RandomMapTab.cpp 16 KB

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  1. /*
  2. * RandomMapTab.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "RandomMapTab.h"
  12. #include "CSelectionBase.h"
  13. #include "CLobbyScreen.h"
  14. #include "SelectionTab.h"
  15. #include "../CGameInfo.h"
  16. #include "../CServerHandler.h"
  17. #include "../gui/CGuiHandler.h"
  18. #include "../gui/MouseButton.h"
  19. #include "../gui/WindowHandler.h"
  20. #include "../widgets/CComponent.h"
  21. #include "../widgets/ComboBox.h"
  22. #include "../widgets/Buttons.h"
  23. #include "../widgets/MiscWidgets.h"
  24. #include "../widgets/ObjectLists.h"
  25. #include "../widgets/Slider.h"
  26. #include "../widgets/TextControls.h"
  27. #include "../windows/GUIClasses.h"
  28. #include "../windows/InfoWindows.h"
  29. #include "../../lib/CGeneralTextHandler.h"
  30. #include "../../lib/mapping/CMapInfo.h"
  31. #include "../../lib/mapping/CMapHeader.h"
  32. #include "../../lib/mapping/MapFormat.h"
  33. #include "../../lib/rmg/CMapGenOptions.h"
  34. #include "../../lib/rmg/CRmgTemplateStorage.h"
  35. #include "../../lib/filesystem/Filesystem.h"
  36. #include "../../lib/RoadHandler.h"
  37. RandomMapTab::RandomMapTab():
  38. InterfaceObjectConfigurable()
  39. {
  40. recActions = 0;
  41. mapGenOptions = std::make_shared<CMapGenOptions>();
  42. addCallback("toggleMapSize", [&](int btnId)
  43. {
  44. auto mapSizeVal = getPossibleMapSizes();
  45. mapGenOptions->setWidth(mapSizeVal[btnId]);
  46. mapGenOptions->setHeight(mapSizeVal[btnId]);
  47. if(mapGenOptions->getMapTemplate())
  48. if(!mapGenOptions->getMapTemplate()->matchesSize(int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), 1 + mapGenOptions->getHasTwoLevels()}))
  49. setTemplate(nullptr);
  50. updateMapInfoByHost();
  51. });
  52. addCallback("toggleTwoLevels", [&](bool on)
  53. {
  54. mapGenOptions->setHasTwoLevels(on);
  55. if(mapGenOptions->getMapTemplate())
  56. if(!mapGenOptions->getMapTemplate()->matchesSize(int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), 1 + mapGenOptions->getHasTwoLevels()}))
  57. setTemplate(nullptr);
  58. updateMapInfoByHost();
  59. });
  60. addCallback("setPlayersCount", [&](int btnId)
  61. {
  62. mapGenOptions->setPlayerCount(btnId);
  63. setMapGenOptions(mapGenOptions);
  64. updateMapInfoByHost();
  65. });
  66. addCallback("setTeamsCount", [&](int btnId)
  67. {
  68. mapGenOptions->setTeamCount(btnId);
  69. updateMapInfoByHost();
  70. });
  71. addCallback("setCompOnlyPlayers", [&](int btnId)
  72. {
  73. mapGenOptions->setCompOnlyPlayerCount(btnId);
  74. setMapGenOptions(mapGenOptions);
  75. updateMapInfoByHost();
  76. });
  77. addCallback("setCompOnlyTeams", [&](int btnId)
  78. {
  79. mapGenOptions->setCompOnlyTeamCount(btnId);
  80. updateMapInfoByHost();
  81. });
  82. addCallback("setWaterContent", [&](int btnId)
  83. {
  84. mapGenOptions->setWaterContent(static_cast<EWaterContent::EWaterContent>(btnId));
  85. updateMapInfoByHost();
  86. });
  87. addCallback("setMonsterStrength", [&](int btnId)
  88. {
  89. if(btnId < 0)
  90. mapGenOptions->setMonsterStrength(EMonsterStrength::RANDOM);
  91. else
  92. mapGenOptions->setMonsterStrength(static_cast<EMonsterStrength::EMonsterStrength>(btnId)); //value 2 to 4
