Lua.cbp 6.4 KB

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  1. <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
  2. <CodeBlocks_project_file>
  3. <FileVersion major="1" minor="6" />
  4. <Project>
  5. <Option title="Lua" />
  6. <Option compiler="gcc" />
  7. <Build>
  8. <Target title="Debug-win32">
  9. <Option output="../vcmiLua" prefix_auto="1" extension_auto="1" />
  10. <Option object_output="obj/Debug/x32/" />
  11. <Option type="3" />
  12. <Option compiler="gcc" />
  13. <Compiler>
  14. <Add option="-Og" />
  15. <Add option="-Wall" />
  16. <Add option="-g" />
  17. <Add option="-DBUILD_DLL" />
  18. </Compiler>
  19. <Linker>
  20. <Add option="-lboost_program_options$(#boost.libsuffix32)" />
  21. <Add option="-lboost_filesystem$(#boost.libsuffix32)" />
  22. <Add option="-lboost_system$(#boost.libsuffix32)" />
  23. <Add option="-lboost_thread$(#boost.libsuffix32)" />
  24. <Add option="-lboost_chrono$(#boost.libsuffix32)" />
  25. <Add option="-lVCMI_lib" />
  26. <Add directory="$(#boost.lib32)" />
  27. </Linker>
  28. </Target>
  29. <Target title="Release-win32">
  30. <Option output="../vcmiLua" prefix_auto="1" extension_auto="1" />
  31. <Option object_output="obj/Release/x32/" />
  32. <Option type="3" />
  33. <Option compiler="gcc" />
  34. <Compiler>
  35. <Add option="-O2" />
  36. <Add option="-Wall" />
  37. <Add option="-DBUILD_DLL" />
  38. </Compiler>
  39. <Linker>
  40. <Add option="-s" />
  41. <Add option="-lboost_program_options$(#boost.libsuffix32)" />
  42. <Add option="-lboost_filesystem$(#boost.libsuffix32)" />
  43. <Add option="-lboost_system$(#boost.libsuffix32)" />
  44. <Add option="-lboost_thread$(#boost.libsuffix32)" />
  45. <Add option="-lboost_chrono$(#boost.libsuffix32)" />
  46. <Add option="-lVCMI_lib" />
  47. <Add directory="$(#boost.lib32)" />
  48. </Linker>
  49. </Target>
  50. <Target title="Debug-win64">
  51. <Option output="../vcmiLua" prefix_auto="1" extension_auto="1" />
  52. <Option object_output="obj/Debug/x64/" />
  53. <Option type="3" />
  54. <Option compiler="gnu_gcc_compiler_x64" />
  55. <Compiler>
  56. <Add option="-Og" />
  57. <Add option="-g" />
  58. <Add option="-DBUILD_DLL" />
  59. </Compiler>
  60. <Linker>
  61. <Add option="-lboost_program_options$(#boost.libsuffix64)" />
  62. <Add option="-lboost_filesystem$(#boost.libsuffix64)" />
  63. <Add option="-lboost_system$(#boost.libsuffix64)" />
  64. <Add option="-lboost_thread$(#boost.libsuffix64)" />
  65. <Add option="-lboost_chrono$(#boost.libsuffix64)" />
  66. <Add option="-lVCMI_lib" />
  67. <Add directory="$(#boost.lib64)" />
  68. </Linker>
  69. </Target>
  70. </Build>
  71. <Compiler>
  72. <Add option="-std=gnu++11" />
  73. <Add option="-fexceptions" />
  74. <Add option="-Wpointer-arith" />
  75. <Add option="-Wno-switch" />
  76. <Add option="-Wno-sign-compare" />
  77. <Add option="-Wno-unused-parameter" />
  78. <Add option="-Wno-overloaded-virtual" />
  79. <Add option="-DBOOST_ALL_DYN_LINK" />
  80. <Add option="-DBOOST_SYSTEM_NO_DEPRECATED" />
  81. <Add option="-DBOOST_UUID_RANDOM_PROVIDER_FORCE_WINCRYPT" />
  82. <Add option="-D_WIN32_WINNT=0x0600" />
  83. <Add option="-D_WIN32" />
  84. <Add directory="$(#boost.include)" />
  85. <Add directory="$(#lua.include)" />
  86. <Add directory="../../include" />
  87. </Compiler>
  88. <Linker>
  89. <Add library="../../lua51.dll" />
  90. <Add directory=".." />
  91. <Add directory="../.." />
  92. </Linker>
  93. <Unit filename="CMakeLists.txt" />
  94. <Unit filename="LuaCallWrapper.h" />
