Andrii Danylchenko d9c4b28ccc Merge pull request #1177 from IvanSavenko/fix_mod_identifiers %!s(int64=3) %!d(string=hai) anos
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CArmedInstance.cpp 0f35082024 Fix crash with objects belonging players without state %!s(int64=3) %!d(string=hai) anos
CArmedInstance.h 0f35082024 Fix crash with objects belonging players without state %!s(int64=3) %!d(string=hai) anos
CBank.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
CBank.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
CGHeroInstance.cpp 729357824b Added common method for secondary skill availability checks %!s(int64=3) %!d(string=hai) anos
CGHeroInstance.h 729357824b Added common method for secondary skill availability checks %!s(int64=3) %!d(string=hai) anos
CGMarket.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
CGMarket.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
CGPandoraBox.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
CGPandoraBox.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
CGTownInstance.cpp 8b964be71f Merge pull request #1111 from GermanAizek/develop %!s(int64=3) %!d(string=hai) anos
CGTownInstance.h 0f35082024 Fix crash with objects belonging players without state %!s(int64=3) %!d(string=hai) anos
CObjectClassesHandler.cpp 5cd405bce8 Fixed meta field handling in JsonUtils::inherit function, removed %!s(int64=3) %!d(string=hai) anos
CObjectClassesHandler.h abe11aaf54 Introduced "map" scope for accessing identifier on map loading. %!s(int64=3) %!d(string=hai) anos
CObjectHandler.cpp 6cbaa40e29 #1065 - fix random hero initial position %!s(int64=3) %!d(string=hai) anos
CObjectHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
CQuest.cpp 909dcb82fa use ArtifactID %!s(int64=3) %!d(string=hai) anos
CQuest.h 45a3064e5d suggested changes %!s(int64=3) %!d(string=hai) anos
CRewardableConstructor.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
CRewardableConstructor.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
CRewardableObject.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
CRewardableObject.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
CommonConstructors.cpp 79c96e94fa Cleared up comments %!s(int64=3) %!d(string=hai) anos
CommonConstructors.h 8c481dff46 Fix incorrect templates for mines in HoTA %!s(int64=3) %!d(string=hai) anos
JsonRandom.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
JsonRandom.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
MapObjects.h f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
MiscObjects.cpp 7fdad4e0f6 Code refactor following C++ standard and condition fixes %!s(int64=3) %!d(string=hai) anos
MiscObjects.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
ObjectTemplate.cpp 127d7ec40b Fixed asserts (only for debug build) %!s(int64=3) %!d(string=hai) anos
ObjectTemplate.h 20c102e648 Remove T prefix from new typedefs %!s(int64=3) %!d(string=hai) anos