RandomMapTab.cpp 15 KB

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  1. /*
  2. * RandomMapTab.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "RandomMapTab.h"
  12. #include "CSelectionBase.h"
  13. #include "CLobbyScreen.h"
  14. #include "SelectionTab.h"
  15. #include "../CGameInfo.h"
  16. #include "../CServerHandler.h"
  17. #include "../gui/CGuiHandler.h"
  18. #include "../gui/MouseButton.h"
  19. #include "../gui/WindowHandler.h"
  20. #include "../widgets/CComponent.h"
  21. #include "../widgets/ComboBox.h"
  22. #include "../widgets/Buttons.h"
  23. #include "../widgets/MiscWidgets.h"
  24. #include "../widgets/ObjectLists.h"
  25. #include "../widgets/Slider.h"
  26. #include "../widgets/TextControls.h"
  27. #include "../windows/GUIClasses.h"
  28. #include "../windows/InfoWindows.h"
  29. #include "../../lib/CGeneralTextHandler.h"
  30. #include "../../lib/mapping/CMapInfo.h"
  31. #include "../../lib/mapping/CMapHeader.h"
  32. #include "../../lib/mapping/MapFormat.h"
  33. #include "../../lib/rmg/CMapGenOptions.h"
  34. #include "../../lib/rmg/CRmgTemplateStorage.h"
  35. #include "../../lib/filesystem/Filesystem.h"
  36. #include "../../lib/RoadHandler.h"
  37. RandomMapTab::RandomMapTab():
  38. InterfaceObjectConfigurable()
  39. {
  40. recActions = 0;
  41. mapGenOptions = std::make_shared<CMapGenOptions>();
  42. addCallback("toggleMapSize", [&](int btnId)
  43. {
  44. auto mapSizeVal = getPossibleMapSizes();
  45. mapGenOptions->setWidth(mapSizeVal[btnId]);
  46. mapGenOptions->setHeight(mapSizeVal[btnId]);
  47. if(mapGenOptions->getMapTemplate())
  48. if(!mapGenOptions->getMapTemplate()->matchesSize(int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), 1 + mapGenOptions->getHasTwoLevels()}))
  49. setTemplate(nullptr);
  50. updateMapInfoByHost();
  51. });
  52. addCallback("toggleTwoLevels", [&](bool on)
  53. {
  54. mapGenOptions->setHasTwoLevels(on);
  55. if(mapGenOptions->getMapTemplate())
  56. if(!mapGenOptions->getMapTemplate()->matchesSize(int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), 1 + mapGenOptions->getHasTwoLevels()}))
  57. setTemplate(nullptr);
  58. updateMapInfoByHost();
  59. });
  60. addCallback("setPlayersCount", [&](int btnId)
  61. {
  62. mapGenOptions->setPlayerCount(btnId);
  63. setMapGenOptions(mapGenOptions);
  64. updateMapInfoByHost();
  65. });
  66. addCallback("setTeamsCount", [&](int btnId)
  67. {
  68. mapGenOptions->setTeamCount(btnId);
  69. updateMapInfoByHost();
  70. });
  71. addCallback("setCompOnlyPlayers", [&](int btnId)
  72. {
  73. mapGenOptions->setCompOnlyPlayerCount(btnId);
  74. setMapGenOptions(mapGenOptions);
  75. updateMapInfoByHost();
  76. });
  77. addCallback("setCompOnlyTeams", [&](int btnId)
  78. {
  79. mapGenOptions->setCompOnlyTeamCount(btnId);
  80. updateMapInfoByHost();
  81. });
  82. addCallback("setWaterContent", [&](int btnId)
  83. {
  84. mapGenOptions->setWaterContent(static_cast<EWaterContent::EWaterContent>(btnId));
  85. updateMapInfoByHost();
  86. });
  87. addCallback("setMonsterStrength", [&](int btnId)
  88. {
  89. if(btnId < 0)
  90. mapGenOptions->setMonsterStrength(EMonsterStrength::RANDOM);
  91. else
  92. mapGenOptions->setMonsterStrength(static_cast<EMonsterStrength::EMonsterStrength>(btnId)); //value 2 to 4
  93. updateMapInfoByHost();
  94. });
  95. //new callbacks available only from mod
  96. addCallback("teamAlignments", [&](int)
  97. {
