Laserlicht abb279f5b4 use config 2 jaren geleden
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CGuiHandler.cpp e322d0a084 Merge pull request #2966 from IvanSavenko/simplify_ui_lock 2 jaren geleden
CGuiHandler.h d6b9fa8fbd Replaced CPlayerInterface::pim with CGuiHandler::interfaceLock 2 jaren geleden
CIntObject.cpp 3973624278 Implemented tolerance for touch events 2 jaren geleden
CIntObject.h c96cc405ed town now updates 2 jaren geleden
CursorHandler.cpp 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 jaren geleden
CursorHandler.h e8453916cf Merge remote-tracking branch 'vcmi/beta' into develop 2 jaren geleden
EventDispatcher.cpp ab59c153b3 fix 2 jaren geleden
EventDispatcher.h 2d2c7ee8e0 added tolerance 2 jaren geleden
EventsReceiver.cpp 05a9f0fe39 move to EventReceiver 2 jaren geleden
EventsReceiver.h 05a9f0fe39 move to EventReceiver 2 jaren geleden
FramerateManager.cpp f52562eeb7 Fix freezing of hero and long enemy turns without sleeping in FramerateManager::framerateDelay() 2 jaren geleden
FramerateManager.h f52562eeb7 Fix freezing of hero and long enemy turns without sleeping in FramerateManager::framerateDelay() 2 jaren geleden
InterfaceObjectConfigurable.cpp abb279f5b4 use config 2 jaren geleden
InterfaceObjectConfigurable.h 61aae7bccc code review 2 jaren geleden
MouseButton.h 860fe43131 Merged two mouse button enums 2 jaren geleden
Shortcut.h 3f4e88c396 Merge pull request #2325 from SoundSSGood/hero-backpack-window 2 jaren geleden
ShortcutHandler.cpp e1eb245565 Better default stack action handling + "F shortcut" mode fixes 2 jaren geleden
ShortcutHandler.h dea10e6091 Use more descriptive names for hotkeys 2 jaren geleden
TextAlignment.h e1e41d1107 Implement TOPCENTER text alignment 2 jaren geleden
WindowHandler.cpp 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2 jaren geleden
WindowHandler.h bb17cc13b1 Implemented lazy totalRedraw to prevent multiple redraws on single frame 2 jaren geleden