BattleHexArray.h 7.0 KB

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  1. /*
  2. * BattleHexArray.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "BattleHex.h"
  12. VCMI_LIB_NAMESPACE_BEGIN
  13. /// Class representing an array of unique BattleHex objects
  14. class DLL_LINKAGE BattleHexArray
  15. {
  16. public:
  17. static constexpr uint8_t totalSize = GameConstants::BFIELD_SIZE;
  18. using StorageType = std::vector<BattleHex>;
  19. using value_type = BattleHex;
  20. using size_type = StorageType::size_type;
  21. using reference = value_type &;
  22. using const_reference = const value_type &;
  23. using pointer = value_type *;
  24. using const_pointer = const value_type *;
  25. using difference_type = typename StorageType::difference_type;
  26. using iterator = typename StorageType::iterator;
  27. using const_iterator = typename StorageType::const_iterator;
  28. using reverse_iterator = typename StorageType::reverse_iterator;
  29. using const_reverse_iterator = typename StorageType::const_reverse_iterator;
  30. using NeighbouringTiles = std::array<BattleHex, 6>;
  31. using NeighbouringTilesCache = std::array<NeighbouringTiles, GameConstants::BFIELD_SIZE>;
  32. static const NeighbouringTilesCache neighbouringTilesCache;
  33. BattleHexArray() noexcept
  34. {
  35. internalStorage.reserve(totalSize);
  36. }
  37. template <typename Container, typename = std::enable_if_t<
  38. std::is_convertible_v<typename Container::value_type, BattleHex>>>
  39. BattleHexArray(const Container & container) noexcept
  40. : BattleHexArray()
  41. {
  42. for(auto value : container)
  43. {
  44. insert(value);
  45. }
  46. }
  47. void resize(size_type size)
  48. {
  49. clear();
  50. internalStorage.resize(size);
  51. }
  52. BattleHexArray(std::initializer_list<BattleHex> initList) noexcept;
  53. /// returns all valid neighbouring tiles
  54. static BattleHexArray generateNeighbouringTiles(BattleHex hex)
  55. {
  56. BattleHexArray ret;
  57. for(auto dir : BattleHex::hexagonalDirections())
  58. ret.checkAndPush(hex.cloneInDirection(dir, false));
  59. return ret;
  60. }
  61. /// returns all tiles, unavailable tiles will be set as invalid
  62. /// order of returned tiles matches EDir enum
  63. static BattleHexArray generateAllNeighbouringTiles(BattleHex hex)
  64. {
  65. BattleHexArray ret;
  66. ret.resize(6);
  67. for(auto dir : BattleHex::hexagonalDirections())
  68. ret.set(dir, hex.cloneInDirection(dir, false));
  69. return ret;
  70. }
  71. BattleHex getClosestTile(BattleSide side, BattleHex initialPos);
  72. void checkAndPush(BattleHex tile)
  73. {
  74. if(tile.isAvailable() && !contains(tile))
  75. {
  76. presenceFlags[tile] = 1;
  77. internalStorage.emplace_back(tile);
  78. }
  79. }
  80. void insert(BattleHex hex) noexcept
  81. {
  82. /*if(isNotValidForInsertion(hex))
  83. return;*/
  84. if(contains(hex))
  85. return;
  86. presenceFlags[hex] = 1;
  87. internalStorage.emplace_back(hex);
  88. }
  89. void set(size_type index, BattleHex hex)
  90. {
  91. /*if(isNotValidForInsertion(hex))
  92. return;*/
  93. if(contains(hex))
  94. return;
  95. presenceFlags[hex] = 1;
  96. internalStorage[index] = hex;
  97. }
  98. iterator BattleHexArray::insert(iterator pos, BattleHex hex) noexcept
  99. {
  100. /*if(isNotValidForInsertion(hex))
  101. return pos;*/
  102. if(contains(hex))
  103. return pos;
  104. presenceFlags[hex] = 1;
  105. return internalStorage.insert(pos, hex);
  106. }
  107. void merge(const BattleHexArray & other) noexcept;
  108. void clear() noexcept;
  109. inline void erase(size_type index) noexcept
  110. {
  111. assert(index < totalSize);
  112. internalStorage[index] = BattleHex::INVALID;
  113. presenceFlags[index] = 0;
  114. }
  115. void erase(iterator first, iterator last) noexcept;
  116. inline void pop_back() noexcept
  117. {
  118. presenceFlags[internalStorage.back()] = 0;
  119. internalStorage.pop_back();
  120. }
  121. inline std::vector<BattleHex> toVector() const noexcept
  122. {
  123. return internalStorage;
  124. }
