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							- /*
 
-  * IRenderHandler.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "../../lib/filesystem/ResourcePath.h"
 
- struct SDL_Surface;
 
- class IImage;
 
- class CAnimation;
 
- enum class EImageBlitMode;
 
- class IRenderHandler : public boost::noncopyable
 
- {
 
- public:
 
- 	virtual ~IRenderHandler() = default;
 
- 	/// Loads image using given path
 
- 	virtual std::shared_ptr<IImage> loadImage(const ImagePath & path) = 0;
 
- 	virtual std::shared_ptr<IImage> loadImage(const ImagePath & path, EImageBlitMode mode) = 0;
 
- 	virtual std::shared_ptr<IImage> loadImage(const AnimationPath & path, int frame, int group) = 0;
 
- 	/// temporary compatibility method. Creates IImage from existing SDL_Surface
 
- 	/// Surface will be shared, caller must still free it with SDL_FreeSurface
 
- 	virtual std::shared_ptr<IImage> createImage(SDL_Surface * source) = 0;
 
- 	/// Loads animation using given path
 
- 	virtual std::shared_ptr<CAnimation> loadAnimation(const AnimationPath & path) = 0;
 
- 	/// Creates empty CAnimation. Temporary compatibility method
 
- 	virtual std::shared_ptr<CAnimation> createAnimation() = 0;
 
- };
 
 
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