Triangle.h 2.0 KB

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  1. /*
  2. Author: Juan Rada-Vilela, Ph.D.
  3. Copyright (C) 2010-2014 FuzzyLite Limited
  4. All rights reserved
  5. This file is part of fuzzylite.
  6. fuzzylite is free software: you can redistribute it and/or modify it under
  7. the terms of the GNU Lesser General Public License as published by the Free
  8. Software Foundation, either version 3 of the License, or (at your option)
  9. any later version.
  10. fuzzylite is distributed in the hope that it will be useful, but WITHOUT
  11. ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  12. FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
  13. for more details.
  14. You should have received a copy of the GNU Lesser General Public License
  15. along with fuzzylite. If not, see <http://www.gnu.org/licenses/>.
  16. fuzzylite™ is a trademark of FuzzyLite Limited.
  17. */
  18. #ifndef FL_TRIANGLE_H
  19. #define FL_TRIANGLE_H
  20. #include "fl/term/Term.h"
  21. namespace fl {
  22. class FL_API Triangle : public Term {
  23. protected:
  24. scalar _vertexA;
  25. scalar _vertexB;
  26. scalar _vertexC;
  27. public:
  28. Triangle(const std::string& name = "",
  29. scalar vertexA = fl::nan,
  30. scalar vertexB = fl::nan,
  31. scalar vertexC = fl::nan,
  32. scalar height = 1.0);
  33. virtual ~Triangle() FL_IOVERRIDE;
  34. FL_DEFAULT_COPY_AND_MOVE(Triangle)
  35. virtual std::string className() const FL_IOVERRIDE;
  36. virtual std::string parameters() const FL_IOVERRIDE;
  37. virtual void configure(const std::string& parameters) FL_IOVERRIDE;
  38. virtual scalar membership(scalar x) const FL_IOVERRIDE;
  39. virtual void setVertexA(scalar a);
  40. virtual scalar getVertexA() const;
  41. virtual void setVertexB(scalar b);
  42. virtual scalar getVertexB() const;
  43. virtual void setVertexC(scalar c);
  44. virtual scalar getVertexC() const;
  45. virtual Triangle* clone() const FL_IOVERRIDE;
  46. static Term* constructor();
  47. };
  48. }
  49. #endif /* FL_TRIANGLE_H */