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Configuration.cpp
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31dff8f8da
Add coastVisitable property to rewardables, update schemas
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1 year ago |
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Configuration.h
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39a2c29c97
Removed creatureBank flag from battle, battles now receive BattleLayout
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1 year ago |
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Info.cpp
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b85ccccb37
Minor refactoring of translations:
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1 year ago |
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Info.h
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ec603f46ae
- Handle new configurable banks
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1 year ago |
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Interface.cpp
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f2c20b54d0
Unify rewardable map object and town building code
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1 year ago |
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Interface.h
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f2c20b54d0
Unify rewardable map object and town building code
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1 year ago |
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Limiter.cpp
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586a32a616
CArtifactSet cleanup
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1 year ago |
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Limiter.h
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84bc6c42db
Added 'Serializeable' base class for classes serializeable by pointer
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1 year ago |
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Reward.cpp
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74fea5109b
Show non-learnable spells from rewardable object as greyed-out
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1 year ago |
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Reward.h
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785036836c
Rewardable objects may now define guards. Converted Crypt to rewardable.
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1 year ago |