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- /*
- Author: Juan Rada-Vilela, Ph.D.
- Copyright (C) 2010-2014 FuzzyLite Limited
- All rights reserved
- This file is part of fuzzylite.
- fuzzylite is free software: you can redistribute it and/or modify it under
- the terms of the GNU Lesser General Public License as published by the Free
- Software Foundation, either version 3 of the License, or (at your option)
- any later version.
- fuzzylite is distributed in the hope that it will be useful, but WITHOUT
- ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
- for more details.
- You should have received a copy of the GNU Lesser General Public License
- along with fuzzylite. If not, see <http://www.gnu.org/licenses/>.
- fuzzylite™ is a trademark of FuzzyLite Limited.
- */
- #ifndef FL_FUNCTION_H
- #define FL_FUNCTION_H
- #include "fl/term/Term.h"
- #include <map>
- #include <string>
- namespace fl {
- class Engine;
- class FL_API Function : public Term {
- /****************************
- * Parsing Elements
- ****************************/
- public:
- typedef scalar(*Unary)(scalar);
- typedef scalar(*Binary)(scalar, scalar);
- struct FL_API Element {
- enum Type {
- OPERATOR, FUNCTION
- };
- std::string name;
- std::string description;
- Type type;
- Unary unary;
- Binary binary;
- int arity;
- int precedence; //Operator
- int associativity;
- Element(const std::string& name, const std::string& description, Type type);
- Element(const std::string& name, const std::string& description,
- Type type, Unary unary, int precedence = 0, int associativity = -1);
- Element(const std::string& name, const std::string& description,
- Type type, Binary binary, int precedence = 0, int associativity = -1);
- virtual ~Element();
- FL_DEFAULT_COPY_AND_MOVE(Element)
- virtual bool isOperator() const;
- virtual bool isFunction() const;
- virtual Element* clone() const;
- virtual std::string toString() const;
- };
- /**************************
- * Tree elements, wrap Elements into Nodes.
- **************************/
- struct FL_API Node {
- FL_unique_ptr<Element> element;
- FL_unique_ptr<Node> left;
- FL_unique_ptr<Node> right;
- std::string variable;
- scalar value;
- Node(Element* element, Node* left = fl::null, Node* right = fl::null);
- Node(const std::string& variable);
- Node(scalar value);
- Node(const Node& source);
- Node& operator=(const Node& rhs);
- virtual ~Node();
- FL_DEFAULT_MOVE(Node)
- virtual scalar evaluate(const std::map<std::string, scalar>*
- variables = fl::null) const;
- virtual Node* clone() const;
- virtual std::string toString() const;
- virtual std::string toPrefix(const Node* node = fl::null) const;
- virtual std::string toInfix(const Node* node = fl::null) const;
- virtual std::string toPostfix(const Node* node = fl::null) const;
- private:
- void copyFrom(const Node& source);
- };
- /******************************
- * Term
- ******************************/
- protected:
- FL_unique_ptr<Node> _root;
- std::string _formula;
- const Engine* _engine;
- public:
- mutable std::map<std::string, scalar> variables;
- Function(const std::string& name = "",
- const std::string& formula = "", const Engine* engine = fl::null);
- Function(const Function& other);
- Function& operator=(const Function& other);
- virtual ~Function() FL_IOVERRIDE;
- FL_DEFAULT_MOVE(Function)
- static Function* create(const std::string& name,
- const std::string& formula,
- const Engine* engine = fl::null); // throw (fl::Exception);
- virtual scalar membership(scalar x) const FL_IOVERRIDE;
- virtual scalar evaluate(const std::map<std::string, scalar>* variables) const;
- virtual std::string className() const FL_IOVERRIDE;
- virtual std::string parameters() const FL_IOVERRIDE;
- virtual void configure(const std::string& parameters) FL_IOVERRIDE;
- virtual void setFormula(const std::string& formula);
- virtual std::string getFormula() const;
- virtual void setEngine(const Engine* engine);
- virtual const Engine* getEngine() const;
- virtual Node* root() const;
- virtual bool isLoaded() const;
- virtual void unload();
- virtual void load(); // throw (fl::Exception);
- virtual void load(const std::string& formula); // throw (fl::Exception);
- virtual void load(const std::string& formula, const Engine* engine); // throw (fl::Exception);
- virtual Node* parse(const std::string& formula); // throw (fl::Exception);
- virtual std::string toPostfix(const std::string& formula) const; //throw (fl::Exception);
- virtual std::string space(const std::string& formula) const;
- virtual Function* clone() const FL_IOVERRIDE;
- static Term* constructor();
- static void main();
- };
- }
- #endif /* FL_FUNCTION_H */
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