  93. updateMapInfoByHost();
  94. });
  95. //new callbacks available only from mod
  96. addCallback("teamAlignments", [&](int)
  97. {
  98. GH.windows().createAndPushWindow<TeamAlignmentsWidget>(*this);
  99. });
  100. for(auto road : VLC->roadTypeHandler->objects)
  101. {
  102. std::string cbRoadType = "selectRoad_" + road->getJsonKey();
  103. addCallback(cbRoadType, [&, road](bool on)
  104. {
  105. mapGenOptions->setRoadEnabled(road->getId(), on);
  106. updateMapInfoByHost();
  107. });
  108. }
  109. const JsonNode config(JsonPath::builtin("config/widgets/randomMapTab.json"));
  110. build(config);
  111. if(auto w = widget<CButton>("buttonShowRandomMaps"))
  112. {
  113. w->addCallback([&]()
  114. {
  115. (static_cast<CLobbyScreen *>(parent))->toggleTab((static_cast<CLobbyScreen *>(parent))->tabSel);
  116. (static_cast<CLobbyScreen *>(parent))->tabSel->showRandom = true;
  117. (static_cast<CLobbyScreen *>(parent))->tabSel->filter(0, true);
  118. });
  119. }
  120. //set combo box callbacks
  121. if(auto w = widget<ComboBox>("templateList"))
  122. {
  123. w->onConstructItems = [](std::vector<const void *> & curItems){
  124. auto templates = VLC->tplh->getTemplates();
  125. boost::range::sort(templates, [](const CRmgTemplate * a, const CRmgTemplate * b){
  126. return a->getName() < b->getName();
  127. });
  128. curItems.push_back(nullptr); //default template
  129. for(auto & t : templates)
  130. curItems.push_back(t);
  131. };
  132. w->onSetItem = [&](const void * item){
  133. this->setTemplate(reinterpret_cast<const CRmgTemplate *>(item));
  134. };
  135. w->getItemText = [this](int idx, const void * item){
  136. if(item)
  137. return reinterpret_cast<const CRmgTemplate *>(item)->getName();
  138. if(idx == 0)
  139. return readText(variables["randomTemplate"]);
  140. return std::string("");
  141. };
  142. }
  143. updateMapInfoByHost();
  144. }
  145. void RandomMapTab::updateMapInfoByHost()
  146. {
  147. if(CSH->isGuest())
  148. return;
  149. // Generate header info
  150. mapInfo = std::make_shared<CMapInfo>();
  151. mapInfo->isRandomMap = true;
  152. mapInfo->mapHeader = std::make_unique<CMapHeader>();
  153. mapInfo->mapHeader->version = EMapFormat::VCMI;
  154. mapInfo->mapHeader->name.appendLocalString(EMetaText::GENERAL_TXT, 740);
  155. mapInfo->mapHeader->description.appendLocalString(EMetaText::GENERAL_TXT, 741);
  156. mapInfo->mapHeader->difficulty = 1; // Normal
  157. mapInfo->mapHeader->height = mapGenOptions->getHeight();
  158. mapInfo->mapHeader->width = mapGenOptions->getWidth();
  159. mapInfo->mapHeader->twoLevel = mapGenOptions->getHasTwoLevels();
  160. // Generate player information
  161. int playersToGen = PlayerColor::PLAYER_LIMIT_I;
  162. if(mapGenOptions->getPlayerCount() != CMapGenOptions::RANDOM_SIZE)
  163. {
  164. if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE)
  165. playersToGen = mapGenOptions->getPlayerCount() + mapGenOptions->getCompOnlyPlayerCount();
  166. else
  167. playersToGen = mapGenOptions->getPlayerCount();
  168. }
  169. mapInfo->mapHeader->howManyTeams = playersToGen;
  170. //FIXME: Assign all human-controlled colors in first place
  171. //TODO: Where are human / CPU players toggled in player configuration?
