Connection.cpp 9.0 KB

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  1. #define VCMI_DLL
  2. #pragma warning(disable:4355)
  3. #include "Connection.h"
  4. #include <boost/asio.hpp>
  5. #include <boost/thread.hpp>
  6. #include <fstream>
  7. #ifndef _MSC_VER
  8. #include "../lib/RegisterTypes.cpp"
  9. #include "../hch/CObjectHandler.h"
  10. #endif
  11. //for smart objs serialization over net
  12. #include "CGameState.h"
  13. #include "map.h"
  14. #include "../hch/CObjectHandler.h"
  15. #include "../hch/CCreatureHandler.h"
  16. #include "VCMI_Lib.h"
  17. #include "../hch/CArtHandler.h"
  18. #include "../hch/CHeroHandler.h"
  19. #include "../hch/CTownHandler.h"
  20. #include "../hch/CCampaignHandler.h"
  21. #include "NetPacks.h"
  22. /*
  23. * Connection.cpp, part of VCMI engine
  24. *
  25. * Authors: listed in file AUTHORS in main folder
  26. *
  27. * License: GNU General Public License v2.0 or later
  28. * Full text of license available in license.txt file, in main folder
  29. *
  30. */
  31. using namespace boost;
  32. using namespace boost::asio::ip;
  33. template<typename Serializer> DLL_EXPORT void registerTypes(Serializer &s); //defined elsewhere and explicitly instantiated for used serializers
  34. CTypeList typeList;
  35. #define LOG(a) \
  36. if(logging)\
  37. out << a
  38. #if defined(__hppa__) || \
  39. defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
  40. (defined(__MIPS__) && defined(__MISPEB__)) || \
  41. defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
  42. defined(__sparc__)
  43. #define BIG_ENDIAN
  44. #else
  45. #define LIL_ENDIAN
  46. #endif
  47. void CConnection::init()
  48. {
  49. CISer<CConnection>::smartPointerSerialization = false;
  50. COSer<CConnection>::smartPointerSerialization = false;
  51. registerTypes(static_cast<CISer<CConnection>&>(*this));
  52. registerTypes(static_cast<COSer<CConnection>&>(*this));
  53. #ifdef LIL_ENDIAN
  54. myEndianess = true;
  55. #else
  56. myEndianess = false;
  57. #endif
  58. connected = true;
  59. std::string pom;
  60. //we got connection
  61. (*this) << std::string("Aiya!\n") << name << myEndianess; //identify ourselves
  62. (*this) >> pom >> pom >> contactEndianess;
  63. tlog0 << "Established connection with "<<pom<<std::endl;
  64. wmx = new boost::mutex;
  65. rmx = new boost::mutex;
  66. }
  67. CConnection::CConnection(std::string host, std::string port, std::string Name)
  68. :io_service(new asio::io_service), name(Name)
  69. {
  70. int i;
  71. boost::system::error_code error = asio::error::host_not_found;
  72. socket = new tcp::socket(*io_service);
  73. tcp::resolver resolver(*io_service);
  74. tcp::resolver::iterator end, pom, endpoint_iterator = resolver.resolve(tcp::resolver::query(host,port),error);
  75. if(error)
  76. {
  77. tlog1 << "Problem with resolving: " << std::endl << error <<std::endl;
  78. goto connerror1;
  79. }
  80. pom = endpoint_iterator;
  81. if(pom != end)
  82. tlog0<<"Found endpoints:" << std::endl;
  83. else
  84. {
  85. tlog1 << "Critical problem: No endpoints found!" << std::endl;
  86. goto connerror1;
  87. }
  88. i=0;
  89. while(pom != end)
  90. {
  91. tlog0 << "\t" << i << ": " << (boost::asio::ip::tcp::endpoint&)*pom << std::endl;
  92. pom++;
  93. }
  94. i=0;
  95. while(endpoint_iterator != end)
  96. {
  97. tlog0 << "Trying connection to " << (boost::asio::ip::tcp::endpoint&)*endpoint_iterator << " (" << i++ << ")" << std::endl;
  98. socket->connect(*endpoint_iterator, error);
  99. if(!error)
  100. {
  101. init();
  102. return;
  103. }
  104. else
  105. {
