OS(try autoconf; automake --add-missing;./configure) 17 lat temu
Makefile.in 8209e7d090 Added new files from previous commit 17 lat temu