  172. //TODO: Get human player count
  173. std::set<TeamID> occupiedTeams;
  174. for(int i = 0; i < PlayerColor::PLAYER_LIMIT_I; ++i)
  175. {
  176. mapInfo->mapHeader->players[i].canComputerPlay = false;
  177. mapInfo->mapHeader->players[i].canHumanPlay = false;
  178. }
  179. for(int i = 0; i < playersToGen; ++i)
  180. {
  181. PlayerInfo player;
  182. player.isFactionRandom = true;
  183. player.canComputerPlay = true;
  184. if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE && i >= mapGenOptions->getPlayerCount())
  185. {
  186. player.canHumanPlay = false;
  187. }
  188. else
  189. {
  190. player.canHumanPlay = true;
  191. }
  192. auto team = mapGenOptions->getPlayersSettings().at(PlayerColor(i)).getTeam();
  193. player.team = team;
  194. occupiedTeams.insert(team);
  195. player.hasMainTown = true;
  196. player.generateHeroAtMainTown = true;
  197. mapInfo->mapHeader->players[i] = player;
  198. }
  199. for(auto & player : mapInfo->mapHeader->players)
  200. {
  201. for(int i = 0; player.team == TeamID::NO_TEAM; ++i)
  202. {
  203. TeamID team(i);
  204. if(!occupiedTeams.count(team))
  205. {
  206. player.team = team;
  207. occupiedTeams.insert(team);
  208. break; //First assigned team is ok
  209. }
  210. }
  211. }
  212. mapInfoChanged(mapInfo, mapGenOptions);
  213. }
  214. void RandomMapTab::setMapGenOptions(std::shared_ptr<CMapGenOptions> opts)
  215. {
  216. mapGenOptions = opts;
  217. //prepare allowed options
  218. for(int i = 0; i <= PlayerColor::PLAYER_LIMIT_I; ++i)
  219. {
  220. playerCountAllowed.insert(i);
  221. compCountAllowed.insert(i);
  222. if (i >= 2)
  223. {
  224. playerTeamsAllowed.insert(i);
  225. }
  226. if (i >= 1)
  227. {
  228. compTeamsAllowed.insert(i);
  229. }
  230. }
  231. auto * tmpl = mapGenOptions->getMapTemplate();
  232. if(tmpl)
  233. {
  234. playerCountAllowed = tmpl->getPlayers().getNumbers();
  235. compCountAllowed = tmpl->getCpuPlayers().getNumbers();
  236. }
  237. if(mapGenOptions->getPlayerCount() != CMapGenOptions::RANDOM_SIZE)
  238. {
  239. vstd::erase_if(compCountAllowed,
  240. [opts](int el){
  241. return PlayerColor::PLAYER_LIMIT_I - opts->getPlayerCount() < el;
  242. });
  243. vstd::erase_if(playerTeamsAllowed,
  244. [opts](int el){
  245. return opts->getPlayerCount() <= el;
  246. });
  247. if(!playerTeamsAllowed.count(opts->getTeamCount()))
  248. opts->setTeamCount(CMapGenOptions::RANDOM_SIZE);
  249. }
  250. if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE)
  251. {
  252. vstd::erase_if(playerCountAllowed,
  253. [opts](int el){
  254. return PlayerColor::PLAYER_LIMIT_I - opts->getCompOnlyPlayerCount() < el;
  255. });
  256. vstd::erase_if(compTeamsAllowed,
  257. [opts](int el){
  258. return opts->getCompOnlyPlayerCount() <= el;
  259. });
  260. if(!compTeamsAllowed.count(opts->getCompOnlyTeamCount()))
  261. opts->setCompOnlyTeamCount(CMapGenOptions::RANDOM_SIZE);
  262. }
  263. if(auto w = widget<CToggleGroup>("groupMapSize"))
  264. {
  265. for(auto toggle : w->buttons)
  266. {
  267. if(auto button = std::dynamic_pointer_cast<CToggleButton>(toggle.second))
  268. {
  269. const auto & mapSizes = getPossibleMapSizes();
  270. int3 size( mapSizes[toggle.first], mapSizes[toggle.first], 1 + mapGenOptions->getHasTwoLevels());
  271. bool sizeAllowed = !mapGenOptions->getMapTemplate() || mapGenOptions->getMapTemplate()->matchesSize(size);
  272. button->block(!sizeAllowed);
  273. }
  274. }
  275. w->setSelected(vstd::find_pos(getPossibleMapSizes(), opts->getWidth()));
  276. }
  277. if(auto w = widget<CToggleButton>("buttonTwoLevels"))
  278. {
  279. int3 size( opts->getWidth(), opts->getWidth(), 2);
  280. bool undergoundAllowed = !mapGenOptions->getMapTemplate() || mapGenOptions->getMapTemplate()->matchesSize(size);