  106. tlog1 << "Problem with connecting: " << std::endl << error << std::endl;
  107. }
  108. endpoint_iterator++;
  109. }
  110. //we shouldn't be here - error handling
  111. connerror1:
  112. tlog1 << "Something went wrong... checking for error info" << std::endl;
  113. if(error)
  114. tlog1 << error <<std::endl;
  115. else
  116. tlog1 << "No error info. " << std::endl;
  117. delete io_service;
  118. //delete socket;
  119. throw std::string("Can't establish connection :(");
  120. }
  121. CConnection::CConnection(TSocket * Socket, std::string Name )
  122. :socket(Socket),io_service(&Socket->io_service()), name(Name)//, send(this), rec(this)
  123. {
  124. init();
  125. }
  126. CConnection::CConnection(TAcceptor * acceptor, boost::asio::io_service *Io_service, std::string Name)
  127. : name(Name)//, send(this), rec(this)
  128. {
  129. boost::system::error_code error = asio::error::host_not_found;
  130. socket = new tcp::socket(*io_service);
  131. acceptor->accept(*socket,error);
  132. if (error)
  133. {
  134. tlog1 << "Error on accepting: " << std::endl << error << std::endl;
  135. delete socket;
  136. throw "Can't establish connection :(";
  137. }
  138. init();
  139. }
  140. int CConnection::write(const void * data, unsigned size)
  141. {
  142. //LOG("Sending " << size << " byte(s) of data" <<std::endl);
  143. try
  144. {
  145. int ret;
  146. ret = asio::write(*socket,asio::const_buffers_1(asio::const_buffer(data,size)));
  147. return ret;
  148. }
  149. catch(...)
  150. {
  151. //connection has been lost
  152. connected = false;
  153. throw;
  154. }
  155. }
  156. int CConnection::read(void * data, unsigned size)
  157. {
  158. //LOG("Receiving " << size << " byte(s) of data" <<std::endl);
  159. try
  160. {
  161. int ret = asio::read(*socket,asio::mutable_buffers_1(asio::mutable_buffer(data,size)));
  162. return ret;
  163. }
  164. catch(...)
  165. {
  166. //connection has been lost
  167. connected = false;
  168. throw;
  169. }
  170. }
  171. CConnection::~CConnection(void)
  172. {
  173. close();
  174. delete io_service;
  175. delete wmx;
  176. delete rmx;
  177. }
  178. template<class T>
  179. CConnection & CConnection::operator&(const T &t) {
  180. throw new std::exception();
  181. //XXX this is temporaly ? solution to fix gcc (4.3.3, other?) compilation
  182. // problem for more details contact [email protected] or [email protected]
  183. // do not remove this exception it shoudnt be called
  184. return *this;
  185. }
  186. void CConnection::close()
  187. {
  188. if(socket)
  189. {
  190. socket->close();
  191. delete socket;
  192. socket = NULL;
  193. }
  194. }
  195. bool CConnection::isOpen() const
  196. {
  197. return socket && connected;
  198. }
  199. void CConnection::reportState(CLogger &out)
  200. {
  201. out << "CConnection\n";
  202. if(socket && socket->is_open())
  203. {
  204. out << "\tWe have an open and valid socket\n";
  205. out << "\t" << socket->available() <<" bytes awaiting\n";
  206. }
  207. }
  208. CPack * CConnection::retreivePack()
  209. {
  210. CPack *ret = NULL;
  211. boost::unique_lock<boost::mutex> lock(*rmx);
  212. tlog5 << "Listening... ";
  213. *this >> ret;
  214. tlog5 << "\treceived server message of type " << typeid(*ret).name() << std::endl;
  215. return ret;
  216. }
  217. CSaveFile::CSaveFile( const std::string &fname )
  218. :sfile(NULL)
  219. {
  220. registerTypes(*this);
  221. openNextFile(fname);
  222. }
  223. CSaveFile::~CSaveFile()
  224. {
  225. delete sfile;
  226. }
  227. int CSaveFile::write( const void * data, unsigned size )
