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- /*
- * MapViewActions.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "MapViewActions.h"
- #include "IMapRendererContext.h"
- #include "MapView.h"
- #include "MapViewModel.h"
- #include "../CGameInfo.h"
- #include "../adventureMap/AdventureMapInterface.h"
- #include "../gui/CGuiHandler.h"
- #include "../gui/CursorHandler.h"
- #include "../gui/MouseButton.h"
- #include "../CPlayerInterface.h"
- #include "../adventureMap/CInGameConsole.h"
- #include "../../lib/CConfigHandler.h"
- MapViewActions::MapViewActions(MapView & owner, const std::shared_ptr<MapViewModel> & model)
- : model(model)
- , owner(owner)
- , pinchZoomFactor(1.0)
- , dragActive(false)
- {
- pos.w = model->getPixelsVisibleDimensions().x;
- pos.h = model->getPixelsVisibleDimensions().y;
- addUsedEvents(LCLICK | SHOW_POPUP | DRAG | DRAG_POPUP | GESTURE | HOVER | MOVE | WHEEL);
- }
- void MapViewActions::setContext(const std::shared_ptr<IMapRendererContext> & context)
- {
- this->context = context;
- }
- void MapViewActions::clickPressed(const Point & cursorPosition)
- {
- if (!settings["adventure"]["leftButtonDrag"].Bool())
- {
- int3 tile = model->getTileAtPoint(cursorPosition - pos.topLeft());
- if(context->isInMap(tile))
- adventureInt->onTileLeftClicked(tile);
- }
- }
- void MapViewActions::clickReleased(const Point & cursorPosition)
- {
- if (!dragActive && settings["adventure"]["leftButtonDrag"].Bool())
- {
- int3 tile = model->getTileAtPoint(cursorPosition - pos.topLeft());
- if(context->isInMap(tile))
- adventureInt->onTileLeftClicked(tile);
- }
- dragActive = false;
- dragDistance = Point(0,0);
- }
- void MapViewActions::clickCancel(const Point & cursorPosition)
- {
- dragActive = false;
- dragDistance = Point(0,0);
- }
- void MapViewActions::showPopupWindow(const Point & cursorPosition)
- {
- int3 tile = model->getTileAtPoint(cursorPosition - pos.topLeft());
- if(context->isInMap(tile))
- adventureInt->onTileRightClicked(tile);
- }
- void MapViewActions::closePopupWindow(bool alreadyClosed)
- {
- if(alreadyClosed)
- dragActive = false;
- }
- void MapViewActions::mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance)
- {
- handleHover(cursorPosition);
- }
- void MapViewActions::wheelScrolled(int distance)
- {
- adventureInt->hotkeyZoom(distance * 4, true);
- }
- void MapViewActions::mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance)
- {
- dragDistance += lastUpdateDistance;
- if (dragDistance.length() > 16)
- dragActive = true;
- if (dragActive && settings["adventure"]["leftButtonDrag"].Bool())
- owner.onMapSwiped(lastUpdateDistance);
- }
- void MapViewActions::mouseDraggedPopup(const Point & cursorPosition, const Point & lastUpdateDistance)
- {
- if(!settings["adventure"]["rightButtonDrag"].Bool())
- return;
- dragActive = true;
- owner.onMapSwiped(lastUpdateDistance);
- }
- void MapViewActions::gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance)
- {
- owner.onMapSwiped(lastUpdateDistance);
- }
- void MapViewActions::gesturePinch(const Point & centerPosition, double lastUpdateFactor)
- {
- double newZoom = pinchZoomFactor * lastUpdateFactor;
- int newZoomSteps = std::round(std::log(newZoom) / std::log(1.01));
- int oldZoomSteps = std::round(std::log(pinchZoomFactor) / std::log(1.01));
- if (newZoomSteps != oldZoomSteps)
- adventureInt->hotkeyZoom(newZoomSteps - oldZoomSteps, true);
- pinchZoomFactor = newZoom;
- }
- void MapViewActions::gesture(bool on, const Point & initialPosition, const Point & finalPosition)
- {
- dragActive = on;
- pinchZoomFactor = 1.0;
- }
- void MapViewActions::handleHover(const Point & cursorPosition)
- {
- int3 tile = model->getTileAtPoint(cursorPosition - pos.topLeft());
- if(!context->isInMap(tile))
- {
- CCS->curh->set(Cursor::Map::POINTER);
- return;
- }
- adventureInt->onTileHovered(tile);
- }
- void MapViewActions::hover(bool on)
- {
- if(!on)
- {
- GH.statusbar()->clear();
- CCS->curh->set(Cursor::Map::POINTER);
- }
- }
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