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- /*
- * UnitProxy.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "UnitProxy.h"
- #include "../../LuaStack.h"
- #include "../../LuaCallWrapper.h"
- #include "../Registry.h"
- VCMI_LIB_NAMESPACE_BEGIN
- namespace scripting
- {
- namespace api
- {
- namespace battle
- {
- VCMI_REGISTER_SCRIPT_API(UnitProxy, "battle.Unit")
- const std::vector<UnitProxy::CustomRegType> UnitProxy::REGISTER_CUSTOM =
- {
- {"getMinDamage", LuaMethodWrapper<Unit, decltype(&IBonusBearer::getMinDamage), &IBonusBearer::getMinDamage>::invoke, false},
- {"getMaxDamage", LuaMethodWrapper<Unit, decltype(&IBonusBearer::getMaxDamage), &IBonusBearer::getMaxDamage>::invoke, false},
- {"getAttack", LuaMethodWrapper<Unit, decltype(&IBonusBearer::getAttack), &IBonusBearer::getAttack>::invoke, false},
- {"getDefense", LuaMethodWrapper<Unit, decltype(&IBonusBearer::getDefense), &IBonusBearer::getDefense>::invoke, false},
- {"isAlive", LuaMethodWrapper<Unit, decltype(&Unit::alive), &Unit::alive>::invoke, false},
- {"unitId", LuaMethodWrapper<Unit, decltype(&IUnitInfo::unitId), &IUnitInfo::unitId>::invoke, false},
- };
- }
- }
- }
- VCMI_LIB_NAMESPACE_END
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