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							- /*
 
-  * Canvas.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "Canvas.h"
 
- #include "../gui/CGuiHandler.h"
 
- #include "../render/IRenderHandler.h"
 
- #include "../render/IScreenHandler.h"
 
- #include "../renderSDL/SDL_Extensions.h"
 
- #include "Colors.h"
 
- #include "IImage.h"
 
- #include "Graphics.h"
 
- #include "IFont.h"
 
- #include <SDL_surface.h>
 
- #include <SDL_pixels.h>
 
- Canvas::Canvas(SDL_Surface * surface, CanvasScalingPolicy scalingPolicy):
 
- 	scalingPolicy(scalingPolicy),
 
- 	surface(surface),
 
- 	renderArea(0,0, surface->w, surface->h)
 
- {
 
- 	surface->refcount++;
 
- }
 
- Canvas::Canvas(const Canvas & other):
 
- 	scalingPolicy(other.scalingPolicy),
 
- 	surface(other.surface),
 
- 	renderArea(other.renderArea)
 
- {
 
- 	surface->refcount++;
 
- }
 
- Canvas::Canvas(Canvas && other):
 
- 	scalingPolicy(other.scalingPolicy),
 
- 	surface(other.surface),
 
- 	renderArea(other.renderArea)
 
- {
 
- 	surface->refcount++;
 
- }
 
- Canvas::Canvas(const Canvas & other, const Rect & newClipRect):
 
- 	Canvas(other)
 
- {
 
- 	Rect scaledClipRect( transformPos(newClipRect.topLeft()), transformPos(newClipRect.dimensions()));
 
- 	renderArea = other.renderArea.intersect(scaledClipRect + other.renderArea.topLeft());
 
- }
 
- Canvas::Canvas(const Point & size, CanvasScalingPolicy scalingPolicy):
 
- 	scalingPolicy(scalingPolicy),
 
- 	surface(CSDL_Ext::newSurface(size * getScalingFactor())),
 
- 	renderArea(Point(0,0), size * getScalingFactor())
 
- {
 
- 	CSDL_Ext::fillSurface(surface, CSDL_Ext::toSDL(Colors::TRANSPARENCY) );
 
- 	SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_NONE);
 
- }
 
- int Canvas::getScalingFactor() const
 
- {
 
- 	if (scalingPolicy == CanvasScalingPolicy::IGNORE)
 
- 		return 1;
 
- 	return GH.screenHandler().getScalingFactor();
 
- }
 
- Point Canvas::transformPos(const Point & input)
 
- {
 
- 	return renderArea.topLeft() + input * getScalingFactor();
 
- }
 
- Point Canvas::transformSize(const Point & input)
 
- {
 
- 	return input * getScalingFactor();
 
- }
 
- Canvas Canvas::createFromSurface(SDL_Surface * surface, CanvasScalingPolicy scalingPolicy)
 
- {
 
- 	return Canvas(surface, scalingPolicy);
 
- }
 
- void Canvas::applyTransparency(bool on)
 
- {
 
- 	if (on)
 
- 		SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
 
- 	else
 
- 		SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_NONE);
 
- }
 
- void Canvas::applyGrayscale()
 
- {
 
- 	CSDL_Ext::convertToGrayscale(surface, renderArea);
 
- }
 
- Canvas::~Canvas()
 
- {
 
- 	SDL_FreeSurface(surface);
 
- }
 
- void Canvas::draw(const std::shared_ptr<IImage>& image, const Point & pos)
 
- {
 
- 	assert(image);
 
- 	if (image)
 
- 		image->draw(surface, transformPos(pos));
 
- }
 
- void Canvas::draw(const std::shared_ptr<IImage>& image, const Point & pos, const Rect & sourceRect)
 
- {
 
- 	Rect realSourceRect = sourceRect * getScalingFactor();
 
- 	assert(image);
 
- 	if (image)
 
- 		image->draw(surface, transformPos(pos), &realSourceRect);
 
- }
 
- void Canvas::draw(const Canvas & image, const Point & pos)
 
- {
 
- 	CSDL_Ext::blitSurface(image.surface, image.renderArea, surface, transformPos(pos));
 
- }
 
- void Canvas::drawTransparent(const Canvas & image, const Point & pos, double transparency)
 
- {
 
- 	SDL_BlendMode oldMode;
 
- 	SDL_GetSurfaceBlendMode(image.surface, &oldMode);
 
- 	SDL_SetSurfaceBlendMode(image.surface, SDL_BLENDMODE_BLEND);
 
- 	SDL_SetSurfaceAlphaMod(image.surface, 255 * transparency);
 
- 	CSDL_Ext::blitSurface(image.surface, image.renderArea, surface, transformPos(pos));
 
- 	SDL_SetSurfaceAlphaMod(image.surface, 255);
 
- 	SDL_SetSurfaceBlendMode(image.surface, oldMode);
 
- }
 
- void Canvas::drawScaled(const Canvas & image, const Point & pos, const Point & targetSize)
 
- {
 
- 	SDL_Rect targetRect = CSDL_Ext::toSDL(Rect(transformPos(pos), transformSize(targetSize)));
 
- 	SDL_BlitScaled(image.surface, nullptr, surface, &targetRect);
 
