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							- /*
 
-  * CGameInfo.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "CGameInfo.h"
 
- #include "../lib/VCMI_Lib.h"
 
- const CGameInfo * CGI;
 
- CClientState * CCS = nullptr;
 
- CServerHandler * CSH;
 
- CGameInfo::CGameInfo()
 
- {
 
- 	generaltexth = nullptr;
 
- 	mh = nullptr;
 
- 	townh = nullptr;
 
- 	globalServices = nullptr;
 
- }
 
- void CGameInfo::setFromLib()
 
- {
 
- 	globalServices = VLC;
 
- 	modh = VLC->modh;
 
- 	generaltexth = VLC->generaltexth;
 
- 	creh = VLC->creh;
 
- 	townh = VLC->townh;
 
- 	heroh = VLC->heroh;
 
- 	objh = VLC->objh;
 
- 	spellh = VLC->spellh;
 
- 	skillh = VLC->skillh;
 
- 	objtypeh = VLC->objtypeh;
 
- 	terrainTypeHandler = VLC->terrainTypeHandler;
 
- 	battleFieldHandler = VLC->battlefieldsHandler;
 
- 	obstacleHandler = VLC->obstacleHandler;
 
- }
 
- const ArtifactService * CGameInfo::artifacts() const
 
- {
 
- 	return globalServices->artifacts();
 
- }
 
- const BattleFieldService * CGameInfo::battlefields() const
 
- {
 
- 	return globalServices->battlefields();
 
- }
 
- const CreatureService * CGameInfo::creatures() const
 
- {
 
- 	return globalServices->creatures();
 
- }
 
- const FactionService * CGameInfo::factions() const
 
- {
 
- 	return globalServices->factions();
 
- }
 
- const HeroClassService * CGameInfo::heroClasses() const
 
- {
 
- 	return globalServices->heroClasses();
 
- }
 
- const HeroTypeService * CGameInfo::heroTypes() const
 
- {
 
- 	return globalServices->heroTypes();
 
- }
 
- #if SCRIPTING_ENABLED
 
- const scripting::Service * CGameInfo::scripts()  const
 
- {
 
- 	return globalServices->scripts();
 
- }
 
- #endif
 
- const spells::Service * CGameInfo::spells()  const
 
- {
 
- 	return globalServices->spells();
 
- }
 
- const SkillService * CGameInfo::skills() const
 
- {
 
- 	return globalServices->skills();
 
- }
 
- const ObstacleService * CGameInfo::obstacles() const
 
- {
 
- 	return globalServices->obstacles();
 
- }
 
- const IGameSettings * CGameInfo::settings() const
 
- {
 
- 	return globalServices->settings();
 
- }
 
- void CGameInfo::updateEntity(Metatype metatype, int32_t index, const JsonNode & data)
 
- {
 
- 	logGlobal->error("CGameInfo::updateEntity call is not expected.");
 
- }
 
- spells::effects::Registry * CGameInfo::spellEffects()
 
- {
 
- 	return nullptr;
 
- }
 
- const spells::effects::Registry * CGameInfo::spellEffects() const
 
- {
 
- 	return globalServices->spellEffects();
 
- }
 
 
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