VCMI_lib.cbp 6.7 KB

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  1. <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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  5. <Option title="VCMI_lib" />
  6. <Option execution_dir="D:/projects/vcmi/engine/VCMI_lib/" />
  7. <Option pch_mode="2" />
  8. <Option compiler="gcc" />
  9. <Build>
  10. <Target title="Debug">
  11. <Option platforms="Windows;" />
  12. <Option output="bin/Debug/VCMI_lib" prefix_auto="0" extension_auto="1" />
  13. <Option object_output="obj/Debug/" />
  14. <Option type="3" />
  15. <Option compiler="gcc" />
  16. <Option createStaticLib="1" />
  17. <Compiler>
  18. <Add option="-O1" />
  19. <Add option="-O" />
  20. </Compiler>
  21. </Target>
  22. <Target title="Release">
  23. <Option platforms="Windows;" />
  24. <Option output="bin/Release/VCMI_lib" prefix_auto="0" extension_auto="1" />
  25. <Option object_output="obj/Release/" />
  26. <Option type="3" />
  27. <Option compiler="gcc" />
  28. <Option createStaticLib="1" />
  29. <Compiler>
  30. <Add option="-fomit-frame-pointer" />
  31. <Add option="-O2" />
  32. </Compiler>
  33. <Linker>
  34. <Add option="-s" />
  35. </Linker>
  36. </Target>
  37. </Build>
  38. <Compiler>
  39. <Add option="-Wextra" />
  40. <Add option="-Wall" />
  41. <Add option="-fexceptions" />
  42. <Add option="-Wpointer-arith" />
  43. <Add option="-Wno-switch" />
  44. <Add option="-Wno-sign-compare" />
  45. <Add option="-Wno-unused-parameter" />
  46. <Add option="-Wno-overloaded-virtual" />
  47. <Add option="-DVCMI_DLL" />
  48. <Add option="-DBOOST_THREAD_USE_LIB" />
  49. <Add option="-D_WIN32_WINNT=0x0501" />
  50. <Add directory="$(#boost.include)" />
  51. <Add directory="$(#sdl.include)" />
  52. <Add directory="." />
  53. <Add directory="include" />
  54. <Add directory="lib" />
  55. </Compiler>
  56. <Linker>
  57. <Add option="-lws2_32" />
  58. <Add option="-lzlib" />
  59. <Add option="-lboost_filesystem$(#boost.libsuffix)" />
  60. <Add option="-lboost_system$(#boost.libsuffix)" />
  61. <Add option="-lboost_thread$(#boost.libsuffix)" />
  62. <Add option="-lboost_chrono$(#boost.libsuffix)" />
  63. <Add directory="$(#boost.lib)" />
  64. <Add directory="$(#sdl.lib)" />
  65. </Linker>
  66. <Unit filename="Global.h" />
  67. <Unit filename="lib/AI_Base.h" />
  68. <Unit filename="lib/BattleAction.cpp" />
  69. <Unit filename="lib/BattleAction.h" />
  70. <Unit filename="lib/BattleHex.cpp" />
  71. <Unit filename="lib/BattleHex.h" />
  72. <Unit filename="lib/BattleState.cpp" />
  73. <Unit filename="lib/BattleState.h" />
  74. <Unit filename="lib/CArtHandler.cpp" />
  75. <Unit filename="lib/CArtHandler.h" />
  76. <Unit filename="lib/CBattleCallback.cpp" />
  77. <Unit filename="lib/CBattleCallback.h" />
  78. <Unit filename="lib/CBuildingHandler.cpp" />
  79. <Unit filename="lib/CBuildingHandler.h" />
  80. <Unit filename="lib/CConfigHandler.cpp" />
  81. <Unit filename="lib/CConfigHandler.h" />
  82. <Unit filename="lib/CConsoleHandler.cpp" />
  83. <Unit filename="lib/CConsoleHandler.h" />
  84. <Unit filename="lib/CCreatureHandler.cpp" />
  85. <Unit filename="lib/CCreatureHandler.h" />
  86. <Unit filename="lib/CCreatureSet.cpp" />
  87. <Unit filename="lib/CCreatureSet.h" />
  88. <Unit filename="lib/CDefObjInfoHandler.cpp" />
  89. <Unit filename="lib/CDefObjInfoHandler.h" />
  90. <Unit filename="lib/CGameInterface.cpp" />
  91. <Unit filename="lib/CGameInterface.h" />
  92. <Unit filename="lib/CGameState.cpp" />
  93. <Unit filename="lib/CGameState.h" />
  94. <Unit filename="lib/CGeneralTextHandler.cpp" />
  95. <Unit filename="lib/CGeneralTextHandler.h" />
  96. <Unit filename="lib/CHeroHandler.cpp" />
  97. <Unit filename="lib/CHeroHandler.h" />