- }
 
- void Canvas::drawPoint(const Point & dest, const ColorRGBA & color)
 
- {
 
- 	Point point = transformPos(dest);
 
- 	CSDL_Ext::putPixelWithoutRefreshIfInSurf(surface, point.x, point.y, color.r, color.g, color.b, color.a);
 
- }
 
- void Canvas::drawLine(const Point & from, const Point & dest, const ColorRGBA & colorFrom, const ColorRGBA & colorDest)
 
- {
 
- 	CSDL_Ext::drawLine(surface, transformPos(from), transformPos(dest), CSDL_Ext::toSDL(colorFrom), CSDL_Ext::toSDL(colorDest), getScalingFactor());
 
- }
 
- void Canvas::drawBorder(const Rect & target, const ColorRGBA & color, int width)
 
- {
 
- 	Rect realTarget = target * getScalingFactor() + renderArea.topLeft();
 
- 	CSDL_Ext::drawBorder(surface, realTarget.x, realTarget.y, realTarget.w, realTarget.h, CSDL_Ext::toSDL(color), width * getScalingFactor());
 
- }
 
- void Canvas::drawBorderDashed(const Rect & target, const ColorRGBA & color)
 
- {
 
- 	Rect realTarget = target * getScalingFactor() + renderArea.topLeft();
 
- 	CSDL_Ext::drawLineDashed(surface, realTarget.topLeft(),    realTarget.topRight(),    CSDL_Ext::toSDL(color));
 
- 	CSDL_Ext::drawLineDashed(surface, realTarget.bottomLeft(), realTarget.bottomRight(), CSDL_Ext::toSDL(color));
 
- 	CSDL_Ext::drawLineDashed(surface, realTarget.topLeft(),    realTarget.bottomLeft(),  CSDL_Ext::toSDL(color));
 
- 	CSDL_Ext::drawLineDashed(surface, realTarget.topRight(),   realTarget.bottomRight(), CSDL_Ext::toSDL(color));
 
- }
 
- void Canvas::drawText(const Point & position, const EFonts & font, const ColorRGBA & colorDest, ETextAlignment alignment, const std::string & text )
 
- {
 
- 	const auto & fontPtr = GH.renderHandler().loadFont(font);
 
- 	switch (alignment)
 
- 	{
 
- 	case ETextAlignment::TOPLEFT:      return fontPtr->renderTextLeft  (surface, text, colorDest, transformPos(position));
 
- 	case ETextAlignment::TOPCENTER:    return fontPtr->renderTextCenter(surface, text, colorDest, transformPos(position));
 
- 	case ETextAlignment::CENTER:       return fontPtr->renderTextCenter(surface, text, colorDest, transformPos(position));
 
- 	case ETextAlignment::BOTTOMRIGHT:  return fontPtr->renderTextRight (surface, text, colorDest, transformPos(position));
 
- 	}
 
- }
 
- void Canvas::drawText(const Point & position, const EFonts & font, const ColorRGBA & colorDest, ETextAlignment alignment, const std::vector<std::string> & text )
 
- {
 
- 	const auto & fontPtr = GH.renderHandler().loadFont(font);
 
- 	switch (alignment)
 
- 	{
 
- 	case ETextAlignment::TOPLEFT:      return fontPtr->renderTextLinesLeft  (surface, text, colorDest, transformPos(position));
 
- 	case ETextAlignment::TOPCENTER:    return fontPtr->renderTextLinesCenter(surface, text, colorDest, transformPos(position));
 
- 	case ETextAlignment::CENTER:       return fontPtr->renderTextLinesCenter(surface, text, colorDest, transformPos(position));
 
- 	case ETextAlignment::BOTTOMRIGHT:  return fontPtr->renderTextLinesRight (surface, text, colorDest, transformPos(position));
 
- 	}
 
- }
 
- void Canvas::drawColor(const Rect & target, const ColorRGBA & color)
 
- {
 
- 	Rect realTarget = target * getScalingFactor() + renderArea.topLeft();
 
- 	CSDL_Ext::fillRect(surface, realTarget, CSDL_Ext::toSDL(color));
 
- }
 
- void Canvas::drawColorBlended(const Rect & target, const ColorRGBA & color)
 
- {
 
- 	Rect realTarget = target * getScalingFactor() + renderArea.topLeft();
 
- 	CSDL_Ext::fillRectBlended(surface, realTarget, CSDL_Ext::toSDL(color));
 
- }
 
- void Canvas::fillTexture(const std::shared_ptr<IImage>& image)
 
- {
 
- 	assert(image);
 
- 	if (!image)
 
- 		return;
 
- 		
 
- 	Rect imageArea(Point(0, 0), image->dimensions());
 
- 	for (int y=0; y < surface->h; y+= imageArea.h)
 
- 	{
 
- 		for (int x=0; x < surface->w; x+= imageArea.w)
 
- 			image->draw(surface, Point(renderArea.x + x, renderArea.y + y));
 
- 	}
 
- }
 
- SDL_Surface * Canvas::getInternalSurface()
 
- {
 
- 	return surface;
 
- }
 
- Rect Canvas::getRenderArea() const
 
- {
 
- 	return renderArea;
 
- }
 
 
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