CObjectClassesHandler.cpp 17 KB

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  1. /*
  2. * CObjectClassesHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CObjectClassesHandler.h"
  12. #include "../filesystem/Filesystem.h"
  13. #include "../filesystem/CBinaryReader.h"
  14. #include "../json/JsonUtils.h"
  15. #include "../VCMI_Lib.h"
  16. #include "../GameConstants.h"
  17. #include "../constants/StringConstants.h"
  18. #include "../CGeneralTextHandler.h"
  19. #include "../GameSettings.h"
  20. #include "../CSoundBase.h"
  21. #include "../mapObjectConstructors/CBankInstanceConstructor.h"
  22. #include "../mapObjectConstructors/CRewardableConstructor.h"
  23. #include "../mapObjectConstructors/CommonConstructors.h"
  24. #include "../mapObjectConstructors/DwellingInstanceConstructor.h"
  25. #include "../mapObjectConstructors/HillFortInstanceConstructor.h"
  26. #include "../mapObjectConstructors/ShipyardInstanceConstructor.h"
  27. #include "../mapObjects/CGCreature.h"
  28. #include "../mapObjects/CGPandoraBox.h"
  29. #include "../mapObjects/CQuest.h"
  30. #include "../mapObjects/ObjectTemplate.h"
  31. #include "../mapObjects/CGMarket.h"
  32. #include "../mapObjects/MiscObjects.h"
  33. #include "../mapObjects/CGHeroInstance.h"
  34. #include "../mapObjects/CGTownInstance.h"
  35. #include "../mapObjects/ObstacleSetHandler.h"
  36. #include "../modding/IdentifierStorage.h"
  37. #include "../modding/CModHandler.h"
  38. #include "../modding/ModScope.h"
  39. VCMI_LIB_NAMESPACE_BEGIN
  40. CObjectClassesHandler::CObjectClassesHandler()
  41. {
  42. #define SET_HANDLER_CLASS(STRING, CLASSNAME) handlerConstructors[STRING] = std::make_shared<CLASSNAME>
  43. #define SET_HANDLER(STRING, TYPENAME) handlerConstructors[STRING] = std::make_shared<CDefaultObjectTypeHandler<TYPENAME>>
  44. // list of all known handlers, hardcoded for now since the only way to add new objects is via C++ code
  45. //Note: should be in sync with registerTypesMapObjectTypes function
  46. SET_HANDLER_CLASS("configurable", CRewardableConstructor);
  47. SET_HANDLER_CLASS("dwelling", DwellingInstanceConstructor);
  48. SET_HANDLER_CLASS("hero", CHeroInstanceConstructor);
  49. SET_HANDLER_CLASS("town", CTownInstanceConstructor);
  50. SET_HANDLER_CLASS("bank", CBankInstanceConstructor);
  51. SET_HANDLER_CLASS("boat", BoatInstanceConstructor);
  52. SET_HANDLER_CLASS("market", MarketInstanceConstructor);
  53. SET_HANDLER_CLASS("hillFort", HillFortInstanceConstructor);
  54. SET_HANDLER_CLASS("shipyard", ShipyardInstanceConstructor);
  55. SET_HANDLER_CLASS("monster", CreatureInstanceConstructor);
  56. SET_HANDLER_CLASS("resource", ResourceInstanceConstructor);
  57. SET_HANDLER_CLASS("static", CObstacleConstructor);
  58. SET_HANDLER_CLASS("", CObstacleConstructor);
  59. SET_HANDLER("randomArtifact", CGArtifact);
  60. SET_HANDLER("randomHero", CGHeroInstance);
  61. SET_HANDLER("randomResource", CGResource);
  62. SET_HANDLER("randomTown", CGTownInstance);
  63. SET_HANDLER("randomMonster", CGCreature);
  64. SET_HANDLER("randomDwelling", CGDwelling);
  65. SET_HANDLER("generic", CGObjectInstance);
  66. SET_HANDLER("artifact", CGArtifact);
  67. SET_HANDLER("borderGate", CGBorderGate);
  68. SET_HANDLER("borderGuard", CGBorderGuard);
  69. SET_HANDLER("denOfThieves", CGDenOfthieves);
  70. SET_HANDLER("event", CGEvent);
  71. SET_HANDLER("garrison", CGGarrison);
  72. SET_HANDLER("heroPlaceholder", CGHeroPlaceholder);
  73. SET_HANDLER("keymaster", CGKeymasterTent);
  74. SET_HANDLER("lighthouse", CGLighthouse);
  75. SET_HANDLER("magi", CGMagi);
  76. SET_HANDLER("mine", CGMine);
  77. SET_HANDLER("obelisk", CGObelisk);
  78. SET_HANDLER("pandora", CGPandoraBox);
  79. SET_HANDLER("prison", CGHeroInstance);
  80. SET_HANDLER("questGuard", CGQuestGuard);
  81. SET_HANDLER("seerHut", CGSeerHut);
  82. SET_HANDLER("sign", CGSignBottle);
  83. SET_HANDLER("siren", CGSirens);