  98. GH.windows().createAndPushWindow<TeamAlignments>(*this);
  99. });
  100. for(auto road : VLC->roadTypeHandler->objects)
  101. {
  102. std::string cbRoadType = "selectRoad_" + road->getJsonKey();
  103. addCallback(cbRoadType, [&, road](bool on)
  104. {
  105. mapGenOptions->setRoadEnabled(road->getId(), on);
  106. updateMapInfoByHost();
  107. });
  108. }
  109. const JsonNode config(JsonPath::builtin("config/widgets/randomMapTab.json"));
  110. build(config);
  111. if(auto w = widget<CButton>("buttonShowRandomMaps"))
  112. {
  113. w->addCallback([&]()
  114. {
  115. (static_cast<CLobbyScreen *>(parent))->toggleTab((static_cast<CLobbyScreen *>(parent))->tabSel);
  116. (static_cast<CLobbyScreen *>(parent))->tabSel->showRandom = true;
  117. (static_cast<CLobbyScreen *>(parent))->tabSel->filter(0, true);
  118. });
  119. }
  120. //set combo box callbacks
  121. if(auto w = widget<ComboBox>("templateList"))
  122. {
  123. w->onConstructItems = [](std::vector<const void *> & curItems){
  124. auto templates = VLC->tplh->getTemplates();
  125. boost::range::sort(templates, [](const CRmgTemplate * a, const CRmgTemplate * b){
  126. return a->getName() < b->getName();
  127. });
  128. curItems.push_back(nullptr); //default template
  129. for(auto & t : templates)
  130. curItems.push_back(t);
  131. };
  132. w->onSetItem = [&](const void * item){
  133. this->setTemplate(reinterpret_cast<const CRmgTemplate *>(item));
  134. };
  135. w->getItemText = [this](int idx, const void * item){
  136. if(item)
  137. return reinterpret_cast<const CRmgTemplate *>(item)->getName();
  138. if(idx == 0)
  139. return readText(variables["randomTemplate"]);
  140. return std::string("");
  141. };
  142. }
  143. updateMapInfoByHost();
  144. }
  145. void RandomMapTab::updateMapInfoByHost()
  146. {
  147. if(CSH->isGuest())
  148. return;
  149. // Generate header info
  150. mapInfo = std::make_shared<CMapInfo>();
  151. mapInfo->isRandomMap = true;
  152. mapInfo->mapHeader = std::make_unique<CMapHeader>();
  153. mapInfo->mapHeader->version = EMapFormat::VCMI;
  154. mapInfo->mapHeader->name.appendLocalString(EMetaText::GENERAL_TXT, 740);
  155. mapInfo->mapHeader->description.appendLocalString(EMetaText::GENERAL_TXT, 741);
  156. mapInfo->mapHeader->difficulty = 1; // Normal
  157. mapInfo->mapHeader->height = mapGenOptions->getHeight();
  158. mapInfo->mapHeader->width = mapGenOptions->getWidth();
  159. mapInfo->mapHeader->twoLevel = mapGenOptions->getHasTwoLevels();
  160. // Generate player information
  161. int playersToGen = PlayerColor::PLAYER_LIMIT_I;
  162. if(mapGenOptions->getPlayerCount() != CMapGenOptions::RANDOM_SIZE)
  163. {
  164. if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE)
  165. playersToGen = mapGenOptions->getPlayerCount() + mapGenOptions->getCompOnlyPlayerCount();
  166. else
  167. playersToGen = mapGenOptions->getPlayerCount();
  168. }
  169. mapInfo->mapHeader->howManyTeams = playersToGen;
  170. std::set<TeamID> occupiedTeams;
  171. for(int i = 0; i < PlayerColor::PLAYER_LIMIT_I; ++i)
  172. {
  173. mapInfo->mapHeader->players[i].canComputerPlay = false;
  174. mapInfo->mapHeader->players[i].canHumanPlay = false;
  175. }
  176. for(int i = 0; i < playersToGen; ++i)
  177. {
  178. PlayerInfo player;
  179. player.isFactionRandom = true;
  180. player.canComputerPlay = true;
  181. if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE && i >= mapGenOptions->getPlayerCount())
  182. {
