Ivan Savenko 87975e4ac6 Backport hypnotize fix 6 月之前
..
AccessibilityInfo.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
AccessibilityInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
AutocombatPreferences.h 78f56df44f Comment out unused OH3 options so they do not clutter code suggestions 2 年之前
BattleAction.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
BattleAction.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
BattleAttackInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
BattleAttackInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
BattleHex.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
BattleHex.h f4c3367e43 Workarounds for crashes from Google Play 9 月之前
BattleHexArray.cpp 3bbfee0e1c Fix usage of std::bitset 9 月之前
BattleHexArray.h 3bbfee0e1c Fix usage of std::bitset 9 月之前
BattleInfo.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
BattleInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
BattleLayout.cpp 4772311160 Fix positioning of defender war machines 1 年之前
BattleLayout.h 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 年之前
BattleProxy.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 年之前
BattleProxy.h 2a05fbdd50 Unified handling of battle sides ID's 1 年之前
BattleSide.h 2a05fbdd50 Unified handling of battle sides ID's 1 年之前
BattleStateInfoForRetreat.cpp 40bff74195 Use small vector for unit list 9 月之前
BattleStateInfoForRetreat.h 40bff74195 Use small vector for unit list 9 月之前
CBattleInfoCallback.cpp 5c8c69e665 Smarter logic for determining whether hex is inside the walls 9 月之前
CBattleInfoCallback.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
CBattleInfoEssentials.cpp 157d6d30c8 Move rest of commonly-accessed UnitState queries to bonus cache 10 月之前
CBattleInfoEssentials.h 36c1ed670f Support for configurable town fortifications 1 年之前
CObstacleInstance.cpp dbe82b94f6 Changes following review: 10 月之前
CObstacleInstance.h a99274d72e BattleHexArray - new container for BattleHexes 10 月之前
CPlayerBattleCallback.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 年之前
CPlayerBattleCallback.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
CUnitState.cpp 87975e4ac6 Backport hypnotize fix 6 月之前
CUnitState.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
DamageCalculator.cpp dbe82b94f6 Changes following review: 10 月之前
DamageCalculator.h 7bf273e01c Extract revenge calculation to separate method 1 年之前
Destination.cpp 93c2bbf9ab vcmi: modernize lib/battle 2 年之前
Destination.h 93c2bbf9ab vcmi: modernize lib/battle 2 年之前
IBattleInfoCallback.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 年之前
IBattleState.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
IUnitInfo.h 2a05fbdd50 Unified handling of battle sides ID's 1 年之前
PossiblePlayerBattleAction.h 3836f132d3 Fix alternative actions to support more than 2 actions + simplify logic 1 年之前
ReachabilityInfo.cpp 313fa1e80e Remove commented-out code 9 月之前
ReachabilityInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
SideInBattle.cpp 2b9c362d5b Explicitly convert identifier to underlying enumeration 2 年之前
SideInBattle.h 0c07384293 Refactoring of serialization versioning handling 1 年之前
SiegeInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
SiegeInfo.h 0c07384293 Refactoring of serialization versioning handling 1 年之前
Unit.cpp 30bd975f95 Use unit->getHexes() 9 月之前
Unit.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前