  84. SET_HANDLER("monolith", CGMonolith);
  85. SET_HANDLER("subterraneanGate", CGSubterraneanGate);
  86. SET_HANDLER("whirlpool", CGWhirlpool);
  87. SET_HANDLER("terrain", CGTerrainPatch);
  88. #undef SET_HANDLER_CLASS
  89. #undef SET_HANDLER
  90. }
  91. CObjectClassesHandler::~CObjectClassesHandler() = default;
  92. std::vector<JsonNode> CObjectClassesHandler::loadLegacyData()
  93. {
  94. size_t dataSize = VLC->settings()->getInteger(EGameSettings::TEXTS_OBJECT);
  95. CLegacyConfigParser parser(TextPath::builtin("Data/Objects.txt"));
  96. auto totalNumber = static_cast<size_t>(parser.readNumber()); // first line contains number of objects to read and nothing else
  97. parser.endLine();
  98. for (size_t i = 0; i < totalNumber; i++)
  99. {
  100. auto tmpl = std::make_shared<ObjectTemplate>();
  101. tmpl->readTxt(parser);
  102. parser.endLine();
  103. std::pair key(tmpl->id, tmpl->subid);
  104. legacyTemplates.insert(std::make_pair(key, tmpl));
  105. }
  106. objects.resize(256);
  107. std::vector<JsonNode> ret(dataSize);// create storage for 256 objects
  108. assert(dataSize == 256);
  109. CLegacyConfigParser namesParser(TextPath::builtin("Data/ObjNames.txt"));
  110. for (size_t i=0; i<256; i++)
  111. {
  112. ret[i]["name"].String() = namesParser.readString();
  113. namesParser.endLine();
  114. }
  115. JsonNode cregen1;
  116. JsonNode cregen4;
  117. CLegacyConfigParser cregen1Parser(TextPath::builtin("data/crgen1"));
  118. do
  119. {
  120. JsonNode subObject;
  121. subObject["name"].String() = cregen1Parser.readString();
  122. cregen1.Vector().push_back(subObject);
  123. }
  124. while(cregen1Parser.endLine());
  125. CLegacyConfigParser cregen4Parser(TextPath::builtin("data/crgen4"));
  126. do
  127. {
  128. JsonNode subObject;
  129. subObject["name"].String() = cregen4Parser.readString();
  130. cregen4.Vector().push_back(subObject);
  131. }
  132. while(cregen4Parser.endLine());
  133. ret[Obj::CREATURE_GENERATOR1]["subObjects"] = cregen1;
  134. ret[Obj::CREATURE_GENERATOR4]["subObjects"] = cregen4;
  135. ret[Obj::REFUGEE_CAMP]["subObjects"].Vector().push_back(ret[Obj::REFUGEE_CAMP]);
  136. ret[Obj::WAR_MACHINE_FACTORY]["subObjects"].Vector().push_back(ret[Obj::WAR_MACHINE_FACTORY]);
  137. return ret;
  138. }
  139. void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj)
  140. {
  141. auto object = loadSubObjectFromJson(scope, identifier, entry, obj, obj->objects.size());
  142. assert(object);
  143. obj->objects.push_back(object);
  144. registerObject(scope, obj->getJsonKey(), object->getSubTypeName(), object->subtype);
  145. for(const auto & compatID : entry["compatibilityIdentifiers"].Vector())
  146. registerObject(scope, obj->getJsonKey(), compatID.String(), object->subtype);
  147. }
  148. void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index)
  149. {
  150. auto object = loadSubObjectFromJson(scope, identifier, entry, obj, index);
  151. assert(object);
  152. if (obj->objects.at(index) != nullptr)
  153. throw std::runtime_error("Attempt to load already loaded object:" + identifier);
  154. obj->objects.at(index) = object;
  155. registerObject(scope, obj->getJsonKey(), object->getSubTypeName(), object->subtype);
  156. for(const auto & compatID : entry["compatibilityIdentifiers"].Vector())
  157. registerObject(scope, obj->getJsonKey(), compatID.String(), object->subtype);
  158. }
  159. TObjectTypeHandler CObjectClassesHandler::loadSubObjectFromJson(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index)
  160. {
  161. assert(identifier.find(':') == std::string::npos);
  162. assert(!scope.empty());
  163. std::string handler = obj->handlerName;
  164. if(!handlerConstructors.count(handler))
  165. {
  166. logMod->error("Handler with name %s was not found!", handler);
  167. // workaround for potential crash - if handler does not exists, continue with generic handler that is used for objects without any custom logc