  125. template <typename Predicate>
  126. iterator findIf(Predicate predicate) noexcept
  127. {
  128. return std::find_if(begin(), end(), predicate);
  129. }
  130. template <typename Predicate>
  131. const_iterator findIf(Predicate predicate) const noexcept
  132. {
  133. return std::find_if(begin(), end(), predicate);
  134. }
  135. template <typename Predicate>
  136. BattleHexArray filterBy(Predicate predicate) const noexcept
  137. {
  138. BattleHexArray filtered;
  139. for(auto hex : internalStorage)
  140. {
  141. if(predicate(hex))
  142. {
  143. filtered.insert(hex);
  144. }
  145. }
  146. return filtered;
  147. }
  148. [[nodiscard]] inline bool BattleHexArray::contains(BattleHex hex) const noexcept
  149. {
  150. if(hex.isValid())
  151. return presenceFlags[hex];
  152. /*
  153. if(!isTower(hex))
  154. logGlobal->warn("BattleHexArray::contains( %d ) - invalid BattleHex!", hex);
  155. */
  156. // return true for invalid hexes
  157. return true;
  158. }
  159. template <typename Serializer>
  160. void serialize(Serializer & s)
  161. {
  162. s & internalStorage;
  163. if(!internalStorage.empty() && presenceFlags[internalStorage.front()] == 0)
  164. {
  165. for(auto hex : internalStorage)
  166. presenceFlags[hex] = 1;
  167. }
  168. }
  169. [[nodiscard]] inline const BattleHex & BattleHexArray::back() const noexcept
  170. {
  171. return internalStorage.back();
  172. }
  173. [[nodiscard]] inline const BattleHex & BattleHexArray::front() const noexcept
  174. {
  175. return internalStorage.front();
  176. }
  177. [[nodiscard]] inline const BattleHex & BattleHexArray::operator[](size_type index) const noexcept
  178. {
  179. return internalStorage[index];
  180. }
  181. [[nodiscard]] inline const BattleHex & BattleHexArray::at(size_type index) const
  182. {
  183. return internalStorage.at(index);
  184. }
  185. [[nodiscard]] inline size_type size() const noexcept
  186. {
  187. return internalStorage.size();
  188. }
  189. [[nodiscard]] inline BattleHexArray::iterator BattleHexArray::begin() noexcept
  190. {
  191. return internalStorage.begin();
  192. }
  193. [[nodiscard]] inline BattleHexArray::const_iterator BattleHexArray::begin() const noexcept
  194. {
  195. return internalStorage.begin();
  196. }
  197. [[nodiscard]] inline bool BattleHexArray::empty() const noexcept
  198. {
  199. return internalStorage.empty();
  200. }
  201. [[nodiscard]] inline BattleHexArray::iterator BattleHexArray::end() noexcept
  202. {
  203. return internalStorage.end();
  204. }
  205. [[nodiscard]] inline BattleHexArray::const_iterator BattleHexArray::end() const noexcept
  206. {
  207. return internalStorage.end();
  208. }
  209. [[nodiscard]] inline BattleHexArray::reverse_iterator BattleHexArray::rbegin() noexcept
  210. {
  211. return reverse_iterator(end());
  212. }
  213. [[nodiscard]] inline BattleHexArray::const_reverse_iterator BattleHexArray::rbegin() const noexcept
  214. {
  215. return const_reverse_iterator(end());
  216. }
  217. [[nodiscard]] inline BattleHexArray::reverse_iterator BattleHexArray::rend() noexcept
  218. {
  219. return reverse_iterator(begin());
  220. }
  221. [[nodiscard]] inline BattleHexArray::const_reverse_iterator BattleHexArray::rend() const noexcept
  222. {
  223. return const_reverse_iterator(begin());
  224. }
  225. private:
  226. StorageType internalStorage;
  227. std::array<uint8_t, totalSize> presenceFlags = {};
  228. [[nodiscard]] inline bool BattleHexArray::isNotValidForInsertion(BattleHex hex) const
  229. {
  230. if(isTower(hex))
  231. return true;
  232. if(!hex.isValid())
  233. {
  234. //logGlobal->warn("BattleHexArray::insert( %d ) - invalid BattleHex!", hex);
  235. return true;
  236. }
  237. return contains(hex) || internalStorage.size() >= totalSize;
  238. }
  239. [[nodiscard]] inline bool isTower(BattleHex hex) const
  240. {
  241. return hex == BattleHex::CASTLE_CENTRAL_TOWER || hex == BattleHex::CASTLE_UPPER_TOWER || hex == BattleHex::CASTLE_BOTTOM_TOWER;
  242. }
  243. };
  244. VCMI_LIB_NAMESPACE_END