Ivan Savenko 74452116d1 Merge pull request #5619 from Laserlicht/commander_health 9 месяцев назад
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BattleActionsController.cpp 2f149b59ca Fix unit spellcasting when defending in a hotseat pvp battle 9 месяцев назад
BattleActionsController.h ecdd394bb1 Use BattleHex as const ref wherever possible 1 год назад
BattleAnimationClasses.cpp ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 11 месяцев назад
BattleAnimationClasses.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 11 месяцев назад
BattleConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 лет назад
BattleEffectsController.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 11 месяцев назад
BattleEffectsController.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 11 месяцев назад
BattleFieldController.cpp 156de5b17e Added GameInstance class 11 месяцев назад
BattleFieldController.h 2362c6da21 Fixes for multiple new issues from Sonar 11 месяцев назад
BattleInterface.cpp 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 11 месяцев назад
BattleInterface.h 948abfb04c AI now uses std::thread, added custom thread interruption logic 11 месяцев назад
BattleInterfaceClasses.cpp db2e4c5f6d Include bonus from artifacts to Ballista damage, unify code 9 месяцев назад
BattleInterfaceClasses.h e72817c866 Added existing HD assets for vcmi mod 1 год назад
BattleObstacleController.cpp ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 11 месяцев назад
BattleObstacleController.h dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 1 год назад
BattleOverlayLogVisualizer.cpp cacceda950 Renamed CGuiHandler to GameEngine 11 месяцев назад
BattleOverlayLogVisualizer.h a1593948b7 Restore LF, use JsonKeys for logging, fix BattleHex description 1 год назад
BattleProjectileController.cpp ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 11 месяцев назад
BattleProjectileController.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 лет назад
BattleRenderer.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 1 год назад
BattleRenderer.h ecdd394bb1 Use BattleHex as const ref wherever possible 1 год назад
BattleSiegeController.cpp ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 11 месяцев назад
BattleSiegeController.h ecdd394bb1 Use BattleHex as const ref wherever possible 1 год назад
BattleStacksController.cpp 4ee3cda9d8 fix health bar for commander 9 месяцев назад
BattleStacksController.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 11 месяцев назад
BattleWindow.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 11 месяцев назад
BattleWindow.h 9ac7db24ca Merge branch 'develop' into quickspell 1 год назад
CreatureAnimation.cpp cacceda950 Renamed CGuiHandler to GameEngine 11 месяцев назад
CreatureAnimation.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 11 месяцев назад