ModManager.h 4.9 KB

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  1. /*
  2. * ModManager.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "../json/JsonNode.h"
  12. VCMI_LIB_NAMESPACE_BEGIN
  13. class JsonNode;
  14. class ModDescription;
  15. struct CModVersion;
  16. using TModID = std::string;
  17. using TModList = std::vector<TModID>;
  18. using TModSet = std::set<TModID>;
  19. /// Provides interface to access list of locally installed mods
  20. class ModsState : boost::noncopyable
  21. {
  22. TModList modList;
  23. TModList scanModsDirectory(const std::string & modDir) const;
  24. public:
  25. ModsState();
  26. TModList getInstalledMods() const;
  27. double getInstalledModSizeMegabytes(const TModID & modName) const;
  28. uint32_t computeChecksum(const TModID & modName) const;
  29. };
  30. /// Provides interface to access or change current mod preset
  31. class ModsPresetState : boost::noncopyable
  32. {
  33. JsonNode modConfig;
  34. void createInitialPreset();
  35. void importInitialPreset();
  36. const JsonNode & getActivePresetConfig() const;
  37. public:
  38. ModsPresetState();
  39. void createNewPreset(const std::string & presetName);
  40. void deletePreset(const std::string & presetName);
  41. void activatePreset(const std::string & presetName);
  42. void renamePreset(const std::string & oldPresetName, const std::string & newPresetName);
  43. std::vector<std::string> getAllPresets() const;
  44. std::string getActivePreset() const;
  45. JsonNode exportCurrentPreset() const;
  46. void importPreset(const JsonNode & data);
  47. void setModActive(const TModID & modName, bool isActive);
  48. void addRootMod(const TModID & modName);
  49. void eraseRootMod(const TModID & modName);
  50. void removeOldMods(const TModList & modsToKeep);
  51. void setSettingActive(const TModID & modName, const TModID & settingName, bool isActive);
  52. void eraseModSetting(const TModID & modName, const TModID & settingName);
  53. /// Returns list of all mods active in current preset. Mod order is unspecified
  54. TModList getActiveMods() const;
  55. /// Returns list of currently active root mods (non-submod)
  56. TModList getActiveRootMods() const;
  57. /// Returns list of all known settings (submods) for a specified mod
  58. std::map<TModID, bool> getModSettings(const TModID & modID) const;
  59. std::optional<uint32_t> getValidatedChecksum(const TModID & modName) const;
  60. void setValidatedChecksum(const TModID & modName, std::optional<uint32_t> value);
  61. void saveConfigurationState() const;
  62. };
  63. /// Provides access to mod properties
  64. class ModsStorage : boost::noncopyable
  65. {
  66. std::map<TModID, ModDescription> mods;
  67. public:
  68. ModsStorage(const TModList & modsToLoad, const JsonNode & repositoryList);
  69. const ModDescription & getMod(const TModID & fullID) const;
  70. TModList getAllMods() const;
  71. };
  72. class ModDependenciesResolver : boost::noncopyable
  73. {
  74. /// all currently active mods, in their load order
  75. TModList activeMods;
  76. /// Mods from current preset that failed to load due to invalid dependencies
  77. TModList brokenMods;
  78. public:
  79. ModDependenciesResolver(const TModList & modsToResolve, const ModsStorage & storage);
  80. void tryAddMods(TModList modsToResolve, const ModsStorage & storage);
  81. const TModList & getActiveMods() const;
  82. const TModList & getBrokenMods() const;
  83. };
  84. /// Provides public interface to access mod state
  85. class DLL_LINKAGE ModManager : boost::noncopyable
  86. {
  87. std::unique_ptr<ModsState> modsState;
  88. std::unique_ptr<ModsPresetState> modsPreset;
  89. std::unique_ptr<ModsStorage> modsStorage;
  90. std::unique_ptr<ModDependenciesResolver> depedencyResolver;
  91. void generateLoadOrder(TModList desiredModList);
  92. void eraseMissingModsFromPreset();
  93. void addNewModsToPreset();
  94. void updatePreset(const ModDependenciesResolver & newData);
  95. TModList collectDependenciesRecursive(const TModID & modID) const;
  96. void tryEnableMod(const TModID & modList);
  97. public:
  98. ModManager(const JsonNode & repositoryList);
  99. ModManager();
  100. ~ModManager();
  101. const ModDescription & getModDescription(const TModID & modID) const;
  102. const TModList & getActiveMods() const;
  103. TModList getAllMods() const;
  104. bool isModSettingActive(const TModID & rootModID, const TModID & modSettingID) const;
  105. bool isModActive(const TModID & modID) const;
  106. uint32_t computeChecksum(const TModID & modName) const;
  107. std::optional<uint32_t> getValidatedChecksum(const TModID & modName) const;
  108. void setValidatedChecksum(const TModID & modName, std::optional<uint32_t> value);
  109. void saveConfigurationState() const;
  110. double getInstalledModSizeMegabytes(const TModID & modName) const;
  111. void tryEnableMods(const TModList & modList);
  112. void tryDisableMod(const TModID & modName);
  113. void createNewPreset(const std::string & presetName);
  114. void deletePreset(const std::string & presetName);
  115. void activatePreset(const std::string & presetName);
  116. void renamePreset(const std::string & oldPresetName, const std::string & newPresetName);
  117. std::vector<std::string> getAllPresets() const;
  118. std::string getActivePreset() const;
  119. JsonNode exportCurrentPreset() const;
  120. void importPreset(const JsonNode & data);
  121. };
  122. VCMI_LIB_NAMESPACE_END