  98. <Unit filename="lib/CLogger.cpp" />
  99. <Unit filename="lib/CLogger.h" />
  100. <Unit filename="lib/CModHandler.cpp" />
  101. <Unit filename="lib/CModHandler.h" />
  102. <Unit filename="lib/CObjectHandler.cpp" />
  103. <Unit filename="lib/CObjectHandler.h" />
  104. <Unit filename="lib/CObstacleInstance.cpp" />
  105. <Unit filename="lib/CObstacleInstance.h" />
  106. <Unit filename="lib/CScriptingModule.h" />
  107. <Unit filename="lib/CSpellHandler.cpp" />
  108. <Unit filename="lib/CSpellHandler.h" />
  109. <Unit filename="lib/CStopWatch.h" />
  110. <Unit filename="lib/CThreadHelper.cpp" />
  111. <Unit filename="lib/CThreadHelper.h" />
  112. <Unit filename="lib/CTownHandler.cpp" />
  113. <Unit filename="lib/CTownHandler.h" />
  114. <Unit filename="lib/CondSh.h" />
  115. <Unit filename="lib/Connection.cpp" />
  116. <Unit filename="lib/Connection.h" />
  117. <Unit filename="lib/ConstTransitivePtr.h" />
  118. <Unit filename="lib/Filesystem/CBinaryReader.cpp" />
  119. <Unit filename="lib/Filesystem/CBinaryReader.h" />
  120. <Unit filename="lib/Filesystem/CCompressedStream.cpp" />
  121. <Unit filename="lib/Filesystem/CCompressedStream.h" />
  122. <Unit filename="lib/Filesystem/CFileInfo.cpp" />
  123. <Unit filename="lib/Filesystem/CFileInfo.h" />
  124. <Unit filename="lib/Filesystem/CFileInputStream.cpp" />
  125. <Unit filename="lib/Filesystem/CFileInputStream.h" />
  126. <Unit filename="lib/Filesystem/CFilesystemLoader.cpp" />
  127. <Unit filename="lib/Filesystem/CFilesystemLoader.h" />
  128. <Unit filename="lib/Filesystem/CInputStream.h" />
  129. <Unit filename="lib/Filesystem/CLodArchiveLoader.cpp" />
  130. <Unit filename="lib/Filesystem/CLodArchiveLoader.h" />
  131. <Unit filename="lib/Filesystem/CMemoryStream.cpp" />
  132. <Unit filename="lib/Filesystem/CMemoryStream.h" />
  133. <Unit filename="lib/Filesystem/CResourceLoader.cpp" />
  134. <Unit filename="lib/Filesystem/CResourceLoader.h" />
  135. <Unit filename="lib/Filesystem/ISimpleResourceLoader.h" />
  136. <Unit filename="lib/GameConstants.h" />
  137. <Unit filename="lib/HeroBonus.cpp" />
  138. <Unit filename="lib/HeroBonus.h" />
  139. <Unit filename="lib/IGameCallback.cpp" />
  140. <Unit filename="lib/IGameCallback.h" />
  141. <Unit filename="lib/IGameEventsReceiver.h" />
  142. <Unit filename="lib/Interprocess.h" />
  143. <Unit filename="lib/JsonNode.cpp" />
  144. <Unit filename="lib/JsonNode.h" />
  145. <Unit filename="lib/Map/CCampaignHandler.cpp" />
  146. <Unit filename="lib/Map/CCampaignHandler.h" />
  147. <Unit filename="lib/Map/CMap.cpp" />
  148. <Unit filename="lib/Map/CMap.h" />
  149. <Unit filename="lib/Map/CMapInfo.cpp" />
  150. <Unit filename="lib/Map/CMapInfo.h" />
  151. <Unit filename="lib/Map/CMapService.cpp" />
  152. <Unit filename="lib/Map/CMapService.h" />
  153. <Unit filename="lib/NetPacks.h" />
  154. <Unit filename="lib/NetPacksLib.cpp" />
  155. <Unit filename="lib/RMG/CMapGenOptions.cpp" />
  156. <Unit filename="lib/RMG/CMapGenOptions.h" />
  157. <Unit filename="lib/RegisterTypes.h" />
  158. <Unit filename="lib/ResourceSet.cpp" />
  159. <Unit filename="lib/ResourceSet.h" />
  160. <Unit filename="lib/StartInfo.h" />
  161. <Unit filename="lib/StdInc.h">
  162. <Option compile="1" />
  163. <Option weight="0" />
  164. </Unit>
  165. <Unit filename="lib/UnlockGuard.h" />
  166. <Unit filename="lib/VCMIDirs.h" />
  167. <Unit filename="lib/VCMI_Lib.cpp" />
  168. <Unit filename="lib/VCMI_Lib.h" />
  169. <Unit filename="lib/int3.h" />
  170. <Unit filename="lib/vcmi_endian.h" />
  171. <Extensions>
  172. <code_completion />
  173. <envvars />
  174. <debugger />
  175. <lib_finder disable_auto="1" />
  176. </Extensions>
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