  281. w->setSelected(opts->getHasTwoLevels());
  282. w->block(!undergoundAllowed);
  283. }
  284. if(auto w = widget<CToggleGroup>("groupMaxPlayers"))
  285. {
  286. w->setSelected(opts->getPlayerCount());
  287. deactivateButtonsFrom(*w, playerCountAllowed);
  288. }
  289. if(auto w = widget<CToggleGroup>("groupMaxTeams"))
  290. {
  291. w->setSelected(opts->getTeamCount());
  292. deactivateButtonsFrom(*w, playerTeamsAllowed);
  293. }
  294. if(auto w = widget<CToggleGroup>("groupCompOnlyPlayers"))
  295. {
  296. w->setSelected(opts->getCompOnlyPlayerCount());
  297. deactivateButtonsFrom(*w, compCountAllowed);
  298. }
  299. if(auto w = widget<CToggleGroup>("groupCompOnlyTeams"))
  300. {
  301. w->setSelected(opts->getCompOnlyTeamCount());
  302. deactivateButtonsFrom(*w, compTeamsAllowed);
  303. }
  304. if(auto w = widget<CToggleGroup>("groupWaterContent"))
  305. {
  306. w->setSelected(opts->getWaterContent());
  307. if(opts->getMapTemplate())
  308. {
  309. std::set<int> allowedWater(opts->getMapTemplate()->getWaterContentAllowed().begin(), opts->getMapTemplate()->getWaterContentAllowed().end());
  310. deactivateButtonsFrom(*w, allowedWater);
  311. }
  312. else
  313. deactivateButtonsFrom(*w, {-1});
  314. }
  315. if(auto w = widget<CToggleGroup>("groupMonsterStrength"))
  316. w->setSelected(opts->getMonsterStrength());
  317. if(auto w = widget<CButton>("templateButton"))
  318. {
  319. if(tmpl)
  320. w->addTextOverlay(tmpl->getName(), EFonts::FONT_SMALL, Colors::WHITE);
  321. else
  322. w->addTextOverlay(readText(variables["randomTemplate"]), EFonts::FONT_SMALL, Colors::WHITE);
  323. }
  324. for(auto r : VLC->roadTypeHandler->objects)
  325. {
  326. if(auto w = widget<CToggleButton>(r->getJsonKey()))
  327. {
  328. w->setSelected(opts->isRoadEnabled(r->getId()));
  329. }
  330. }
  331. }
  332. void RandomMapTab::setTemplate(const CRmgTemplate * tmpl)
  333. {
  334. mapGenOptions->setMapTemplate(tmpl);
  335. setMapGenOptions(mapGenOptions);
  336. if(auto w = widget<CButton>("templateButton"))
  337. {
  338. if(tmpl)
  339. w->addTextOverlay(tmpl->getName(), EFonts::FONT_SMALL, Colors::WHITE);
  340. else
  341. w->addTextOverlay(readText(variables["randomTemplate"]), EFonts::FONT_SMALL, Colors::WHITE);
  342. }
  343. updateMapInfoByHost();
  344. }
  345. void RandomMapTab::deactivateButtonsFrom(CToggleGroup & group, const std::set<int> & allowed)
  346. {
  347. logGlobal->debug("Blocking buttons");
  348. for(auto toggle : group.buttons)
  349. {
  350. if(auto button = std::dynamic_pointer_cast<CToggleButton>(toggle.second))
  351. {
  352. if(allowed.count(CMapGenOptions::RANDOM_SIZE)
  353. || allowed.count(toggle.first)
  354. || toggle.first == CMapGenOptions::RANDOM_SIZE)
  355. {
  356. button->block(false);
  357. }
  358. else
  359. {
  360. button->block(true);
  361. }
  362. }
  363. }
  364. }
  365. std::vector<int> RandomMapTab::getPossibleMapSizes()
  366. {
  367. return {CMapHeader::MAP_SIZE_SMALL, CMapHeader::MAP_SIZE_MIDDLE, CMapHeader::MAP_SIZE_LARGE, CMapHeader::MAP_SIZE_XLARGE, CMapHeader::MAP_SIZE_HUGE, CMapHeader::MAP_SIZE_XHUGE, CMapHeader::MAP_SIZE_GIANT};
  368. }
  369. void TeamAlignmentsWidget::checkTeamCount()
  370. {
  371. //Do not allow to select one team only
  372. std::set<TeamID> teams;
  373. for (int plId = 0; plId < players.size(); ++plId)
  374. {
  375. teams.insert(TeamID(players[plId]->getSelected()));
  376. }
  377. if (teams.size() < 2)
  378. {
  379. //Do not let player close the window
  380. buttonOk->block(true);
  381. }
  382. else
  383. {
  384. buttonOk->block(false);
  385. }
  386. }
  387. TeamAlignmentsWidget::TeamAlignmentsWidget(RandomMapTab & randomMapTab):
  388. InterfaceObjectConfigurable()