  183. player.canHumanPlay = false;
  184. }
  185. else
  186. {
  187. player.canHumanPlay = true;
  188. }
  189. auto team = mapGenOptions->getPlayersSettings().at(PlayerColor(i)).getTeam();
  190. player.team = team;
  191. occupiedTeams.insert(team);
  192. player.hasMainTown = true;
  193. player.generateHeroAtMainTown = true;
  194. mapInfo->mapHeader->players[i] = player;
  195. }
  196. for(auto & player : mapInfo->mapHeader->players)
  197. {
  198. for(int i = 0; player.team == TeamID::NO_TEAM; ++i)
  199. {
  200. TeamID team(i);
  201. if(!occupiedTeams.count(team))
  202. {
  203. player.team = team;
  204. occupiedTeams.insert(team);
  205. }
  206. }
  207. }
  208. mapInfoChanged(mapInfo, mapGenOptions);
  209. }
  210. void RandomMapTab::setMapGenOptions(std::shared_ptr<CMapGenOptions> opts)
  211. {
  212. mapGenOptions = opts;
  213. //prepare allowed options
  214. for(int i = 0; i <= PlayerColor::PLAYER_LIMIT_I; ++i)
  215. {
  216. playerCountAllowed.insert(i);
  217. compCountAllowed.insert(i);
  218. playerTeamsAllowed.insert(i);
  219. compTeamsAllowed.insert(i);
  220. }
  221. auto * tmpl = mapGenOptions->getMapTemplate();
  222. if(tmpl)
  223. {
  224. playerCountAllowed = tmpl->getPlayers().getNumbers();
  225. compCountAllowed = tmpl->getCpuPlayers().getNumbers();
  226. }
  227. if(mapGenOptions->getPlayerCount() != CMapGenOptions::RANDOM_SIZE)
  228. {
  229. vstd::erase_if(compCountAllowed,
  230. [opts](int el){
  231. return PlayerColor::PLAYER_LIMIT_I - opts->getPlayerCount() < el;
  232. });
  233. vstd::erase_if(playerTeamsAllowed,
  234. [opts](int el){
  235. return opts->getPlayerCount() <= el;
  236. });
  237. if(!playerTeamsAllowed.count(opts->getTeamCount()))
  238. opts->setTeamCount(CMapGenOptions::RANDOM_SIZE);
  239. }
  240. if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE)
  241. {
  242. vstd::erase_if(playerCountAllowed,
  243. [opts](int el){
  244. return PlayerColor::PLAYER_LIMIT_I - opts->getCompOnlyPlayerCount() < el;
  245. });
  246. vstd::erase_if(compTeamsAllowed,
  247. [opts](int el){
  248. return opts->getCompOnlyPlayerCount() <= el;
  249. });
  250. if(!compTeamsAllowed.count(opts->getCompOnlyTeamCount()))
  251. opts->setCompOnlyTeamCount(CMapGenOptions::RANDOM_SIZE);
  252. }
  253. if(auto w = widget<CToggleGroup>("groupMapSize"))
  254. {
  255. for(auto toggle : w->buttons)
  256. {
  257. if(auto button = std::dynamic_pointer_cast<CToggleButton>(toggle.second))
  258. {
  259. const auto & mapSizes = getPossibleMapSizes();
  260. int3 size( mapSizes[toggle.first], mapSizes[toggle.first], 1 + mapGenOptions->getHasTwoLevels());
  261. bool sizeAllowed = !mapGenOptions->getMapTemplate() || mapGenOptions->getMapTemplate()->matchesSize(size);
  262. button->block(!sizeAllowed);
  263. }
  264. }
  265. w->setSelected(vstd::find_pos(getPossibleMapSizes(), opts->getWidth()));
  266. }
  267. if(auto w = widget<CToggleButton>("buttonTwoLevels"))
  268. {
  269. int3 size( opts->getWidth(), opts->getWidth(), 2);
  270. bool undergoundAllowed = !mapGenOptions->getMapTemplate() || mapGenOptions->getMapTemplate()->matchesSize(size);
  271. w->setSelected(opts->getHasTwoLevels());
  272. w->block(!undergoundAllowed);
  273. }
  274. if(auto w = widget<CToggleGroup>("groupMaxPlayers"))
  275. {
  276. w->setSelected(opts->getPlayerCount());
  277. deactivateButtonsFrom(*w, playerCountAllowed);
  278. }
  279. if(auto w = widget<CToggleGroup>("groupMaxTeams"))
