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- <Option object_output="obj/Debug/x32/" />
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- <Target title="Release-win32">
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- <Option object_output="obj/Release/x32/" />
- <Option type="3" />
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- <Target title="Debug-win64">
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- <Option object_output="obj/Debug/x64/" />
- <Option type="3" />
- <Option compiler="gnu_gcc_compiler_x64" />
- <Compiler>
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- <Add option="-g" />
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- <Add directory="../../include" />
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- <Add directory=".." />
- <Add directory="../.." />
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- <Unit filename="CMakeLists.txt" />
- <Unit filename="LuaCallWrapper.h" />
- <Unit filename="LuaFunctor.h" />
- <Unit filename="LuaReference.cpp" />
- <Unit filename="LuaReference.h" />
- <Unit filename="LuaScriptModule.cpp" />
- <Unit filename="LuaScriptModule.h" />
- <Unit filename="LuaScriptingContext.cpp" />
- <Unit filename="LuaScriptingContext.h" />
- <Unit filename="LuaSpellEffect.cpp" />
- <Unit filename="LuaSpellEffect.h" />
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- <Unit filename="api/Artifact.h" />
- <Unit filename="api/BattleCb.cpp" />
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- <Unit filename="api/Creature.cpp" />
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- <Unit filename="api/HeroType.h" />
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- <Unit filename="api/events/GenericEvents.h" />
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- <Unit filename="api/events/SubscriptionRegistryProxy.h" />
- <Unit filename="api/netpacks/BattleLogMessage.cpp" />
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- <Unit filename="api/netpacks/PackForClient.h" />
- <Unit filename="api/netpacks/SetResources.cpp" />
- <Unit filename="api/netpacks/SetResources.h" />
- <Extensions />
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- </CodeBlocks_project_file>
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