Ivan Savenko a9d25b0109 Fix map grid visibility on game load 2 yıl önce
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adventureMap 85655d5534 Block map level toggle on maps without underground 2 yıl önce
battle 85262cf4f5 Moved CGameState files into a separate directory 2 yıl önce
eventsSDL 07d9674828 Mouse click that activates a window will also trigger mouse event 2 yıl önce
gui 1dff721747 Fix infobox resetting to current hero during enemy turn 2 yıl önce
icons d64106b700 Update generate_icns.py 2 yıl önce
ios aacef72125 Attempt to remove native pinch handling from ios 2 yıl önce
lobby b775385179 Fix usage of left/right button to select amounts, e.g. in recruit screen 2 yıl önce
mainmenu 8b61c0d59b Replaced CIntObject::type bitfield with bool's. Added input blocking. 2 yıl önce
mapView a9d25b0109 Fix map grid visibility on game load 2 yıl önce
render 85262cf4f5 Moved CGameState files into a separate directory 2 yıl önce
renderSDL 0ee1866f73 Added SDLImage::doubleFlip() 2 yıl önce
widgets 41755c9d87 Fix slider scroll via UI buttons 2 yıl önce
windows 8b61c0d59b Replaced CIntObject::type bitfield with bool's. Added input blocking. 2 yıl önce
CFocusableHelper.cpp 44d0e19c71 remove focus from active text input after keyboard is closed 3 yıl önce
CFocusableHelper.h 44d0e19c71 remove focus from active text input after keyboard is closed 3 yıl önce
CGameInfo.cpp 383387ef29 Integrated defaultMods into mod system 2 yıl önce
CGameInfo.h 383387ef29 Integrated defaultMods into mod system 2 yıl önce
CMT.cpp 0f8d53e978 Replaced SDL user events list with dispatching of arbitrary functors 2 yıl önce
CMT.h ee7a573cb8 Refactoring of SDL API usage: 2 yıl önce
CMakeLists.txt 0f8d53e978 Replaced SDL user events list with dispatching of arbitrary functors 2 yıl önce
CMusicHandler.cpp 9eac3eaafa Merged "music" resource type into "sound", enables ogg's use as sounds 2 yıl önce
CMusicHandler.h 86f5d6de69 vcmi: modernize headers 2 yıl önce
CPlayerInterface.cpp 1cbc6457ce Fix possible assertion failure on removing non-owned town 2 yıl önce
CPlayerInterface.h 1cbc6457ce Fix possible assertion failure on removing non-owned town 2 yıl önce
CServerHandler.cpp 88566cb1ef Fix another unprotected UI access 2 yıl önce
CServerHandler.h d1e5a347ff Refactoring of campaign handler: rename types and use strong typing 2 yıl önce
CVideoHandler.cpp c77f8482e3 Replaced event handling break system with key capturing 2 yıl önce
CVideoHandler.h a9fefffc65 Video playback is now time-based, using video file timings 2 yıl önce
Client.cpp 85262cf4f5 Moved CGameState files into a separate directory 2 yıl önce
Client.h d1e5a347ff Refactoring of campaign handler: rename types and use strong typing 2 yıl önce
ClientCommandManager.cpp a08fe09517 Added encapsulation for CampaignState class 2 yıl önce
ClientCommandManager.h 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 yıl önce
ClientNetPackVisitors.h 1cbc6457ce Fix possible assertion failure on removing non-owned town 2 yıl önce
LobbyClientNetPackVisitors.h 84af64ce6b Removed magical initialization of registry via static variables 2 yıl önce
NetPacksClient.cpp 1cbc6457ce Fix possible assertion failure on removing non-owned town 2 yıl önce
NetPacksLobbyClient.cpp e2ef136003 Renamed "Int" -> "Window" in WindowHandler API 2 yıl önce
PlayerLocalState.cpp 08cfbe79cf Added encapsulation for movement points access 2 yıl önce
PlayerLocalState.h bb08a0afc8 Moved selection logic to player state 2 yıl önce
StdInc.cpp cce814c41b * Final commit 14 yıl önce
StdInc.h 9c3030603d Removed most SDL includes from headers, removed SDL int's 2 yıl önce
VCMI_client.cbp ecaa9f5d0b Entities redesign and a few ERM features 4 yıl önce
VCMI_client.rc ab5e1f9109 don't use separate .rc files for MSVC and MinGW 11 yıl önce
VCMI_client.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 yıl önce
VCMI_client.vcxproj.filters 260981d586 Update project files to match vcmi code changes 7 yıl önce
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 yıl önce
vcmi.ico 6e22663121 new icons 2 yıl önce