  228. {
  229. sfile->write((char *)data,size);
  230. return size;
  231. }
  232. void CSaveFile::close()
  233. {
  234. delete sfile;
  235. sfile = NULL;
  236. }
  237. void CSaveFile::openNextFile(const std::string &fname)
  238. {
  239. fName = fname;
  240. close();
  241. sfile = new std::ofstream(fname.c_str(),std::ios::binary);
  242. if(!(*sfile))
  243. {
  244. tlog1 << "Error: cannot open to write " << fname << std::endl;
  245. sfile = NULL;
  246. }
  247. else
  248. {
  249. sfile->write("VCMI",4); //write magic identifier
  250. *this << version; //write format version
  251. }
  252. }
  253. void CSaveFile::reportState(CLogger &out)
  254. {
  255. out << "CSaveFile" << std::endl;
  256. if(sfile && *sfile)
  257. {
  258. out << "\tOpened " << fName << "\n\tPosition: " << sfile->tellp() << std::endl;
  259. }
  260. }
  261. CLoadFile::CLoadFile( const std::string &fname, bool requireLatest )
  262. :sfile(NULL)
  263. {
  264. registerTypes(*this);
  265. openNextFile(fname, requireLatest);
  266. }
  267. CLoadFile::~CLoadFile()
  268. {
  269. delete sfile;
  270. }
  271. int CLoadFile::read( const void * data, unsigned size )
  272. {
  273. sfile->read((char *)data,size);
  274. return size;
  275. }
  276. void CLoadFile::close()
  277. {
  278. delete sfile;
  279. sfile = NULL;
  280. }
  281. void CLoadFile::openNextFile(const std::string &fname, bool requireLatest)
  282. {
  283. fName = fname;
  284. sfile = new std::ifstream(fname.c_str(),std::ios::binary);
  285. if(!(*sfile))
  286. {
  287. tlog1 << "Error: cannot open to read " << fname << std::endl;
  288. sfile = NULL;
  289. }
  290. else
  291. {
  292. char buffer[4];
  293. sfile->read(buffer, 4);
  294. if(std::memcmp(buffer,"VCMI",4))
  295. {
  296. tlog1 << "Error: not a VCMI save! (file " << fname << " )\n";
  297. delete sfile;
  298. sfile = NULL;
  299. return;
  300. }
  301. *this >> myVersion;
  302. if(myVersion != version && requireLatest)
  303. {
  304. tlog1 << "Error: Not supported save format! (file " << fname << " )\n";
  305. delete sfile;
  306. sfile = NULL;
  307. }
  308. }
  309. }
  310. void CLoadFile::reportState(CLogger &out)
  311. {
  312. out << "CLoadFile" << std::endl;
  313. if(sfile && *sfile)
  314. {
  315. out << "\tOpened " << fName << "\n\tPosition: " << sfile->tellg() << std::endl;
  316. }
  317. }
  318. CTypeList::CTypeList()
  319. {
  320. registerTypes(*this);
  321. }
  322. ui16 CTypeList::registerType( const std::type_info *type )
  323. {
  324. TTypeMap::const_iterator i = types.find(type);
  325. if(i != types.end())
  326. return i->second; //type found, return ID
  327. //type not found - add it to the list and return given ID
  328. ui16 id = types.size() + 1;
  329. types.insert(std::make_pair(type,id));
  330. return id;
  331. }
  332. ui16 CTypeList::getTypeID( const std::type_info *type )
  333. {
  334. TTypeMap::const_iterator i = types.find(type);
  335. if(i != types.end())
  336. return i->second;
  337. else
  338. return 0;
  339. }
  340. CSerializer::~CSerializer()
  341. {
  342. }
  343. CSerializer::CSerializer()
  344. {
  345. smartVectorMembersSerialization = false;
  346. }
  347. void CSerializer::addStdVecItems(CGameState *gs, LibClasses *lib)
  348. {
  349. registerVectoredType(&gs->map->objects, &CGObjectInstance::id);
  350. registerVectoredType(&lib->creh->creatures, &CCreature::idNumber);
  351. registerVectoredType(&lib->arth->artifacts, &CArtifact::id);
  352. registerVectoredType(&lib->heroh->heroes, &CHero::ID);
  353. smartVectorMembersSerialization = true;
  354. }