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- /*
- Author: Juan Rada-Vilela, Ph.D.
- Copyright (C) 2010-2014 FuzzyLite Limited
- All rights reserved
- This file is part of fuzzylite.
- fuzzylite is free software: you can redistribute it and/or modify it under
- the terms of the GNU Lesser General Public License as published by the Free
- Software Foundation, either version 3 of the License, or (at your option)
- any later version.
- fuzzylite is distributed in the hope that it will be useful, but WITHOUT
- ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
- for more details.
- You should have received a copy of the GNU Lesser General Public License
- along with fuzzylite. If not, see <http://www.gnu.org/licenses/>.
- fuzzylite™ is a trademark of FuzzyLite Limited.
- */
- #ifndef FL_RULEBLOCK_H
- #define FL_RULEBLOCK_H
- #include "fl/fuzzylite.h"
- #include <string>
- #include <vector>
- namespace fl {
- class Engine;
- class Rule;
- class TNorm;
- class SNorm;
- class FL_API RuleBlock {
- private:
- void copyFrom(const RuleBlock& source);
- protected:
- std::vector<Rule*> _rules;
- std::string _name;
- FL_unique_ptr<TNorm> _conjunction;
- FL_unique_ptr<SNorm> _disjunction;
- FL_unique_ptr<TNorm> _activation;
- bool _enabled;
- public:
- RuleBlock(const std::string& name = "");
- RuleBlock(const RuleBlock& other);
- RuleBlock& operator=(const RuleBlock& other);
- virtual ~RuleBlock();
- FL_DEFAULT_MOVE(RuleBlock)
- virtual void activate();
- virtual void setName(std::string name);
- virtual std::string getName() const;
- virtual void setConjunction(TNorm* conjunction);
- virtual TNorm* getConjunction() const;
- virtual void setDisjunction(SNorm* disjunction);
- virtual SNorm* getDisjunction() const;
- virtual void setActivation(TNorm* activation);
- virtual TNorm* getActivation() const;
- virtual void setEnabled(bool enabled);
- virtual bool isEnabled() const;
- virtual void unloadRules() const;
- virtual void loadRules(const Engine* engine);
- virtual void reloadRules(const Engine* engine);
- virtual std::string toString() const;
- /**
- * Operations for iterable datatype _rules
- */
- virtual void addRule(Rule* rule);
- virtual void insertRule(Rule* rule, int index);
- virtual Rule* getRule(int index) const;
- virtual Rule* removeRule(int index);
- virtual int numberOfRules() const;
- virtual void setRules(const std::vector<Rule*>& rules);
- virtual const std::vector<Rule*>& rules() const;
- virtual std::vector<Rule*>& rules();
- };
- }
- #endif /* RULEBLOCK_H */
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