  168. handler = "generic";
  169. assert(handlerConstructors.count(handler) != 0);
  170. }
  171. auto createdObject = handlerConstructors.at(handler)();
  172. createdObject->modScope = scope;
  173. createdObject->typeName = obj->identifier;
  174. createdObject->subTypeName = identifier;
  175. createdObject->type = obj->id;
  176. createdObject->subtype = index;
  177. createdObject->init(entry);
  178. bool staticObject = createdObject->isStaticObject();
  179. if (staticObject)
  180. {
  181. for (auto & templ : createdObject->getTemplates())
  182. {
  183. // Register templates for new objects from mods
  184. VLC->biomeHandler->addTemplate(scope, templ->stringID, templ);
  185. }
  186. }
  187. auto range = legacyTemplates.equal_range(std::make_pair(obj->id, index));
  188. for (auto & templ : boost::make_iterator_range(range.first, range.second))
  189. {
  190. if (staticObject)
  191. {
  192. // Register legacy templates as "core"
  193. // FIXME: Why does it clear stringID?
  194. VLC->biomeHandler->addTemplate("core", templ.second->stringID, templ.second);
  195. }
  196. createdObject->addTemplate(templ.second);
  197. }
  198. legacyTemplates.erase(range.first, range.second);
  199. logGlobal->debug("Loaded object %s(%d)::%s(%d)", obj->getJsonKey(), obj->id, identifier, index);
  200. return createdObject;
  201. }
  202. ObjectClass::ObjectClass() = default;
  203. ObjectClass::~ObjectClass() = default;
  204. std::string ObjectClass::getJsonKey() const
  205. {
  206. return modScope + ':' + identifier;
  207. }
  208. std::string ObjectClass::getNameTextID() const
  209. {
  210. return TextIdentifier("object", modScope, identifier, "name").get();
  211. }
  212. std::string ObjectClass::getNameTranslated() const
  213. {
  214. return VLC->generaltexth->translate(getNameTextID());
  215. }
  216. std::unique_ptr<ObjectClass> CObjectClassesHandler::loadFromJson(const std::string & scope, const JsonNode & json, const std::string & name, size_t index)
  217. {
  218. auto obj = std::make_unique<ObjectClass>();
  219. obj->modScope = scope;
  220. obj->identifier = name;
  221. obj->handlerName = json["handler"].String();
  222. obj->base = json["base"];
  223. obj->id = index;
  224. VLC->generaltexth->registerString(scope, obj->getNameTextID(), json["name"].String());
  225. obj->objects.resize(json["lastReservedIndex"].Float() + 1);
  226. for (auto subData : json["types"].Struct())
  227. {
  228. if (!subData.second["index"].isNull())
  229. {
  230. const std::string & subMeta = subData.second["index"].getModScope();
  231. if ( subMeta == "core")
  232. {
  233. size_t subIndex = subData.second["index"].Integer();
  234. loadSubObject(subData.second.getModScope(), subData.first, subData.second, obj.get(), subIndex);
  235. }
  236. else
  237. {
  238. logMod->error("Object %s:%s.%s - attempt to load object with preset index! This option is reserved for built-in mod", subMeta, name, subData.first );
  239. loadSubObject(subData.second.getModScope(), subData.first, subData.second, obj.get());
  240. }
  241. }
  242. else
  243. loadSubObject(subData.second.getModScope(), subData.first, subData.second, obj.get());
  244. }
  245. if (obj->id == MapObjectID::MONOLITH_TWO_WAY)
  246. generateExtraMonolithsForRMG(obj.get());
  247. return obj;
  248. }
  249. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
  250. {
  251. objects.push_back(loadFromJson(scope, data, name, objects.size()));
  252. VLC->identifiersHandler->registerObject(scope, "object", name, objects.back()->id);
  253. }
  254. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data, size_t index)
  255. {
  256. assert(objects.at(index) == nullptr); // ensure that this id was not loaded before
  257. objects.at(index) = loadFromJson(scope, data, name, index);
  258. VLC->identifiersHandler->registerObject(scope, "object", name, objects.at(index)->id);
  259. }