  389. {
  390. const JsonNode config(JsonPath::builtin("config/widgets/randomMapTeamsWidget.json"));
  391. variables = config["variables"];
  392. int humanPlayers = randomMapTab.obtainMapGenOptions().getPlayerCount();
  393. int cpuPlayers = randomMapTab.obtainMapGenOptions().getCompOnlyPlayerCount();
  394. int totalPlayers = humanPlayers == CMapGenOptions::RANDOM_SIZE || cpuPlayers == CMapGenOptions::RANDOM_SIZE
  395. ? PlayerColor::PLAYER_LIMIT_I : humanPlayers + cpuPlayers;
  396. assert(totalPlayers <= PlayerColor::PLAYER_LIMIT_I);
  397. auto settings = randomMapTab.obtainMapGenOptions().getPlayersSettings();
  398. variables["totalPlayers"].Integer() = totalPlayers;
  399. pos.w = variables["windowSize"]["x"].Integer() + totalPlayers * variables["cellMargin"]["x"].Integer();
  400. pos.h = variables["windowSize"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
  401. variables["backgroundRect"]["x"].Integer() = pos.x;
  402. variables["backgroundRect"]["y"].Integer() = pos.y;
  403. variables["backgroundRect"]["w"].Integer() = pos.w;
  404. variables["backgroundRect"]["h"].Integer() = pos.h;
  405. variables["okButtonPosition"]["x"].Integer() = variables["buttonsOffset"]["ok"]["x"].Integer();
  406. variables["okButtonPosition"]["y"].Integer() = variables["buttonsOffset"]["ok"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
  407. variables["cancelButtonPosition"]["x"].Integer() = variables["buttonsOffset"]["cancel"]["x"].Integer();
  408. variables["cancelButtonPosition"]["y"].Integer() = variables["buttonsOffset"]["cancel"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
  409. addCallback("ok", [&](int)
  410. {
  411. for(int plId = 0; plId < players.size(); ++plId)
  412. {
  413. randomMapTab.obtainMapGenOptions().setPlayerTeam(PlayerColor(plId), TeamID(players[plId]->getSelected()));
  414. }
  415. randomMapTab.updateMapInfoByHost();
  416. assert(GH.windows().isTopWindow(this));
  417. GH.windows().popWindows(1);
  418. });
  419. addCallback("cancel", [&](int)
  420. {
  421. assert(GH.windows().isTopWindow(this));
  422. GH.windows().popWindows(1);
  423. });
  424. build(config);
  425. center(pos);
  426. OBJ_CONSTRUCTION;
  427. for(int plId = 0; plId < totalPlayers; ++plId)
  428. {
  429. players.push_back(std::make_shared<CToggleGroup>([&, totalPlayers, plId](int sel)
  430. {
  431. variables["player_id"].Integer() = plId;
  432. OBJ_CONSTRUCTION_TARGETED(players[plId].get());
  433. for(int teamId = 0; teamId < totalPlayers; ++teamId)
  434. {
  435. auto button = std::dynamic_pointer_cast<CToggleButton>(players[plId]->buttons[teamId]);
  436. assert(button);
  437. if(sel == teamId)
  438. {
  439. button->addOverlay(buildWidget(variables["flagsAnimation"]));
  440. }
  441. else
  442. {
  443. button->addOverlay(nullptr);
  444. }
  445. button->addCallback([this](bool)
  446. {
  447. checkTeamCount();
  448. });
  449. }
  450. }));
  451. OBJ_CONSTRUCTION_TARGETED(players.back().get());
  452. for(int teamId = 0; teamId < totalPlayers; ++teamId)
  453. {
  454. variables["point"]["x"].Integer() = variables["cellOffset"]["x"].Integer() + plId * variables["cellMargin"]["x"].Integer();
  455. variables["point"]["y"].Integer() = variables["cellOffset"]["y"].Integer() + teamId * variables["cellMargin"]["y"].Integer();
  456. auto button = buildWidget(variables["button"]);
  457. players.back()->addToggle(teamId, std::dynamic_pointer_cast<CToggleBase>(button));
  458. }
  459. auto team = settings.at(PlayerColor(plId)).getTeam();
  460. if(team == TeamID::NO_TEAM)
  461. players.back()->setSelected(plId);
  462. else
  463. players.back()->setSelected(team.getNum());
  464. }
  465. buttonOk = widget<CButton>("buttonOK");
  466. buttonCancel = widget<CButton>("buttonCancel");
  467. }