12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485 |
- #pragma once
- /*
- * ISimpleResourceLoader.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- class CInputStream;
- class ResourceID;
- /**
- * A class which knows the files containing in the archive or system and how to load them.
- */
- class DLL_LINKAGE ISimpleResourceLoader
- {
- public:
- virtual ~ISimpleResourceLoader() { };
- /**
- * Loads a resource with the given resource name.
- *
- * @param resourceName The unqiue resource name in space of the archive.
- * @return a input stream object
- */
- virtual std::unique_ptr<CInputStream> load(const ResourceID & resourceName) const = 0;
- /**
- * Checks if the entry exists.
- *
- * @return Returns true if the entry exists, false if not.
- */
- virtual bool existsResource(const ResourceID & resourceName) const = 0;
- /**
- * Gets mount point to which this loader was attached
- *
- * @return mount point URI
- */
- virtual std::string getMountPoint() const = 0;
- /**
- * Gets full name of resource, e.g. name of file in filesystem.
- *
- * @return path or empty optional if file can't be accessed independently (e.g. file in archive)
- */
- virtual boost::optional<std::string> getResourceName(const ResourceID & resourceName) const
- {
- return boost::optional<std::string>();
- }
- /**
- * Get list of files that matches filter function
- *
- * @param filter Filter that returns true if specified ID matches filter
- * @return Returns list of flies
- */
- virtual std::unordered_set<ResourceID> getFilteredFiles(std::function<bool(const ResourceID &)> filter) const = 0;
- /**
- * Creates new resource with specified filename.
- *
- * @return true if new file was created, false on error or if file already exists
- */
- virtual bool createResource(std::string filename, bool update = false)
- {
- return false;
- }
- /**
- * @brief Returns all loaders that have resource with such name
- *
- * @return vector with all loaders
- */
- virtual std::vector<const ISimpleResourceLoader *> getResourcesWithName(const ResourceID & resourceName) const
- {
- if (existsResource(resourceName))
- return std::vector<const ISimpleResourceLoader *>(1, this);
- return std::vector<const ISimpleResourceLoader *>();
- }
- };
|