  280. {
  281. w->setSelected(opts->getTeamCount());
  282. deactivateButtonsFrom(*w, playerTeamsAllowed);
  283. }
  284. if(auto w = widget<CToggleGroup>("groupCompOnlyPlayers"))
  285. {
  286. w->setSelected(opts->getCompOnlyPlayerCount());
  287. deactivateButtonsFrom(*w, compCountAllowed);
  288. }
  289. if(auto w = widget<CToggleGroup>("groupCompOnlyTeams"))
  290. {
  291. w->setSelected(opts->getCompOnlyTeamCount());
  292. deactivateButtonsFrom(*w, compTeamsAllowed);
  293. }
  294. if(auto w = widget<CToggleGroup>("groupWaterContent"))
  295. {
  296. w->setSelected(opts->getWaterContent());
  297. if(opts->getMapTemplate())
  298. {
  299. std::set<int> allowedWater(opts->getMapTemplate()->getWaterContentAllowed().begin(), opts->getMapTemplate()->getWaterContentAllowed().end());
  300. deactivateButtonsFrom(*w, allowedWater);
  301. }
  302. else
  303. deactivateButtonsFrom(*w, {-1});
  304. }
  305. if(auto w = widget<CToggleGroup>("groupMonsterStrength"))
  306. w->setSelected(opts->getMonsterStrength());
  307. if(auto w = widget<CButton>("templateButton"))
  308. {
  309. if(tmpl)
  310. w->addTextOverlay(tmpl->getName(), EFonts::FONT_SMALL, Colors::WHITE);
  311. else
  312. w->addTextOverlay(readText(variables["randomTemplate"]), EFonts::FONT_SMALL, Colors::WHITE);
  313. }
  314. for(auto r : VLC->roadTypeHandler->objects)
  315. {
  316. if(auto w = widget<CToggleButton>(r->getJsonKey()))
  317. {
  318. w->setSelected(opts->isRoadEnabled(r->getId()));
  319. }
  320. }
  321. }
  322. void RandomMapTab::setTemplate(const CRmgTemplate * tmpl)
  323. {
  324. mapGenOptions->setMapTemplate(tmpl);
  325. setMapGenOptions(mapGenOptions);
  326. if(auto w = widget<CButton>("templateButton"))
  327. {
  328. if(tmpl)
  329. w->addTextOverlay(tmpl->getName(), EFonts::FONT_SMALL, Colors::WHITE);
  330. else
  331. w->addTextOverlay(readText(variables["randomTemplate"]), EFonts::FONT_SMALL, Colors::WHITE);
  332. }
  333. updateMapInfoByHost();
  334. }
  335. void RandomMapTab::deactivateButtonsFrom(CToggleGroup & group, const std::set<int> & allowed)
  336. {
  337. logGlobal->debug("Blocking buttons");
  338. for(auto toggle : group.buttons)
  339. {
  340. if(auto button = std::dynamic_pointer_cast<CToggleButton>(toggle.second))
  341. {
  342. if(allowed.count(CMapGenOptions::RANDOM_SIZE)
  343. || allowed.count(toggle.first)
  344. || toggle.first == CMapGenOptions::RANDOM_SIZE)
  345. {
  346. button->block(false);
  347. }
  348. else
  349. {
  350. button->block(true);
  351. }
  352. }
  353. }
  354. }
  355. std::vector<int> RandomMapTab::getPossibleMapSizes()
  356. {
  357. return {CMapHeader::MAP_SIZE_SMALL, CMapHeader::MAP_SIZE_MIDDLE, CMapHeader::MAP_SIZE_LARGE, CMapHeader::MAP_SIZE_XLARGE, CMapHeader::MAP_SIZE_HUGE, CMapHeader::MAP_SIZE_XHUGE, CMapHeader::MAP_SIZE_GIANT};
  358. }
  359. TeamAlignments::TeamAlignments(RandomMapTab & randomMapTab)
  360. : CWindowObject(BORDERED)
  361. {
  362. OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
  363. widget = std::make_shared<TeamAlignmentsWidget>(randomMapTab);
  364. pos = widget->pos;
  365. updateShadow();
  366. center();
  367. }
  368. TeamAlignmentsWidget::TeamAlignmentsWidget(RandomMapTab & randomMapTab):
  369. InterfaceObjectConfigurable()
  370. {
  371. const JsonNode config(JsonPath::builtin("config/widgets/randomMapTeamsWidget.json"));
  372. variables = config["variables"];