  260. void CObjectClassesHandler::loadSubObject(const std::string & identifier, JsonNode config, MapObjectID ID, MapObjectSubID subID)
  261. {
  262. config.setType(JsonNode::JsonType::DATA_STRUCT); // ensure that input is not NULL
  263. assert(objects.at(ID.getNum()));
  264. if ( subID.getNum() >= objects.at(ID.getNum())->objects.size())
  265. objects.at(ID.getNum())->objects.resize(subID.getNum()+1);
  266. JsonUtils::inherit(config, objects.at(ID.getNum())->base);
  267. loadSubObject(config.getModScope(), identifier, config, objects.at(ID.getNum()).get(), subID.getNum());
  268. }
  269. void CObjectClassesHandler::removeSubObject(MapObjectID ID, MapObjectSubID subID)
  270. {
  271. assert(objects.at(ID.getNum()));
  272. objects.at(ID.getNum())->objects.at(subID.getNum()) = nullptr;
  273. }
  274. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(MapObjectID type, MapObjectSubID subtype) const
  275. {
  276. try
  277. {
  278. if (objects.at(type.getNum()) == nullptr)
  279. return objects.front()->objects.front();
  280. auto subID = subtype.getNum();
  281. if (type == Obj::PRISON)
  282. subID = 0;
  283. auto result = objects.at(type.getNum())->objects.at(subID);
  284. if (result != nullptr)
  285. return result;
  286. }
  287. catch (std::out_of_range & e)
  288. {
  289. // Leave catch block silently
  290. }
  291. std::string errorString = "Failed to find object of type " + std::to_string(type.getNum()) + "::" + std::to_string(subtype.getNum());
  292. logGlobal->error(errorString);
  293. throw std::runtime_error(errorString);
  294. }
  295. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(const std::string & scope, const std::string & type, const std::string & subtype) const
  296. {
  297. std::optional<si32> id = VLC->identifiers()->getIdentifier(scope, "object", type);
  298. if(id)
  299. {
  300. const auto & object = objects.at(id.value());
  301. std::optional<si32> subID = VLC->identifiers()->getIdentifier(scope, object->getJsonKey(), subtype);
  302. if (subID)
  303. return object->objects.at(subID.value());
  304. }
  305. std::string errorString = "Failed to find object of type " + type + "::" + subtype;
  306. logGlobal->error(errorString);
  307. throw std::runtime_error(errorString);
  308. }
  309. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(CompoundMapObjectID compoundIdentifier) const
  310. {
  311. return getHandlerFor(compoundIdentifier.primaryID, compoundIdentifier.secondaryID);
  312. }
  313. std::set<MapObjectID> CObjectClassesHandler::knownObjects() const
  314. {
  315. std::set<MapObjectID> ret;
  316. for(auto & entry : objects)
  317. if (entry)
  318. ret.insert(entry->id);
  319. return ret;
  320. }
  321. std::set<MapObjectSubID> CObjectClassesHandler::knownSubObjects(MapObjectID primaryID) const
  322. {
  323. std::set<MapObjectSubID> ret;
  324. if (!objects.at(primaryID.getNum()))
  325. {
  326. logGlobal->error("Failed to find object %d", primaryID);
  327. return ret;
  328. }
  329. for(const auto & entry : objects.at(primaryID.getNum())->objects)
  330. if (entry)
  331. ret.insert(entry->subtype);
  332. return ret;
  333. }
  334. void CObjectClassesHandler::beforeValidate(JsonNode & object)
  335. {
  336. for (auto & entry : object["types"].Struct())
  337. {
  338. if (object.Struct().count("subObjects"))
  339. {
  340. const auto & vector = object["subObjects"].Vector();
  341. if (entry.second.Struct().count("index"))
  342. {
  343. size_t index = entry.second["index"].Integer();
  344. if (index < vector.size())
  345. JsonUtils::inherit(entry.second, vector[index]);
  346. }
  347. }
  348. JsonUtils::inherit(entry.second, object["base"]);
  349. for (auto & templ : entry.second["templates"].Struct())
  350. JsonUtils::inherit(templ.second, entry.second["base"]);
  351. }
  352. object.Struct().erase("subObjects");
  353. }
  354. void CObjectClassesHandler::afterLoadFinalization()
  355. {