  95. <Unit filename="LuaFunctor.h" />
  96. <Unit filename="LuaReference.cpp" />
  97. <Unit filename="LuaReference.h" />
  98. <Unit filename="LuaScriptModule.cpp" />
  99. <Unit filename="LuaScriptModule.h" />
  100. <Unit filename="LuaScriptingContext.cpp" />
  101. <Unit filename="LuaScriptingContext.h" />
  102. <Unit filename="LuaSpellEffect.cpp" />
  103. <Unit filename="LuaSpellEffect.h" />
  104. <Unit filename="LuaStack.cpp" />
  105. <Unit filename="LuaStack.h" />
  106. <Unit filename="LuaWrapper.h" />
  107. <Unit filename="StdInc.h">
  108. <Option weight="0" />
  109. </Unit>
  110. <Unit filename="api/Artifact.cpp" />
  111. <Unit filename="api/Artifact.h" />
  112. <Unit filename="api/BattleCb.cpp" />
  113. <Unit filename="api/BattleCb.h" />
  114. <Unit filename="api/BonusSystem.cpp" />
  115. <Unit filename="api/BonusSystem.h" />
  116. <Unit filename="api/Creature.cpp" />
  117. <Unit filename="api/Creature.h" />
  118. <Unit filename="api/Faction.cpp" />
  119. <Unit filename="api/Faction.h" />
  120. <Unit filename="api/GameCb.cpp" />
  121. <Unit filename="api/GameCb.h" />
  122. <Unit filename="api/HeroClass.cpp" />
  123. <Unit filename="api/HeroClass.h" />
  124. <Unit filename="api/HeroInstance.cpp" />
  125. <Unit filename="api/HeroInstance.h" />
  126. <Unit filename="api/HeroType.cpp" />
  127. <Unit filename="api/HeroType.h" />
  128. <Unit filename="api/ObjectInstance.cpp" />
  129. <Unit filename="api/ObjectInstance.h" />
  130. <Unit filename="api/Player.cpp" />
  131. <Unit filename="api/Player.h" />
  132. <Unit filename="api/Registry.cpp" />
  133. <Unit filename="api/Registry.h" />
  134. <Unit filename="api/ServerCb.cpp" />
  135. <Unit filename="api/ServerCb.h" />
  136. <Unit filename="api/Services.cpp" />
  137. <Unit filename="api/Services.h" />
  138. <Unit filename="api/Skill.cpp" />
  139. <Unit filename="api/Skill.h" />
  140. <Unit filename="api/Spell.cpp" />
  141. <Unit filename="api/Spell.h" />
  142. <Unit filename="api/StackInstance.cpp" />
  143. <Unit filename="api/StackInstance.h" />
  144. <Unit filename="api/battle/UnitProxy.cpp" />
  145. <Unit filename="api/battle/UnitProxy.h" />
  146. <Unit filename="api/events/AdventureEvents.cpp" />
  147. <Unit filename="api/events/AdventureEvents.h" />
  148. <Unit filename="api/events/BattleEvents.cpp" />
  149. <Unit filename="api/events/BattleEvents.h" />
  150. <Unit filename="api/events/EventBusProxy.cpp" />
  151. <Unit filename="api/events/EventBusProxy.h" />
  152. <Unit filename="api/events/GenericEvents.cpp" />
  153. <Unit filename="api/events/GenericEvents.h" />
  154. <Unit filename="api/events/SubscriptionRegistryProxy.cpp" />
  155. <Unit filename="api/events/SubscriptionRegistryProxy.h" />
  156. <Unit filename="api/netpacks/BattleLogMessage.cpp" />
  157. <Unit filename="api/netpacks/BattleLogMessage.h" />
  158. <Unit filename="api/netpacks/BattleStackMoved.cpp" />
  159. <Unit filename="api/netpacks/BattleStackMoved.h" />
  160. <Unit filename="api/netpacks/BattleUnitsChanged.cpp" />
  161. <Unit filename="api/netpacks/BattleUnitsChanged.h" />
  162. <Unit filename="api/netpacks/EntitiesChanged.cpp" />
  163. <Unit filename="api/netpacks/EntitiesChanged.h" />
  164. <Unit filename="api/netpacks/InfoWindow.cpp" />
  165. <Unit filename="api/netpacks/InfoWindow.h" />
  166. <Unit filename="api/netpacks/PackForClient.h" />
  167. <Unit filename="api/netpacks/SetResources.cpp" />
  168. <Unit filename="api/netpacks/SetResources.h" />
  169. <Extensions />
  170. </Project>
  171. </CodeBlocks_project_file>