  373. int humanPlayers = randomMapTab.obtainMapGenOptions().getPlayerCount();
  374. int cpuPlayers = randomMapTab.obtainMapGenOptions().getCompOnlyPlayerCount();
  375. int totalPlayers = humanPlayers == CMapGenOptions::RANDOM_SIZE || cpuPlayers == CMapGenOptions::RANDOM_SIZE
  376. ? PlayerColor::PLAYER_LIMIT_I : humanPlayers + cpuPlayers;
  377. assert(totalPlayers <= PlayerColor::PLAYER_LIMIT_I);
  378. auto settings = randomMapTab.obtainMapGenOptions().getPlayersSettings();
  379. variables["totalPlayers"].Integer() = totalPlayers;
  380. pos.w = variables["windowSize"]["x"].Integer() + totalPlayers * variables["cellMargin"]["x"].Integer();
  381. pos.h = variables["windowSize"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
  382. variables["backgroundRect"]["x"].Integer() = 0;
  383. variables["backgroundRect"]["y"].Integer() = 0;
  384. variables["backgroundRect"]["w"].Integer() = pos.w;
  385. variables["backgroundRect"]["h"].Integer() = pos.h;
  386. variables["okButtonPosition"]["x"].Integer() = variables["buttonsOffset"]["ok"]["x"].Integer();
  387. variables["okButtonPosition"]["y"].Integer() = variables["buttonsOffset"]["ok"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
  388. variables["cancelButtonPosition"]["x"].Integer() = variables["buttonsOffset"]["cancel"]["x"].Integer();
  389. variables["cancelButtonPosition"]["y"].Integer() = variables["buttonsOffset"]["cancel"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
  390. addCallback("ok", [&](int)
  391. {
  392. for(int plId = 0; plId < players.size(); ++plId)
  393. {
  394. randomMapTab.obtainMapGenOptions().setPlayerTeam(PlayerColor(plId), TeamID(players[plId]->getSelected()));
  395. }
  396. randomMapTab.updateMapInfoByHost();
  397. for(auto & window : GH.windows().findWindows<TeamAlignments>())
  398. GH.windows().popWindow(window);
  399. });
  400. addCallback("cancel", [&](int)
  401. {
  402. for(auto & window : GH.windows().findWindows<TeamAlignments>())
  403. GH.windows().popWindow(window);
  404. });
  405. build(config);
  406. center(pos);
  407. OBJ_CONSTRUCTION;
  408. for(int plId = 0; plId < totalPlayers; ++plId)
  409. {
  410. players.push_back(std::make_shared<CToggleGroup>([&, totalPlayers, plId](int sel)
  411. {
  412. variables["player_id"].Integer() = plId;
  413. OBJ_CONSTRUCTION_TARGETED(players[plId].get());
  414. for(int teamId = 0; teamId < totalPlayers; ++teamId)
  415. {
  416. auto button = std::dynamic_pointer_cast<CToggleButton>(players[plId]->buttons[teamId]);
  417. assert(button);
  418. if(sel == teamId)
  419. {
  420. button->addOverlay(buildWidget(variables["flagsAnimation"]));
  421. }
  422. else
  423. {
  424. button->addOverlay(nullptr);
  425. }
  426. }
  427. }));
  428. OBJ_CONSTRUCTION_TARGETED(players.back().get());
  429. for(int teamId = 0; teamId < totalPlayers; ++teamId)
  430. {
  431. variables["point"]["x"].Integer() = variables["cellOffset"]["x"].Integer() + plId * variables["cellMargin"]["x"].Integer();
  432. variables["point"]["y"].Integer() = variables["cellOffset"]["y"].Integer() + teamId * variables["cellMargin"]["y"].Integer();
  433. auto button = buildWidget(variables["button"]);
  434. players.back()->addToggle(teamId, std::dynamic_pointer_cast<CToggleBase>(button));
  435. }
  436. auto team = settings.at(PlayerColor(plId)).getTeam();
  437. if(team == TeamID::NO_TEAM)
  438. players.back()->setSelected(plId);
  439. else
  440. players.back()->setSelected(team.getNum());
  441. }
  442. }