  356. for(auto & entry : objects)
  357. {
  358. if (!entry)
  359. continue;
  360. for(const auto & obj : entry->objects)
  361. {
  362. if (!obj)
  363. continue;
  364. obj->afterLoadFinalization();
  365. if(obj->getTemplates().empty())
  366. logGlobal->warn("No templates found for %s:%s", entry->getJsonKey(), obj->getJsonKey());
  367. }
  368. }
  369. }
  370. void CObjectClassesHandler::generateExtraMonolithsForRMG(ObjectClass * container)
  371. {
  372. //duplicate existing two-way portals to make reserve for RMG
  373. auto& portalVec = container->objects;
  374. //FIXME: Monoliths in this vector can be already not useful for every terrain
  375. const size_t portalCount = portalVec.size();
  376. //Invalid portals will be skipped and portalVec size stays unchanged
  377. for (size_t i = portalCount; portalVec.size() < 100; ++i)
  378. {
  379. auto index = static_cast<si32>(i % portalCount);
  380. auto portal = portalVec[index];
  381. auto templates = portal->getTemplates();
  382. if (templates.empty() || !templates[0]->canBePlacedAtAnyTerrain())
  383. {
  384. continue; //Do not clone HoTA water-only portals or any others we can't use
  385. }
  386. //deep copy of noncopyable object :?
  387. auto newPortal = std::make_shared<CDefaultObjectTypeHandler<CGMonolith>>();
  388. newPortal->rmgInfo = portal->getRMGInfo();
  389. newPortal->templates = portal->getTemplates();
  390. newPortal->sounds = portal->getSounds();
  391. newPortal->aiValue = portal->getAiValue();
  392. newPortal->battlefield = portal->battlefield; //getter is not initialized at this point
  393. newPortal->modScope = portal->modScope; //private
  394. newPortal->typeName = portal->getTypeName();
  395. newPortal->subTypeName = std::string("monolith") + std::to_string(portalVec.size());
  396. newPortal->type = portal->getIndex();
  397. // Inconsintent original indexing: monolith1 has index 0
  398. newPortal->subtype = portalVec.size() - 1; //indexes must be unique, they are returned as a set
  399. newPortal->blockVisit = portal->blockVisit;
  400. newPortal->removable = portal->removable;
  401. portalVec.push_back(newPortal);
  402. registerObject(newPortal->modScope, container->getJsonKey(), newPortal->subTypeName, newPortal->subtype);
  403. }
  404. }
  405. std::string CObjectClassesHandler::getObjectName(MapObjectID type, MapObjectSubID subtype) const
  406. {
  407. const auto handler = getHandlerFor(type, subtype);
  408. if (handler && handler->hasNameTextID())
  409. return handler->getNameTranslated();
  410. if (objects.at(type.getNum()))
  411. return objects.at(type.getNum())->getNameTranslated();
  412. return objects.front()->getNameTranslated();
  413. }
  414. SObjectSounds CObjectClassesHandler::getObjectSounds(MapObjectID type, MapObjectSubID subtype) const
  415. {
  416. // TODO: these objects may have subID's that does not have associated handler:
  417. // Prison: uses hero type as subID
  418. // Hero: uses hero type as subID, but registers hero classes as subtypes
  419. // Spell scroll: uses spell ID as subID
  420. if(type == Obj::PRISON || type == Obj::HERO || type == Obj::SPELL_SCROLL)
  421. subtype = 0;
  422. if(objects.at(type.getNum()))
  423. return getHandlerFor(type, subtype)->getSounds();
  424. else
  425. return objects.front()->objects.front()->getSounds();
  426. }
  427. std::string CObjectClassesHandler::getObjectHandlerName(MapObjectID type) const
  428. {
  429. if (objects.at(type.getNum()))
  430. return objects.at(type.getNum())->handlerName;
  431. else
  432. return objects.front()->handlerName;
  433. }
  434. std::string CObjectClassesHandler::getJsonKey(MapObjectID type) const
  435. {
  436. if (objects.at(type.getNum()) != nullptr)
  437. return objects.at(type.getNum())->getJsonKey();
  438. logGlobal->warn("Unknown object of type %d!", type);
  439. return objects.front()->getJsonKey();
  440. }
  441. VCMI_LIB_NAMESPACE_END